Deadliest Catch: Alaskan Storm

Deadliest Catch: Alaskan Storm (2008)

by Liquid Dragon Studios, Greenwave Games
Genres:Simulator
Game modes:Single player
Story:Deadliest Catch: Alaskan Storm is a simulation computer game for the Xbox 360 and Microsoft Windows developed by Liquid Dragon Studios and published by Greenwave Games. The game was created by Northwestern Games.
user avatarAdded by @Sanc
Vote to bring this game to GOG and help preserve it.
14
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (1)
What’s your memory of Deadliest Catch: Alaskan Storm?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
Best game about fishing. A lot of mechanics and aspects what completely ignored or simplified in modern games. Even old graphics not a problem. Because this game can give you mach more emotions and challenges then modern analogue game's.
Those games also need your vote!
Tiger Woods PGA Tour 08
Tiger Woods PGA Tour 08The game incorporates the FedExCup championship format (a collection of tournaments) with rounds of golf at Westchester Country Club, TPC Boston, Cog Hill, and East Lake. The putt preview has been improved, allowing the player to simulate the ball's path once per individual spot, taking into accounts elements such as power, speed and elevation. On the Xbox 360 and the PS3, shots are not performed using the analog stick, but with the 3-point timed principle for start, power and accuracy. Shot Confidence is a new addition, keeping track of the player's performance on certain courses, for specific puts and using certain clubs. Great performances raise the confidence, which translates into experience and better performance on specific courses. Low confidence leads to lower accuracy, a pumping heartbeat, and rumbling controls on the Wii. On the Wii, players can shake the controls to taunt the opponents with 4 different moves, to throw them off. It can be used to influence air conditions, spin, or adds audio distractions. The controls are available in 3 modes: Full Swing (wii remote), Sitting Swing (new, waggle the wii remote) or the classic controls using the nunchuck for analog play. In Full Swing, twisting the wii remote adds hooks and slices prior to shots. Also exclusive to the Wii is a Miniputt mode.
38
Viva Piñata: Trouble in Paradise
Viva Piñata: Trouble in ParadiseThe original Rare Ltd. team behind Viva Piñata has reunited to bring gamers Viva Piñata: Trouble in Paradise, the newest and most fun piñata adventure to date. Available exclusively on Xbox 360, Viva Piñata: Trouble in Paradise reinvigorates a colorful and engaging gaming experience on the Xbox 360 platform. Now with full cooperative and online gameplay modes, the Viva Piñata franchise opens its doors even wider with a new game that provides hours of fun for gamers of all ages, fans of the animated series and animal lovers alike. Return to magical Piñata Island. Unfortunately, not all is well on the island, as Professor Pester and his gang of Ruffians have wiped out Piñata Central's computer records, posing a threat to parties everywhere. Rebuild the computer database and thwart Professor Pester's evil plot by sending piñatas at full candiosity to parties all around the world. Build and maintain your piñata gardens—using your creativity and imagination to attract, trap, protect, train, and manage more than 100 different piñata species.
Kids
Kids
392
4
Viva Piñata
Viva PiñataAttract and tame your favourite Piñatas. There are more than 60 species that roam wild on Piñata Island. Personalise everything from the grass at your feet to the hat on your Piñata's head. Welcome to Piñata Island, enjoy your stay!
Comedy
Sandbox
Kids
Comedy
Sandbox
Kids
676
20
Creeper World 3: Arc Eternal
Creeper World 3: Arc EternalFor billions of years empires rose to greatness. Each fell to the Creeper till none remained. Now all hope appears lost. Who will stand against the Creeper? Experience this extreme and massive expansion of the Creeper World franchise. Nothing will ever be the same... Massive maps, custom units scripting, terraforming, Gravatars? Can you handle the challenge?
Science fiction
Science fiction
66
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
47 253
1213
Star Wars: Galaxies - Starter Kit
Star Wars: Galaxies - Starter KitThis is a bundle that includes the original Star Wars: Galaxies game, as well as its expansions "Jump to Light Speed" and "Rage of the Wookies." It is the initial physical release since the dreaded "New Game Experience" updates. Noteworthy changes include a complete redesign of the first 30 character levels, which now serve as both a tutorial and a continuous quest line. Additionally, the number of profession choices has been reduced to nine by merging some characters.
Action
Science fiction
Action
Science fiction
343
1
Creeper World 2: Redemption - Anniversary Edition
Creeper World 2: Redemption - Anniversary EditionDeceptively simple... amazingly deep. Creeper World 2 thrusts you into the 14th millennium fighting and enemy that flows and oozes through the terrain. Employ advanced weapons,gravity manipulating repulsors, wormhole like rifts, and your own wit against this never yielding enemy. Excavate terrain, unearth techs, crystals, remnants and other artifacts. Face a new mechanical enemy that employs gravity manipulation against you. Join the fight to save humanity now!
Science fiction
Science fiction
43
A-Train
A-TrainYou play the part of the head of a railroad company, with the aim of creating your own railroad empire, providing a successful mass transit system that will be an inspiration to the rest of the world. Another goal is to provide the impetus for your chosen city to develop. There are a number of different places to set up business each with different layouts and existing houses and businesses. The main money earners are passenger trains, that can be scheduled to pick up passengers at the times of day when the demand is high. However, in the long term you need the city to develop. This requires setting up trains that transport resources to where they are needed. These resources are used to build houses, and other buildings, increasing the number of passengers for your commuter trains. As the city develops, new businesses will spring up, such as stadiums, high rise office blocks, and ski resorts. You can also build your own businesses, the success of which will depend on the local population, the presence of competing businesses, and even the changes of the seasons, among other factors.
Business
Business
131
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
93 181
242
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 203
584