Dorei to no Seikatsu -Teaching Feeling-

Dorei to no Seikatsu -Teaching Feeling- (2015)

by FreakilyCharming
Genres:Simulator, Visual Novel
Game modes:Single player
Story:"I became the guardian of a slave girl, who had been abused by her last owner. At first glance, when she was already with me, the situation we found ourselves in was strange. She was naturally distrusting, but through communication we became friendly. We made a connection, and we became friends. I bought her new clothes, and she wore them. As time passed, I started to feel something different... and thinking now I think... I have finished up fall in love with her. " Dorei to no Seikatsu -Teaching Feeling- revolves around the daily life of a doctor, who ends up becoming the guardian of a slave girl formerly abused by his last owner. As the game begins, the player is given options to which can determine the personality of doctor, over the days of the game.Show more
user avatarAdded by @kaorikirara
Vote to bring this game to GOG and help preserve it.
19
Trailers and screenshots
Screenshot
Stories about this game (0)
What’s your memory of Dorei to no Seikatsu -Teaching Feeling-?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Dorei to no Seikatsu -Teaching Feeling- and inspire others.
Those games also need your vote!
American Truck Simulator
American Truck SimulatorAmerican Truck Simulator puts you in the seat of a driver for hire entering the local freight market, making you work your way up to become an owner-operator, and go on to create one of the largest transportation companies in the United States.
Open world
Non-fiction
Business
Open world
Non-fiction
Business
161
2
Policenauts
PolicenautsPolicenauts is an interactive movie/graphic novel/adventure game with a hard science fiction storyline, written and directed by Hideo Kojima, and published by Konami. It was initially released for the PC-9821 computer platform in 1994, followed by remade versions for the 3DO in 1995, and the PlayStation and Sega Saturn in 1996. The game has never been officially released outside Japan, despite plans for an English localization of the Saturn version. On August 24, 2009 (in honor of the 46th birthday of the game designer, Hideo Kojima), an unofficial English translation patch was released onto the internet. The game is set in a primarily first person perspective and uses a point-and-click interface: the player can move the cursor and have the protagonist (Jonathan Ingram) analyze objects around his environment or talk to other characters in the game. Like in Snatcher, the game features shooting segments where the player must defend their character from incoming enemies. The player can use the shooting trainer at the police department to test their reflex and accuracy. There are numerous puzzles in the game, including an event where the player must dismantle a bomb by following their partner's instructions. The console versions of the game all include support for their respective mouse peripherals. The Saturn version features light gun support for the shooting segments. The game was notable for being an early example of extensive voice recording in video games. It also featured a theme revolving around space exploration and occasional full-motion video cut scenes. The gameplay was largely similar to Snatcher, but with the addition of a point-and-click interface and some first-person shooter segments. Policenauts also introduced summary screens, which act to refresh the player's memory of the plot upon reloading a save, an element Kojima would later use in Metal Gear Solid. The PlayStation version of Policenauts could also read the memory card and give some easter egg dialogues if a save file of Konami's dating sim Tokimeki Memorial is present, a technique Kojima would also later use in Metal Gear Solid.
Action
Science fiction
Action
Science fiction
1 001
3
Euro Truck Simulator 2
Euro Truck Simulator 2Euro Truck Simulator 2 is a vehicle simulation game and a direct sequel to the 2008 game Euro Truck Simulator. Travel across Europe as king of the road, a trucker who delivers important cargo across impressive distances! With dozens of cities to explore from the UK, Belgium, Germany, Italy, the Netherlands, Poland, and many more, your endurance, skill and speed will all be pushed to their limits. If you’ve got what it takes to be part of an elite trucking force, get behind the wheel and prove it!
Open world
Non-fiction
Business
Open world
Non-fiction
Business
311
2
Dragon Knight II
Dragon Knight IIDragon Knight II is the predecessor to Knights of Xentar, the only Dragon Knight game that was ever translated into English. This is a first-person game that is mainly dedicated to dungeon exploring. Takeru has to explore the three dungeons, fighting enemies and sometimes talking to dungeon inhabitants. The enemies are the girls who were turned into monsters by Mesaana. In town, Takeru can also buy weapons, armor, and items, and talk to various people.
Action
Fantasy
Historical
Comedy
Erotic
Romance
Action
Fantasy
Historical
Comedy
Erotic
Romance
155
Dark Cloud
Dark CloudOne of the PS2's first RPGs, Dark Cloud is a title that challenges players to not only strategise, battle and solve puzzles, but also to create geographical landscapes using the new Georama system. Gamers assume the role of a young boy named Toran on an unforgettable journey of rebirth, revival and hope. Unfortunately an evil demon spirit has been released and has left destruction in its wake and Toran must harness the spirit of those destroyed to rebuild the lands in time for an epic confrontation. True to life graphics should mesmerise gamers as they create villages complete with houses, hills, churches, volcanoes, and streams; they'll even be able to control the weather!
Action
Fantasy
Action
Fantasy
1 622
5
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 992
549
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
44 752
1175
Catherine: Full Body
Catherine: Full BodyAn enhanced remaster of Atlus’ adult-oriented puzzle-platformer for the PS4 and PS Vita. Full Body features a new love interest, online multiplayer, new puzzle mechanics, harder difficulties, new story segments, and new endings.
Action
Comedy
Horror
Mystery
Drama
Romance
Action
Comedy
Horror
Mystery
Drama
Romance
413
1
Phoenix Wright: Ace Attorney Trilogy
Phoenix Wright: Ace Attorney TrilogyDefend the innocent and save the day! Courtroom hero Phoenix Wright lays down the law this Winter in the digital release of Phoenix Wright: Ace Attorney Trilogy. Experience the original trilogy like never before in clear, high-resolution re-drawn graphics and immersive 3D visuals optimized for the Nintendo 3DS system. Join rookie lawyer Phoenix Wright through the early years of his career in his quest to find the truth behind all of the classic cases! Prepare for intense courtroom showdowns by investigating crime scenes, collecting evidence, and questioning witnesses. Use evidence and the testimonies of witnesses to your advantage as you battle for the innocence of your client. Nothing less of a full acquittal will do in this court of law. Find the contradictions in witnesses' testimonies to expose the truth!
Comedy
Mystery
Drama
Comedy
Mystery
Drama
501
1
Gotcha Force
Gotcha ForceGotcha Force is a fighting / third-person shooter video game developed on HAL Laboratory Sysdolphin engine and published by Capcom for the GameCube in 2003. The game consists primarily of collecting gacha toys and battling with them.
Action
Science fiction
Action
Science fiction
82
7