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Take back the city, pilot, or we drop the bomb!

Bionic Dues, a tactical turn-based roguelike where you command a squad of mechas to liberate a besieged city, has arrived on GOG.com for $4.99 (50% off the full price) until 9:59 AM GMT on 22nd May 2014.

No one expects a buffer overflow in a city's robotic population. For reasons unknown to us meatbags, the robotic populace of Port City has gone absolutely mad. Wrecking buildings while yelling "01010111 01000101 00100000 01000100 01001111 01001110 00100111 01010100 00100000 01000111 01001001 01010110 01000101 00100000 01000001 00100000 01000100 01000001 01000001 01000001 01000001 01000001 01000001 01000001 01000001 01001101 01001101 01001101 01001101 01001110 00100001", terrorizing the human populace (even to the point of using individual humans for hopscotch), and drinking up all the diesel. This robotic rabble rousing is costing the Maxitrode Corp. millions of tourism dollars because being in the middle of rioting robotic rampagers dismatling a city is never on the itinerary. Your squad of Exo pilots has been called in to deal with electronic menace once and for all. You'll have to be quick about it as the corporation in charge of the city has set you up the bomb to raze the city to contain the robotic riots. Don't let the nukes drop!

Bionic Dues is a tactical, turn-based (hooray for turn-based!) roguelike where you pilot a squad of Exo pilots to liberate the besieged Port City from a robotic riot. Pilot mechs, gather loot, visit the black market for more equipment, and even discover advanced versions of Exos while taking on more than 100 missions.

Seize your copy of Bionic Dues for $4.99 (50% off the full price) until 9:59 AM GMT on 22nd May 2014, DRM-free, on GOG.com!
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koumaru: Funny, the binary in that intro paragraph actually spells out "WE DON'T GIVE A DAAAAAAAAMMMMN!" in ASCII. Surprised they didn't sneak in a swear word or two, but it still made me laugh a bit.

Until I cried at how much of a nerd I must be for bothering to decode it.
That was done on purpose and, as I said earlier, I knew that it would get decoded quite quickly so that's why I didn't sneak an expletive in the binary version of the text :)
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Crosmando: JudasIscariot, can you please direct me to a fantasy TBS that has as many unique races, unique spells (organized into 6 or more schools of magic), 2 different planes of existence which can switched between, unit types (86 for MoM, also with unique racial units), as many Wizards, Heroes and Champions with unique abilities and items, etc?

Maybe Age of Wonders Shadow Magic or Dominions series comes close, but I can't think of anything else.
While it doesn't appear to have the two planes of existence, Conquest of Elysium 3 has 17 character classes among other things :)

http://www.illwinter.com/coe3/

(thanks go to Rodor for pointing this one out :) )
Post edited May 16, 2014 by JudasIscariot
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JudasIscariot: While it doesn't appear to have the two planes of existence, Conquest of Elysium 3 has 17 character classes among other things :)
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Clangett: Looks cool, bring it to GOG! ;)
You should use your voting powers :)

http://www.gog.com/wishlist/games/conquest_of_elysium_3
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DF1871: A pity that both (Dominions and Conquest of E.) need Steam or this Desura :(

Otherwise i would have bought them a long time ago!

I hope i can buy them here at Gog one Day...it would be a instantbuy.
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Silverhawk170485: From Desura you also get a standalone Installer. You don't need the client for downloading and playing. However you have to activate the games with a serialkey but it's no online activation and there are no restrictions how often and on how many computers you activate your games.
So I don't know if such a normal CD key is considered as DRM.
If the key is needed for a single player, offline game, it's DRM for us. Keys for multiplayer are a different story but let's not derail the whole thread :)
Post edited May 17, 2014 by JudasIscariot
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JudasIscariot: If the key is needed for a single player, offline game, it's DRM for us. Keys for multiplayer are a different story but let's not derail the whole thread :)
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DF1871: Uhm...i fear you're right.

I apologize for abusing the Thread...i was carried away by my curiosity :)
No worries :)
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JudasIscariot: If the key is needed for a single player, offline game, it's DRM for us. Keys for multiplayer are a different story but let's not derail the whole thread :)
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Grargar: May I suggest, then, that you (not you personally, Judas) do something about Tropico 3?
Here's what I'm talking about.
AFAIK, the game doesn't require a key and deleting that file causes some remnant (long dead) of DRM to return. I am not really all to sure what's going on with that. Keep in mind I am just guessing after reading that thread.
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JudasIscariot: AFAIK, the game doesn't require a key and deleting that file causes some remnant (long dead) of DRM to return. I am not really all to sure what's going on with that. Keep in mind I am just guessing after reading that thread.
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Grargar: OK. Here's from my personal experience; I install the game, attempt to run it and I am presented with the following error: "You need a supported DX9-compatible video card with a recent driver to play this game. Check our web site for a list of supported chipsets." After deleting the file that the workaround mentions, the game starts, but now it's asking for a serial key. Happily, the serial key is present in my account and after inputting it, I can play the game normally. At the end, though, I had to use a serial key to play the game offline. Bug or not, this problem seems to persist for a whooping 2 years.
All I can ask in this case is that you write to us about it via Support.
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JudasIscariot: AFAIK, the game doesn't require a key and deleting that file causes some remnant (long dead) of DRM to return. I am not really all to sure what's going on with that. Keep in mind I am just guessing after reading that thread.
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JMich: Usual case is that it comes with a pre-installed serial, which is (probably) found in that lua file. Deleting it makes the game set up again, but since it can't find the serial, it asks for it again. Giving a generic one should (probably) work, but we don't have one.

So the game does require a serial (generic, keygen, unique or whatever), but the setup is wrong.
Well, the serial is only really required for some online leaderboards and the ability to download player-created challenges. Perhaps editing that lua file might be a better option, if it's at all possible to edit it so the game works on supposedly unsupported chipsets.
Post edited May 18, 2014 by JudasIscariot