Far Cry: Primal

Far Cry: Primal (2016)

by Ubisoft Montreal, Ubisoft Entertainment
Genres:Adventure, Shooter
Themes:Open world, Action, Historical, Survival
Game modes:Single player
Story:Gamers play as TAKKAR, a seasoned hunter and the last surviving member of his hunting group. Arriving in the majestic and savage land of Oros, players will pursue one single goal; survive in a world where humans are the prey. They will meet a cast of memorable characters who will help them push back and tame the dangers of the wild. Players will journey as the first human to tame the wilderness and rise above extinction. Along the way, they will have to hunt for food, master fire, fend off fierce predators, craft weapons and tools partly from the bones of slain beasts, and face off against other tribes to conquer Oros.Show more
user avatarAdded by @erbello
Vote to bring this game to GOG and help preserve it.
485
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (2)
What’s your memory of Far Cry: Primal?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@derGott-EiKuser avatar@derGott-EiK
February 02, 2025
i enjoyed all far cry beside new dawn and 6. primal is by far my most favorite one in the series. after 3 i did not bought any ubisoft games anymore, cause they went stupid with denuvo and punishing everybody from Assassins Creed 2 on. It got not better with UPlay requierments. Ubisoft could make a bit money with the old titles by simply making a package far cry 1-5+primal for 30 usd or so. they might vanish soon. Stop with stupid decisions Ubisoft and give us DRM free far cry!
I just played it in my friends pc and i love this game so so much. This is the best game i h' played in this year. There are some pretty nice games i h' in my collection. And this will definitely be one for the ages. Please bring it to GOG. I don't want any hassle with STEAM. I want a hard copy or digital copy where i can instantly play this. And i will be 45 this year. I really hope there are other games like me. lol
Those games also need your vote!
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 309
588
Elite Exorcist Miko
Elite Exorcist MikoA bullet hell shoot 'em up featuring hololive’s Sakura Miko! hololive has been possessed by evil spirits! Combine melee and ranged combat with a variety of items to fight your friends and set them free!
New
Action
New
Action
2
007 Legends
007 Legends007 Legends features an original, overarching storyline tying together six classic Bond movies for an original James Bond experience, and equips players with state-of-the-art spy gadgets, an arsenal of weapons and more. In addition to 007 Legends' main story, the game features the return of fan-favorite single-player Mi6 Ops Missions, which debuted in GoldenEye 007: Reloaded and challenges players to complete extra missions ranging from all-out action to stealth and gadget-based gameplay and compete for the highest online leader board scores. Also for the first time ever, players will be able to participate as one of Bond's cohorts or villainous foes, reliving the missions through their eyes, as well as 007's. Meanwhile the robust James Bond multiplayer experience includes local four-player split-screen game modes and online competitive gameplay with new maps, weapons and characters derived from Bond's 50 year legacy. With more gadgets, deeper stealth and spy investigation gameplay, gamers will have every opportunity to truly feel like the world's favorite spy.
Action
Stealth
Action
Stealth
371
007: The World is Not Enough
007: The World is Not Enough007: The World is Not Enough is based off of the 1999 James Bond film of the same name. In it, Pierce Brosnan's Bond must investigate the murder of a British oil tycoon and attacks on his new pipeline, which leads to a larger sinister plot requiring gunplay and frequent flier miles to diffuse.
Action
Stealth
Action
Stealth
646
2
Tokyo Mirage Sessions #FE
Tokyo Mirage Sessions #FETokyo Mirage Sessions #FE is a crossover role-playing video game developed by Atlus and Intelligent Systems for the Wii U, based on the two companies' Shin Megami Tensei and Fire Emblem series, respectively.
Action
Fantasy
Action
Fantasy
86
Omnicron Conspiracy
Omnicron ConspiracyAs a Star Police Captain, your job is to maintain peace in the Universe. Bust up an intergalactic drug ring in an odyssey involving pyramids, giant artichokes, a big conspiracy, and the Universe.
Comedy
Science fiction
Comedy
Science fiction
40
Animorphs: Know the Secret
Animorphs: Know the SecretAn adventure/RPG based on the Animorphs book series.
Science fiction
Science fiction
40
RoboCop 3
RoboCop 3Probe's RoboCop 3 for 8-bit computers combines two different styles of gameplay: the first level is a Operation Wolf-style shooting gallery, while the rest are side-scrolling platform levels. RoboCop's enemies are mostly "Splatterpunks" and "Rehabs", while bosses include Otomo Ninjabots, a tank, and RoboCop's old "friend" ED-209. In the platform levels, Robo can collect weapon power-ups, which upgrade his standard weapon first to rapid fire, then to a three-way shot. Also available are a flamethrower, laser gun and a guided missile (each with only limited ammunition). In level three, RoboCop dons his jetpack to fly across the area, but must walk back the same way in level four. In all levels, he can collect repair tokens, which allow the player to repair specific areas of the cyborg's body in a repair screen between levels.
Action
Science fiction
Action
Science fiction
43
Conflict: Denied Ops
Conflict: Denied OpsVenezuela is left in a state of civil war after the government was brutally overthrown by a military coup. With factions fighting to reinstate democracy, the U.S. government has offered their assistance, though the new government regime has threatened to deploy nuclear weapons if the U.S. meddles in Venezuelan affairs. The threat needs to be neutralized, and the U.S can't risk nuclear war. The CIA Special Activities Division operates in isolation and secrecy. If captured, any link with the U.S. Government will be denied. Conflict: Denied Ops is a highly accessible FPS featuring massive, extremely explosive firefights across destructible environments. Work as a team to utilize the specific skills of each operative and experience the ultimate in destructive satisfaction with tons of exploding objects and an endless barrage of terrorists who are begging to be blown to hell.
Action
Comedy
Warfare
Drama
Action
Comedy
Warfare
Drama
114
Darius Plus
Darius PlusAmidst the clutter of arcade shooters in the late 1980s, companies needed to make their games stand out in some way. Simply flying a ship into outer space simply wasn't going to cut it anymore. Taito had an idea. Yes, there was still a spaceship. And yeah, that "outer space" part was still there too. But instead of the usual aliens, you fought fish. Yes, fish. Not even regular, aquatic fish, but robotic fish with lasers equipped to their fins, giant metal teeth and missiles firing from their gills. And not just fish either. There are squid, snails, and other undersea variations out for your blood as well. The requisite plot is about the people of the planet Darius, who are being terrorized by said intergalatic fish. Only the heroic pilots Proco Jr and Tiat Young can save the day. The constant star of the Darius series is the Silver Hawk. Much like Gradius, it has a primary, forward firing weapon, along with bombs that can be used to attack vertically, and the usual shield. The arcade game Darius games also used a unique system that attached three monitors together to create one massive horizontal playing field (also used in Taito's Ninja Warriors.) Naturally, this couldn't quite be replicated on the console system, so that nifty little gimmick is lost, but emulators can still replicate the dimensions of the screen, even if you end up looking at a tiny picture. Looking to further set itself apart from the crowd, every Darius game has multiple levels, with several branching paths throughout the game. It adds tremendously to the replay value, especially since there are usual multiple endings, depending on which final zone you end up at. Darius is a two-dimensional horizontally scrolling shoot 'em up set in a fictional future. Uniquely among shoot 'em ups, the game's screen was three times wider than conventional size, and the arcade cabinet used an arrangement of three screens to accommodate it. The player controls an ornate fighter spacecraft, named the Silver Hawk, and must navigate through scrolling terrain while battling a variety of fighter craft, ground vehicles, turrets, and other obstacles throughout the game's stages (referred to as zones in the game). The ship's arsenal consists of forward-firing missiles, aerial bombs and a protective force field, all of which can be upgraded by power-ups (in the form of large, colored orbs) that are dropped by specially-colored enemies throughout the game's zones. When the player reaches the end of a zone, a boss appears, which must be defeated to proceed. Once the boss of a zone is destroyed, the player is given a choice of which zone to play next via a branching path. While there are 28 zones in total, only seven can be played in a single run. When various ports of it were made for different consoles, Taito (and others) were forced to shrink the playfield to fit on one screen. It was released for the Commodore Amiga, Atari ST, PC Engine, PC Engine (Super CD-ROM), Wii (Virtual Console), and ZX Spectrum. The PC Engine saw three releases: Darius Alpha (1990): A very rare beta release. This is one of the rarest Hu-Cards ever published. You could only get a copy of this hardcore shoot-em-up by buying Darius Plus and Super Darius and then mailing coupons to the publisher. 800 copies were made available, and names were drawn from those who mailed their info in. Some copies of the game were also given away as prizes by PC Engine Gekken and Marakatsu magazines. Darius Plus (1990): The full game itself, again a PC Engine HuCard. The bosses that were removed in Alpha do not return here. Both Alpha and Plus were actually written for the PC Engine SuperGrafx and playing them on that console results in slightly improved graphics (less flicker and slowdown). Super Darius (1990): A conversion of Darius for the PC Engine's Super CD-ROM, very close to the original arcade version other than being single-screen. Features new bosses, as well as a "boss rush" mode.
Science fiction
Science fiction
40