Final Fantasy III

Final Fantasy III (2006)

by Square, Square Enix
Genres:Role-playing (RPG), Adventure
Themes:Action, Fantasy
Game modes:Single player, Multiplayer
Story:In 2006, Final Fantasy III reached North American shores in an official update/remake. The gameplay of Final Fantasy III combines elements of the first two Final Fantasy games with new features. The turn-based combat system remains in place from the first two games, but hit points are now shown above the target following attacks or healing actions, rather than captioned as in the previous two games. Auto-targeting for physical attacks after a friendly or enemy unit is killed is also featured for the first time. Unlike subsequent games in the series, magical attacks are not auto-targeted in the same fashion. The experience point system featured in Final Fantasy makes a return following its absence from Final Fantasy II. The character class system featured in the first game also reappears, with some modifications. Whereas in the original game the player chooses each character's class alignment at the start of the game and is then locked into that class for the duration of the game, Final Fantasy III introduces the "job system" for which the series would later become famous. Jobs are presented as interchangeable classes: in the Famicom version of the game, all four characters begin as "Onion Knights", with a variety of additional jobs becoming available as the game progresses. Any playable character has access to every currently available job and can change from job to job at will. Switching jobs consumes "capacity points" which are awarded to the entire party following every battle, much like gil. Different weapons, armor and accessories, and magic spells are utilized by each job. A character's level of proficiency at a particular job increases the longer the character remains with that job. Higher job levels increase the battle statistics of the character and reduce the cost in capacity points to switch to that job. Final Fantasy III is the first game in the series to feature special battle commands such as "Steal" or "Jump", each of which is associated with a particular job ("Steal" is the Thief's specialty, whilst "Jump" is the Dragoon's forte). Certain jobs also feature innate, non-battle abilities, such as the Thief's ability to open passages that would otherwise require a special key item. Final Fantasy III is also the first game in the series to feature summoned creatures, which are called forth with the "Summon" skill.Show more
user avatarAdded by @RJ_RAGE_ZX_1987
Vote to bring this game to GOG and help preserve it.
447
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Final Fantasy III?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Final Fantasy III and inspire others.
Those games also need your vote!
Zorro: The Chronicles
Zorro: The ChroniclesZorro: The Chronicles is an exciting and humorous game featuring combat and exploration gameplay inspired by the best action games in class.
Action
Kids
Action
Kids
66
Arc the Lad
Arc the LadArc the Lad is a tactical role-playing video game developed by G-Craft for the PlayStation and is the first game in the Arc the Lad series. It was released in 1995 in Japan, and released in North America on April 18, 2002, as part of Arc the Lad Collection. The Japanese released was published by SCEI, while the North American release was published by Working Designs. It was the best-selling Japanese PlayStation game of 1995 with over a million copies sold. Arc the Lad was followed by two direct sequels and many games that make up the series. The story begins as the young girl Kukuru goes to put out the Flame Cion. At the same time, the hero Arc begins his quest to search for his estranged father, who left him and his mother 10 years ago. The two meet after Kukuru has put out the flame and is attacked by monsters.
Action
Fantasy
Action
Fantasy
378
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
78 879
563
Grand Theft Auto IV
Grand Theft Auto IVGrand Theft Auto IV is an action-adventure video game developed by Rockstar North and published by Rockstar Games. It is the eleventh title in the Grand Theft Auto series, and the first main entry since 2004's Grand Theft Auto: San Andreas. The game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Throughout the single-player mode, players play as Niko Bellic. An online multiplayer mode is included with the game, allowing up to 32 players to engage in both co-operative and competitive gameplay in a recreation of the single-player setting. Two expansion packs were later released for the game, The Lost and Damned and The Ballad of Gay Tony, which both feature new plots that are interconnected with the main Grand Theft Auto IV storyline, and follow new protagonists.
Open world
Action
Open world
Action
12 972
10
Grand Theft Auto: Vice City
Grand Theft Auto: Vice CityIn the year 1986, Tommy Vercetti is heavily indebted to his mafia superiors after a drug deal gone awry, but his dreams of taking over Vice City (based on Miami) push him down a different path. Featuring a wide variety of vehicles and weapons, radio stations playing hit songs from the era and an intense atmosphere, GTA: Vice City is an open-world sandbox satire of '80's Miami.
Open world
Action
Comedy
Sandbox
Open world
Action
Comedy
Sandbox
22 196
18
Resident Evil: Franchise Pack
Resident Evil: Franchise PackThis bundle includes: - Resident Evil 4 - Resident Evil 5: Gold Edition - Resident Evil 6
Action
Horror
Survival
Action
Horror
Survival
187
Resident Evil Outbreak File #2
Resident Evil Outbreak File #2Raccoon City has been infected by the Umbrella corporations deadly T-Virus. A mutagenic toxin that turns its human victims into flesh eating zombies. The few survivors must try to escape the city before the government deploys its final solution to the problem of Raccoon City... Once again you find yourself playing the eight characters of the original Resident Evil: Outbreak in more scenarios set in the ruins of what used to be Raccoon City. The new game has several new scenarios and boasts new gameplay developments for the Resident Evil series. Loading times have been reduced and while the previous Outbreak was on-line enabled in the US, this game is the first on-line Resident Evil game in Europe. The locals featured in this game include both the familiar (The Raccoon Police Department) and the exotic (A mutated jungle at mid-day) ones. The game boasts a hefty amount of unlockable material such as artworks, notes, trivia, and character costumes. The game is backwards compatible with your save file from Resident Evil: Outbreak, meaning that you can take your unlocked content to this new setting.
Horror
Survival
Horror
Survival
7 653
49
Grand Theft Auto III
Grand Theft Auto IIIFeaturing a fully 3-D living city, a combination of narrative driven and non-linear gameplay and a completely open environment, Grand Theft Auto III represents a huge leap forward in interactive entertainment. For the first time, players are put at the heart of their very own gangster movie, and let loose in a fully-realised 3 dimensional city, in which anything can happen and probably will. With a cast of hundreds, 50 plus vehicles, ranging from sports cars to ice cream trucks and from boats to buses, 3 hours of music, including opera, reggae, house, drum and bass, pop and disco, a huge array of street ready weapons and some of the seediest characters in video game history, Grand Theft Auto 3 is a sprawling epic which will show you that sometimes, crime can pay and sometimes it can pay you back. Available now for PlayStation®2, Xbox, PC and Macintosh.
Open world
Action
Sandbox
Open world
Action
Sandbox
18 189
10
Resident Evil: Operation Raccoon City
Resident Evil: Operation Raccoon CityResident Evil: Operation Raccoon City is a third-person shooter and is a spin-off of the long-running Resident Evil series. Unlike the main games in the series, it is less of a survival horror game and more of an action-packed shooter. The game includes twelve playable characters, however the players can choose only four characters for the online modes. Each team member has their own special role and abilities.
Action
Horror
Survival
Action
Horror
Survival
2 538
15
Resident Evil Outbreak
Resident Evil OutbreakResident Evil Outbreak is a survival-horror game released exclusively for the PlayStation 2. The gameplay is similar to the previous Resident Evil games and consists mainly of exploring, solving puzzles, finding items and surviving. It was the first Resident Evil game with multiplayer capability, using the PlayStation 2's online network. Up to four players could participate simultaneously in one scenario. Alternately, in single-player mode, the player is accompanied by two AI-controlled characters.
Action
Horror
Survival
Action
Horror
Survival
10 971
172