Call of Duty 2

Call of Duty 2 (2005)

by Infinity Ward, Activision
Genres:Shooter
Themes:Action, Historical, Warfare
Game modes:Single player, Multiplayer
Story:"Call of Duty 2" is a first-person shooter developed by Infinity Ward and published by Activision, serving as the highly acclaimed sequel to the original "Call of Duty." Released in 2005, the game immerses players in the gripping and chaotic battles of World War II across various theaters of war. The game features three distinct campaigns, allowing players to experience the war through the eyes of American, British, and Soviet soldiers. Each campaign offers a variety of missions set in iconic locations, from the beaches of Normandy and the deserts of North Africa to the streets of Stalingrad. "Call of Duty 2" is renowned for its enhanced graphics, realistic sound design, and innovative gameplay mechanics, such as regenerating health and more dynamic AI. These improvements create a more immersive and intense combat experience. The game also features robust multiplayer modes, expanding the battlefield for players worldwide. "Call of Duty 2" set new standards for the genre and solidified the franchise's reputation for delivering high-quality wartime action.Show more
user avatarAdded by @JiliK
Vote to bring this game to GOG and help preserve it.
5 711
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (3)
What’s your memory of Call of Duty 2?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
Back when I first played this game(Early 2006) it was so immersive and the graphics were great for the time. I was amazed by how round the weapon models were. A little later I got myself a Logitech 2.1 speaker system and the sound vibrations in the floor and my desk was like the best force feedback ever. I could feel enemy grenades exploding away from me as the floor vibrated, it was amazing. It is still my favourite Call of Duty game.
grałem w tą część na kompie 10 razy na XP przechodziłem ją dni i tygodnie lub nie cały tydzień albo jeszcze przeszedłem ją a ciągu jednego dnia grając w nią nie całe 7 lub 8 godzin i chciałbym żeby była wydana po polsku .
One of my first video games ever. By cousin gave me the disc as a gift and that was a blast! Tagging thru European theaters of WW2 was unforgettable, especially through such historic evens like D-Day. But the real winner here is the gameplay. The diversity of mechanics between each level and campaigns is incredible and sometimes surreally large scale of fights for that time.
Those games also need your vote!
Max Payne 3
Max Payne 3Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. A new feature to the series, introduced in Max Payne 3, is the cover system, which allows players to gain a tactical advantage, and avoid taking damage from enemies. To progress through the linear story, players take on enemies throughout levels. The game features interactive cutscenes which transition seamlessly into continuing gameplay; there are no loading screens across gameplay and cutscenes.
Action
Thriller
Sandbox
Action
Thriller
Sandbox
11 697
7
Space Invaders
Space InvadersSpace Invaders is an arcade video game developed by Tomohiro Nishikado and released in 1978. It is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible.
Science fiction
Science fiction
165
Combat
CombatCombat is an early video game by Atari, Inc. for the Atari 2600. It was based on two earlier black-and-white coin-operated arcade games produced by Atari. Combat had color graphics and numerous gameplay variations. The 27 game modes featured a variety of different combat scenarios, including tanks, biplanes, and jet fighters. The tank games had interesting options such as bouncing munitions ("Tank-Pong") and invisibility. The biplane and jet games also allowed for variation, such as multiple planes per player and an inventive game with a squadron of planes versus one giant bomber.
Action
Warfare
Action
Warfare
41
1
Prey
PreyPrey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.
Our Pick
Top
Action
Science fiction
Our Pick
Top
Action
Science fiction
51 305
121
Doom Eternal
Doom EternalDeveloped by id Software, DOOM Eternal is the direct sequel to DOOM (2016). Experience the ultimate combination of speed and power with the next leap in push-forward, first-person combat. As the DOOM Slayer, return to take your vengeance against the forces of Hell. Set to an all-new pulse pounding soundtrack composed by Mick Gordon, fight across dimensions as you slay new and classic demons with powerful new weapons and abilities.
Action
Fantasy
Horror
Warfare
Science fiction
Action
Fantasy
Horror
Warfare
Science fiction
6 639
13
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
78 935
563
Destroy All Humans! Path of the Furon
Destroy All Humans! Path of the FuronIn Destroy All Humans! Path of the Furon, players will pick up where prequel Destroy All Humans! Big Willy Unleashed leaves off, controlling Crypto in the Funked Out 1970s when a mysterious new enemy attacks, launching a conspiracy that unravels Crypto's groovy new way of life and threatens the very survival of his Furon race. Developed by THQ's newly formed internal development studio Sandblast Games, Destroy All Humans! Path of the Furon takes players on a journey of Enlightenment and Destruction to help Crypto gain new powers from an alien Kung Fu Master in order to take on his most difficult enemy yet.
Open world
Action
Comedy
Science fiction
Open world
Action
Comedy
Science fiction
140
1
Destroy All Humans! Big Willy Unleashed
Destroy All Humans! Big Willy UnleashedBig Willy Unleashed takes place before the events of Path of the Furon and after Destroy All Humans! 2. The game is set in 1975, 6 years after Destroy All Humans! 2.
Open world
Action
Fantasy
Historical
Comedy
Science fiction
Open world
Action
Fantasy
Historical
Comedy
Science fiction
82
Destroy All Humans! 2
Destroy All Humans! 2Assume the role of the human-hating alien Crypto once again, in the sci-fi action-adventure spoof, bound to enslave mankind. Take revenge on humanity for destroying your mothership. “Make War, not Love” and take on new enemies such as secret agents, giant creatures, Soviet Forces and even ninja warriors in an expanded open-world.
Open world
Action
Comedy
Science fiction
Open world
Action
Comedy
Science fiction
170
1
Destiny: The Taken King - Legendary Edition
Destiny: The Taken King - Legendary EditionDestiny: The Taken King - Legendary Edition is perfect for new and existing Guardians that are ready to jump into the Destiny universe or continue to carve their legend in the stars. The Legendary Edition features the complete Destiny experience including The Taken King, the next evolution in the Destiny universe, Destiny, Expansion I: The Dark Below and Expansion II: House of Wolves. Unite with 20 million Guardians in the fight to defeat Earth's enemies, reclaim all that we have lost, and Become Legend.
Action
Science fiction
Action
Science fiction
22