Castle Blackstar

Castle Blackstar (1983)

by SCR Adventures, CDS Microsystems, CRL Group PLC
Genres:Adventure
Themes:Fantasy
Game modes:Single player
Story:You are sent by Lady Artemis to Castle Blackstar to recover an orb.
user avatarAdded by @SpiRec
Vote to bring this game to GOG and help preserve it.
18
Stories about this game (0)
What’s your memory of Castle Blackstar?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Castle Blackstar and inspire others.
Those games also need your vote!
L.A. Noire
L.A. NoireL.A. Noire is a neo-noir detective action-adventure video game developed by Team Bondi and published by Rockstar Games. It was initially released for the PlayStation 3 and Xbox 360 platforms on 17 May 2011; a Microsoft Windows port was later released on 8 November 2011. L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) officer, to solve a range of cases across five divisions. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the player's success at these activities will impact how much of each case's story is revealed. The game draws heavily from both the plot and aesthetic elements of film noir—stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes, including crime and moral ambiguity—along with drawing inspiration from real-life crimes for its in-game cases, based upon what was reported by the Los Angeles media in 1947. The game uses a distinctive colour palette, but in homage to film noir it includes the option to play the game in black and white. Various plot elements reference the major themes of detective and mobster stories such as The Naked City, Chinatown, The Untouchables, The Black Dahlia, and L.A. Confidential.
Open world
Action
Historical
Thriller
Sandbox
Mystery
Open world
Action
Historical
Thriller
Sandbox
Mystery
7 113
1
One Piece: Pirate Warriors 4
One Piece: Pirate Warriors 4The Pirate Warriors are back and bring with them a more explosive story, more environments and even crazier attacks in ONE PIECE: PIRATE WARRIORS 4. Follow Luffy and the Straw Hats from the beginning as they make their journey through different islands and onwards in the hopes of finding the illustrious treasure - the One Piece. Play through some of the most extraordinary islands and environments in the ONE PIECE story and take on memorable foes.
Action
Action
113
1
Silent Hill 3
Silent Hill 3Silent Hill 3 is the third installment in the Silent Hill series. Like the previous entries, Silent Hill 3 is a survival horror combining action-based combat and puzzle-solving, but is somewhat more combat-oriented than the preceding installments. The main character is able to side-step and block some attacks, but in general shares with the other protagonists of the series their relative ineptitude in combat.
Action
Horror
Science fiction
Stealth
Survival
Mystery
Action
Horror
Science fiction
Stealth
Survival
Mystery
38 864
88
The Elder Scrolls IV: Oblivion Remastered - Deluxe Edition
The Elder Scrolls IV: Oblivion Remastered - Deluxe EditionThe Elder Scrolls IV: Oblivion Remastered Deluxe Edition includes: - Digital base game - Unique digital Akatosh and Mehrunes Dagon Armors, Weapons, and Horse Armor Sets - Digital Artbook and Soundtrack App - Shivering Isles and Knights of the Nine story expansions - Additional downloadable content: Fighter’s Stronghold expansion, Spell Tome Treasures, Vile Lair, Mehrune’s Razor, The Thieves Den, Wizard’s Tower, Orrery, and Horse Pack Armor
Open world
Action
Fantasy
Open world
Action
Fantasy
7 755
190
Resident Evil Code: Veronica X
Resident Evil Code: Veronica XExperience another terrifying chapter in the Resident Evil series with Resident Evil: Code Veronica X. After narrowly surviving the horrific onslaught in Raccoon City, Claire Redfield now seeks clues in search of her missing brother, Chris. Join Claire as she uncovers the insidious activities of the Umbrella Corporation. Avoid or eliminate flesh-eating zombies and horrific beasts. Use a variety weapons, items, and clues scattered around Raccoon City to help you survive the nightmare and make sure the virus doesn't spread any farther.
Top
Action
Horror
Survival
Top
Action
Horror
Survival
54 141
344
Parasite Eve
Parasite EveParasite Eve is a survival horror role-playing video game developed and published by SquareSoft (now Square Enix) for the Sony PlayStation console. The game follows the story of Aya Brea, a rookie NYPD officer who becomes embroiled in a series of bizarre and deadly events related to a genetic mutation known as mitochondria. The game combines elements of horror, science fiction, and RPG gameplay, featuring real-time battles, exploration, puzzle-solving, and character development. The game's plot is inspired by the novel of the same name by Hideaki Sena, and its gameplay mechanics were influenced by the Final Fantasy series. Parasite Eve was critically acclaimed upon its release in 1998, and is widely regarded as a classic of the survival horror genre.
Action
Fantasy
Historical
Horror
Science fiction
Stealth
Survival
Action
Fantasy
Historical
Horror
Science fiction
Stealth
Survival
22 581
107
Commander Keen Complete Pack
Commander Keen Complete PackCommander Keen: Invasion of the Vorticons: Episode 1: Marooned on Mars (Dec. 14th 1990) Episode 2: The Earth Explodes (1991) Episode 3: Keen Must Die! (1991) Commander Keen's very first adventure, and the debut of id's groundbreaking side-scrolling technology. In the game you play the role of Commander Keen: the alter-ego of an eight year-old genius by the name of Billy Blaze. When Billy learns that the Earth is in danger, he dons his brother's football helmet and his homemade interstellar spaceship to become Commander Keen -- Defender of the Earth! Commander Keen in Goodbye Galaxy!: Episode 4: Secret of the Oracle (1991) Episode 5: The Armageddon Machine (1991) You are eight-year-old Billy Blaze, boy genius to your neighborhood. Commander Keen to the rest of the universe. It's time to grab your trusty pogo stick and neural stunner, climb into the cockpit of your homemade Megarocket and blast off for the Shadowlands. To prevent the obliteration of life as we know it, you'll have to battle your way past deadly hazards and devious creatures, or end up as space toast.
Action
Action
262
2
Commander Keen: Goodbye Galaxy!
Commander Keen: Goodbye Galaxy!Following the Invasion of the Vorticons, the story arc of Goodbye Galaxy! takes Commander Keen to a planet to rescue the Keepers of the Secret of the Oracle, which know the location of the Shikadi's doomsday device, The Armageddon Machine.
Action
Action
88
Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom PainMetal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.
Open world
Action
Fantasy
Historical
Stealth
Open world
Action
Fantasy
Historical
Stealth
8 110
4
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 425
590