Space Pirates

Space Pirates (1992)

by American Laser Games
Genres:Shooter, Arcade
Themes:Action, Science fiction
Game modes:Single player
Story:Another in the series of slugfest games by American Laser Games is Space Pirates. While it resembles The Last Bounty Hunter and Drug Wars, it is science-fiction oriented and presents a space theme.
user avatarAdded by @maxmidi
Vote to bring this game to GOG and help preserve it.
44
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Space Pirates?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Space Pirates and inspire others.
Those games also need your vote!
Driv3r
Driv3rIn the game you take the role of Tanner, the undercover cop from previous Driver games, as he infiltrates a worldwide high-performance car theft ring. Nothing is too dangerous or too risky for Tanner, and you'll be able to hop into any car, truck, or motorcycle and cruise the streets of three re-created cities with over 156 miles of roads, from Miami, Nice, and Istanbul in over 25 storyline missions. Meet up with characters from previous driver games, the story line lives on in this installment.
Action
Sandbox
Action
Sandbox
1 250
5
Fire Fight
Fire FightFire Fight is a Isometric Shoot 'em Up developed by Chaos Works and Epic Games and published by Electronic Arts in 1996. You control a white U-shaped fighter craft with a variety of weapons, and fly missions on various Single Biome Planets destroying ground and air targets and accomplishing specific other objectives, such as rescuing hostages. The interesting inversion is in the plot- you work for The Empire, attempting to suppress the forces of La Résistance. In practice, The Empire is more The Federation and La Résistance are no heroic Ragtag Bunch of Misfits, so it winds up seeming like Gray and Grey Morality. Fire Fight has some impressive-looking sprites, satisfying sound effects, excellent music, a decent dialogue and a nice variety of missions.
Action
Warfare
Science fiction
Action
Warfare
Science fiction
122
6
Vivisector: Beast Within
Vivisector: Beast WithinAn FPS retelling of 'The Island of Doctor Moreau', this game pits you against an army of heavily armed genetically engineered half-man half-animal soldiers.
Action
Fantasy
Historical
Horror
Science fiction
Action
Fantasy
Historical
Horror
Science fiction
2 211
2
Driver 76
Driver 76Driver '76 is a video game for the PlayStation Portable, which was released on May 8, 2007 in the US, and on May 11, 2007 in the EU. The game is a prequel to Driver: Parallel Lines, and is set two years prior. It is the first game in the Driver series for the PSP. It was developed by Ubisoft Reflections and Sumo Digital, and published by Ubisoft.
Action
Action
121
Transformers: Fall of Cybertron
Transformers: Fall of CybertronTransformers: Fall of Cybertron transports you to the final days of the planet Cybertron where you will experience the darkest hours of the apocalyptic war between the Autobots and Decepticons. Embark on an adrenaline-fueled journey through a wide range of missions and massive environments designed around each character's unique abilities. Fight through both sides of the most epic battles leading to their legendary exodus from their homeworld. In addition, players experience action in the form of new Transformer bot types Combaticons, Insecticons, and Dinobots.
Action
Science fiction
Action
Science fiction
1 786
9
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 107
583
Prey
PreyPrey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.
Our Pick
Top
Action
Science fiction
Our Pick
Top
Action
Science fiction
52 487
126
Legendary
LegendaryThe creatures of ancient myths, legends and knowledge are real. Trapped for thousands of years inside the Pandora's Box, they await the day of liberation ... Deckard, a thief hired to steal an ancestral artifact, inadvertently unleashes a war between man and myth.
Action
Science fiction
Action
Science fiction
143
1
Advanced Dungeons & Dragons: Slayer
Advanced Dungeons & Dragons: SlayerSlayer is an Action game, published by Rack It (Hewson) as a budget title, which was released in 1988. The game features three levels of horizontal shooting action with end of level guardians after each level. There are power-ups which give you extra firepower and shields,
Fantasy
Fantasy
93
Dungeons & Dragons: Chronicles of Mystara
Dungeons & Dragons: Chronicles of MystaraDungeons & Dragons: Chronicles of Mystara brings reworkings of two of Capcom’s classic arcade hits - Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara – together in one definitive digital package. Just as in the arcades, up to four players will select their character class before doing battle against the mythical beasts from the Dungeons and Dragons’ universe with a mix of melee, range and magic attacks.Key FeaturesGGPO Enhanced Online With Drop-in/Drop-out Co-Op Play: Community-trusted GGPO powers a smooth online experience that allows up to four players to drop in or out of games in progress at will. Classic Arcade Gameplay with a New Twist: Players can enjoy the original arcade modes or mix up the gameplay with House Rules that can completely alter the experience. Some examples of House Rules: Unbreakable - Equipable items have infinite durability. Never worry about breakage again! Enemy Rush - Fight against time in this special Time Attack Mode. Start the game clock with 30 seconds and increase the clock with each enemy you kill! Make it Rain – Get rich quick! Enemies and chests drop tons of gold! Challenge System: A newly introduced RPG-like system that fits on top of the existing games and provides a myriad of challenges for players to complete. Players can level up and obtain Vault Coins to be used in the Vault. The Vault: A treasure trove of unlockables and gameplay loot can be purchased with Vault Coins earned via the Challenge System. Character Visualizer: This UI visualizer tracks which characters the players and their friends most often use. Players can utilize the tool to create a more balanced multiplayer dungeon crew, or to see which under-used characters they should try out next. Leaderboards & Connected Arcade: Players can track how they stack up against their friends through leaderboards, as well as view a full breakdown of gameplay related stats.
Action
Action
212
1