MaxPlay Classic Games Volume 1

MaxPlay Classic Games Volume 1 (2004)

by CodeJunkies, Datel
Genres:Platform, Shooter, Arcade
Themes:Open world, Action, Science fiction
Game modes:Single player, Co-operative, Split screen
Story:A compilation of video games for the Nintendo GameCube and PlayStation 2. The collection features ten games, all unofficial remakes of classic games. It includes: Invaders, Loop the Loop, Dragon Tiles 3, Bounty Hunter X, Chopper 2, Jetpack 2, Paddle Panic, Pop 'Em, Promixa, and Super Power Shot. Available only in Europe. It is the only unlicensed game for the GameCube and one of only a handful for the PlayStation 2.Show more
user avatarAdded by @isluji94
Vote to bring this game to GOG and help preserve it.
3
Stories about this game (0)
What’s your memory of MaxPlay Classic Games Volume 1?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with MaxPlay Classic Games Volume 1 and inspire others.
Those games also need your vote!
Army Men: Air Attack
Army Men: Air AttackThe green and tan armies once again battle, this time in the air via the Huey (agile helicopter), Chinook (Double rotor heavyweight lifting helicopter), Super Stallion and Apache. The tan army are not the only enemies. Insects also get in the way. You must protect tanks, trucks, other helicopters, a train and even a UFO.
Action
Warfare
Action
Warfare
246
Army Men: Sarge's Heroes 2Army Men: Sarge's Heroes 2
Army Men: Sarge's Heroes 2Sarge's Heroes 2 starts where Sarge's Heroes left off. It is announced that the capture of Field Marshal Tannenberg will end the war. Since General Plastro has disappeared, it is suggested that he has become a victim of plastrification and been trapped in the real world. The game introduces Bridgette Bleu, a spy for the Blue Nation. She has developed a serum that reverses plastrification. Your job as Sarge and sometimes Vikki is to destroy the serum, eliminate Tan soldiers, and capture Plastro and Tannenburg.
Action
Action
29
Prey
PreyPrey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.
Our Pick
Top
Action
Science fiction
Our Pick
Top
Action
Science fiction
52 562
126
Sonic Mega Collection Plus
Sonic Mega Collection PlusSonic Mega Collection Plus is an update of Sonic Mega Collection for the PlayStation 2 and Xbox consoles. A Microsoft Windows version was also released in Europe and North America. This edition includes all of the games in Sonic Mega Collection, including the two Genesis games that were included in the Japanese version of Sonic Mega Collection, plus the addition of six Game Gear games.
Action
Action
1 737
6
Sonic Generations
Sonic GenerationsCelebrate 20 years of Sonic in an all new adventure that delivers a definitive experience to Sonic fans new and old!
Action
Kids
Action
Kids
1 580
1
Sonic Adventure
Sonic AdventureSonic Adventure is a 3D platformer video game in the Sonic the Hedgehog series. The player can control six characters from the Sonic universe, each with their own gameplay and point of view of the story. The game is divided up into two types of levels: Action Stages and Adventure Fields. The division of Action Stages and Adventure Fields are a serious departure from all previous Sonic games. Adventure Fields are non-linear game stages that contain very few items, generally designed for puzzle solving, exploration and plot advancement. Action Stages are more speed based and have Rings scattered in them. Sonic Adventure was the top-selling Dreamcast game and received a sequel in 2001, marking the 10th anniversary of the Sonic the Hedgehog series.
Action
Fantasy
Science fiction
Kids
Action
Fantasy
Science fiction
Kids
2 066
4
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 173
584
Sonic and the Secret Rings
Sonic and the Secret RingsSonic and the Secret Rings is a three-dimensional platform and action game featuring an on-rails style of movement. Sonic the Hedgehog, the series' main character, is the game's only player character. He is controlled exclusively with the Wii Remote, which is held horizontally like a traditional gamepad.
Action
Action
1 812
2
Sonic Rush Adventure
Sonic Rush AdventureSonic returns to the DS with all the classic 2D dual screen action of "Sonic Rush," as well as a new high-seas adventure where he clashes with ruthless pirates. As Sonic, set off from Windmill Village to explore seven islands for action-packed adventures spread across a large map. As you venture, you'll uncover valuable items and materials that will help Tails build new ships so that Sonic can track down the villainous pirates in a variety of ways.
Action
Action
1 644
Sonic Advance
Sonic AdvanceSonic Advance is notable for being the first Sonic game released on a Nintendo console, despite both Sega and Nintendo being well-known rivals on the console market throught the 1990s. Sonic Advance features four playable characters and marks the first playable appearance of Amy Rose on a 2D title. The game borrows elements from the original Sonic the Hedgehog titles for the Sega Genesis, but with the post-Dreamcast artstyle for the characters which was introduced in Sonic Adventure. The game also includes multiplayer features and mini-games. The title was also ported to the Nokia N-Gage under the title "SonicN".
Action
Kids
Action
Kids
1 657