Call of Duty

Call of Duty (2003)

by Infinity Ward, Activision, Aspyr Media
Genres:Shooter
Themes:Action, Historical, Warfare
Game modes:Single player, Multiplayer
Story:"Call of Duty" (2003) is the inaugural game in the acclaimed first-person shooter series developed by Infinity Ward and published by Activision. Set during World War II, it provides an intense, cinematic experience that takes players through key battles in the European Theater of Operations. The game features three interwoven campaigns, allowing players to fight as American, British, and Soviet soldiers. With a focus on realism and authenticity, "Call of Duty" introduces innovative gameplay mechanics, such as squad-based combat and the use of iron sights for aiming. Players participate in historic missions like the D-Day invasion, the Battle of Stalingrad, and the assault on Pegasus Bridge, each meticulously crafted to convey the chaos and camaraderie of wartime. The game's gripping narrative, combined with its atmospheric graphics and sound design, set a new standard for the genre and established "Call of Duty" as a landmark title in video game history.Show more
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Stories about this game (4)
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user avatar@Rzulf83user avatar@Rzulf83
March 26, 2025
The intro and mission in Stalingrad was an exceptional experience. I also liked the tank missions in 1 and 2. I left the series after CoD 3 (Modern Warfare). I remember a letter to the editor in CD-Action where a reader mentioned that his father had been playing one of the CoD games for some time and was surprised when he discovered that he could pick up weapons only near the end, meaning that he had played almost the entire game with only a pistol x).
user avatar@loganoiduser avatar@loganoid
April 14, 2025
It was simply a gamechanger. Everything about this game seemed new and imersive to the point of Saving-Private_Ryan. Loved every minute of it. One of a kind experience.
The first time I played this game was in the 2020s, so I'm not being nostalgic when I say it's one of my shooters. They don't make games like this anymore (please tell me if I'm wrong). The things this game focuses on would be considered unacceptable in shooters made today, because contemporary FPSs prioritize multiplayer. This game has you desperately avoiding damage by exploiting cover and distance, using these tactics in a multiplayer FPS is considered unsportsmanlike. One time I was playing this game on the Hardened difficulty, I was in the Soviet campaign. After the charge in Red Square, I was alone. I wondered if the surviving members of the charge would show up if I waited, so that's what I did. To my surprise, some Soviets did. No other game has had me *Truly* worried I'd be shot, and decide to wait for reinforcements I *Truly* wasn't sure were coming. Here's a funny story: I didn't know there were quick saves. Partway through my Hardened run, I decided It would be okay if I saved every time the objective changed. It still took me so long to beat, that I forgot I wasn't playing on the Veteran difficulty. Later I started to doubt I had beaten Veteran, So I started a new game. I was horrified to learn that there were no health items.
I really like the campaign and each story from Americans to British and to Russians perspective of the gameplay and try to fight back for the sake of freedom. It really represents the whole story of WW2 like how WaW does it!
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