SuperTuxKart

SuperTuxKart (2006)

by SuperTuxKart Development Team
Genres:Arcade, Racing
Themes:Action
Game modes:Single player, Multiplayer, Split screen
Story:SuperTuxKart, also known as STK, is a free and open-source kart racing video game featuring the Linux mascot Tux. SuperTuxKart is cross-platform, running on Windows, OS X, Linux, AmigaOS 4, AROS, MorphOS and other Unix systems. The latest stable version of the game is version 1.3 and was released on September 28, 2021. SuperTuxKart started as TuxKart, an open source game for Linux by Steve Baker which stopped being developed after version 0.4.0Show more
user avatarAdded by @Blazenforge
Vote to bring this game to GOG and help preserve it.
20
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of SuperTuxKart?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with SuperTuxKart and inspire others.
Those games also need your vote!
Mushihimesama
MushihimesamaMushihimesama is a manic shooter developed by Cave and released by Taito in 2004. It was ported to the PlayStation 2 in 2005 and iOS in 2011. An Xbox 360 port was released in May 2012 (with ver1.5 as first print DLC). A significantly changed "version 1.5" was released to arcades in 2011. The game has an insect theme as all of the enemies resemble various insects such as beetles and butterflies. The game is set in various forest environments. It received a sequel in 2006, known as Mushihimesama Futari, and a spin-off iOS game entitled Mushihimesama Bug Panic.
Action
Fantasy
Action
Fantasy
59
Grand Prix Legends
Grand Prix LegendsGrand Prix Legends (nicknamed GPL) is a computer racing simulator developed by Papyrus Design Group and published in 1998 by Sierra Entertainment. At the time of its release, it simulated the 1967 Formula One season and is considered to be one of the most realistic racing games ever released.
Non-fiction
Non-fiction
1 510
5
Sonic the Hedgehog 2
Sonic the Hedgehog 2This is a completely different game than its 16-bit counterpart on the Genesis/Mega Drive, and was originally released on the Sega Game Gear and Master System. The Sonic the Hedgehog 2 game marks the debut of Miles ‘Tails’ Prower, Sonic’s best pal, who is then seen recurring in the series. Assist Sonic to rescue Tails, who has been kidnapped by Dr. Robotnik in this platform video game. In exchange of Tails’ safety in this Sega Game Gear video game, the evil scientist asks that the six Chaos Emeralds be given away to six robots, so he can dominate the entire globe. With advanced ability of Sonic to smash through walls and grab back scattered rings hit by enemy, this platform video game is made even more exciting. Join the protagonist in the Sonic the Hedgehog 2 game as he rides a mine cart, a hang glider or skims through water surface in his rescue attempt. With seven zones and three acts each, this Sega Game Gear video game is a rollercoaster ride where you get rewarded at the end of each act.
Action
Science fiction
Action
Science fiction
255
Express Raider
Express RaiderExpress Raider was produced by Data East in 1986.
Action
Historical
Action
Historical
8
Retro Classix: Express Raider
Retro Classix: Express RaiderRobbing banks, shootouts on horse-back, and roof-top fights, Express Raider will put your reflexes and speed to the test as you work to beat each level in the allotted time. Dust off your boots bandit, it's time to earn a living.
Action
Action
4
OK K.O.! Let's Play Heroes
OK K.O.! Let's Play HeroesWhen Lord Boxman resets the card levels of every hero in Lakewood Plaza, it’s up to K.O. to help his friends and secure his place as a true hero. Battle Lord Boxman’s evil robot army in fast-paced brawls, explore the mall to find quests to complete and level up special POW cards for new abilities to put the pain on Lord Boxman’s most diabolical scheme yet.
Action
Action
22
Johnny Turbo's Arcade: Joe and Mac Returns
Johnny Turbo's Arcade: Joe and Mac ReturnsGrab your club and get ready to go on a wild, prehistoric adventure with the Cavemen Ninjas - Joe & Mac! You helped them get their girls in the first game, now get ready to help rescue them again! The adventure continues as the green-haired Joe and the blue-haired Mac, cavemen who battle through treacherous terrain using only prehistoric weapons to fend off vicious beast and Neanderthal man alike in this beautiful sequel.
Action
Action
29
Johnny Turbo's Arcade: Super Burger Time
Johnny Turbo's Arcade: Super Burger TimeSuper Burger Time, play as Peter Pepper Jr. and complete the burgers, but watch out for Mr. Hot Dog, Mr. Egg and the dangerous Mr. Pickle!
New
Action
New
Action
1
Mega Man Legacy Collection
Mega Man Legacy CollectionMega Man Legacy Collection is a celebration of the 8-bit history of Capcom's iconic Blue Bomber. Featuring faithful reproductions of the series' origins with the original six Mega Man games, the Legacy Collection will remind long-time fans and introduce newcomers to what made Mega Man such a popular and iconic character. In addition to the six Mega Man games, Mega Man Legacy Collection features new ways to experience the classic games with the Museum Mode and new Challenge Mode. Challenge Mode remixes gameplay segments from all six games, with plenty of scaling difficulty objectives for experienced players to conquer yet serving as a good starting point for new players, too. Museum Mode contains a comprehensive collection of history, high-res art and original concept pieces - a mega treat for any fan of Mega Man and video game history. Features: Six classic games in one - Play a piece of video game history with the original six Mega Man games and experience the origins of the classic series. 8-bit style with HD flair - The games retain their retro 8-bit style with an added HD finish, giving a crisp, clean look to the charming, classic sprites. Challenge remix mode for new and veteran players - The robust new Challenge Mode remixes gameplay from all six games for a new type of challenge. It provides both increasingly difficult trials for experienced players and also teaches newcomers to become familiar with the style of the games and tackle some of the trickier areas. Museum of the era - The Museum Mode features a massive repository of history and art collected from the era of the games in this collection. Take a look back at the history of Mega Man with loads of information, high-res art, concept pieces, sketches and more in the Museum. Developed with an all-new engine - Using the newly developed Eclipse Engine, Capcom and Digital Eclipse are able to archive these six pieces of video game history with faithful reproductions of the originals for a new generation of gamers. Leaderboards and video replays - Fans will be able to watch video replays of the top players on the leaderboards, showcasing a whole new generation of Mega Man talent!
Action
Science fiction
Action
Science fiction
785
Heavy Barrel
Heavy BarrelHeavy Barrel is a 1987 overhead run and gun arcade game by Data East. Terrorists have seized the underground control complex of a nuclear missile site, and it is up to the player to infiltrate the base and kill the enemy leader. Players begin armed with a laser gun with unlimited ammunition and a limited supply of grenades. Improved weapons and grenade powerups are made available within the game, either in plain sight or within crates that must be unlocked using keys. Additionally, crates may contain orbs or one of the six pieces of the Heavy Barrel superweapon. Like SNK's Ikari Warriors, the original arcade version featured 8-way rotary joysticks. The name of the game is from an in-game weapon. The Heavy Barrel is found in six pieces and is an energy cannon capable of destroying any enemy in the game with a single shot (except the final enemy, and possibly one other boss that may have required two shots). The weapon has a wide arc of fire and can be fired as fast as the player's trigger finger permits, but after thirty seconds its use is exhausted, at which point the bearer reverts to his previous weaponry. Best used to get past tough bosses, the weapon could be built several times in a single game (probably three or four times). In a two-player game, whoever collects the sixth piece is equipped with the Heavy Barrel.
Action
Science fiction
Action
Science fiction
18