Magic Knight Rayearth

Magic Knight Rayearth (1995)

by Sega Enterprises, Ltd., Working Designs
Genres:Role-playing (RPG), Adventure
Themes:Action, Fantasy
Game modes:Single player
Story:The balance in the magical world of Cefiro is supported by the prayers of the lovely princess Emerald. When the evil Sage Master imprisoned her, the existence of the entire world was endangered. Using her spiritual powers, the princess contacted three Japanese high-school girls, Hikaru, Umi, and Fuu, turned them into Magic Knights, and summoned them to Cefiro, where their goal is to save her and to restore the balance. This adaptation of the eponymous manga and anime series is an action game with light role-playing elements, somewhat similar in style to Zelda games. The protagonists are all the three girls, but the player can controls only one of them at a time. Each one has advantages and disadvantages, as well as different fighting styles: Hikaru uses swords, Umi a rapier, and Fuu a bow. The player advances through the game by exploring the world, talking to non-playable characters, and fighting enemies in real-time combat. There is no experience system; new abilities (among them swimming and jumping) are gained as dictated by the story, and must be used in certain points in order to advance.Show more
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Stories about this game (2)
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user avatar@UltraViol8ruser avatar@UltraViol8r
January 31, 2025
Isekai and magic girls were already great back then. But they had MECHA. The Mashins were just an awesome addition to the narrative. It's unmatched until now and the story stands.
user avatar@DragonsDuskuser avatar@DragonsDusk
February 03, 2025
I was a Saturn owner first back in the day and was eagerly awaiting this game. None of the stores by me got the game and for years, I never realized it was actually released in the West. I missed my change to play this in the 90s and would LOVE a chance to play it now.
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