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as the title.
In fact pipped to the post by epic it would seem.
Any takers on what it's market share will be like by 2025?
high rated
I don't want GoG to become a Steam Like

I was quite happy with Epic as an additional competitor to Steam, until they built DRM direct into the client.

We need an alternative to Steam, not services that act exactly like Steam.
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mechmouse: I don't want GoG to become a Steam Like

I was quite happy with Epic as an additional competitor to Steam, until they built DRM direct into the client.

We need an alternative to Steam, not services that act exactly like Steam.
Agreed. Too bad GOG focuses so much on Galaxy client and is now apparently allowing online-only games (in addition to old "favorite" GWENT, which also doesn't belong on a DRM-free store due to its online-dependent design).

I don't know why anyone who cares about games would want a store, a developer, a publisher to get bigger than absolutely necessary to maintain operations. The quality always goes downhill.

It's like having a local steakhouse and thinking it's a failure because McDonald's has more in profit. Though, McDonald's is better than any DRM store, lol.
This is a pathetic troll thread, who the hell would want GOG to be any more like Steam when it's already objectively better?
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If you want GOG to be like Steam, I have a website just for you.
It's called Steam.
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LegoDnD: This is a pathetic troll thread, who the hell would want GOG to be any more like Steam when it's already objectively better?
Ahahahahahaahahahahaha

Objectively... better... the store is held together by bubblegum and duct tape. God forbid someone at headquarters in Warsaw look at the server room funny. Steam, as a store front is light-years ahead of GOG and it isn't close. Great functionality, excellent browsing ability. The only thing GOG has is the "guarantee"* of DRM-free. That's it. Otherwise, there's no reason to even come here.

*guarantee has been weak in the past few years as plenty of games crop up with some form of DRM or another. HOG used to be about DRM-free gaming. Then they were about DRM-Freen single-player experiences. Now they're about gaming with DRM- free as an added benefit when it shows up.
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paladin181: the store is held together by bubblegum and duct tape.
But I'm sure it's the very best quality gum and tape money can buy...
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paladin181: Ahahahahahaahahahahaha

Objectively... better... the store is held together by bubblegum and duct tape. God forbid someone at headquarters in Warsaw look at the server room funny. Steam, as a store front is light-years ahead of GOG and it isn't close. Great functionality, excellent browsing ability. The only thing GOG has is the "guarantee"* of DRM-free. That's it. Otherwise, there's no reason to even come here.

*guarantee has been weak in the past few years as plenty of games crop up with some form of DRM or another. HOG used to be about DRM-free gaming. Then they were about DRM-Freen single-player experiences. Now they're about gaming with DRM- free as an added benefit when it shows up.
I speak purely in ratio of freedom from DRM. Having a few unforgivable stains is lightyears better than Steam's small splat of shit or worse in every item.
Everyone on the forum is bitter and wants GOG to DIIIIIIIIIEEEE :P
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Gamicon4: as the title.
In fact pipped to the post by epic it would seem.
Any takers on what it's market share will be like by 2025?
You give the impression of being hurt or upset for some reason. What are you trying to accomplish?

I suspect most people buy games from multiple sources. When I have the choice I buy games from GOG because I appreciate having offline DRM free installers. And I don't like having to login to something to install or play games. When I don't have the option to buy from GOG and I want the game bad enough I might buy it from Steam, or from Nintendo, etc.

So my "share" of the market is divided. It's not like any one seller gets all my business or all of anyone else's.

One thing I know for sure is that my purchase decisions have never been effected by a store's functionality. It was based on if I felt OK with the value I was getting for the money spent.
Post edited November 01, 2022 by EverNightX
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paladin181: Great functionality, excellent browsing ability.
idk abt windows, but on linux, steam has its own set of issues....i havent used the Galaxy client, so I cant comment on that, but as far as the gog website is concerned, my 2 main issues are that login is pretty much broken without google captcha crap, and the forum search functionality SUCKKKS....
Post edited November 01, 2022 by de_v1to
GOGs revenue hasn't increased with the increase of over all PC Gaming revenue. Fir nearly a decade GOG has only seen 34 to 45 million USD in sales each year, and with the exception of releases of Witcher 3 and Cyberpunk 2077 where gog got more.

I suspect in 2025, even 2035, gog will still be at 35 to 45 million per year except for when cd project red releases a game.

Sadly Steam has too much of a stranglehold on PC gaming.
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mechmouse: I don't want GoG to become a Steam Like

I was quite happy with Epic as an additional competitor to Steam, until they built DRM direct into the client.

We need an alternative to Steam, not services that act exactly like Steam.
avatar
rjbuffchix: Agreed. Too bad GOG focuses so much on Galaxy client and is now apparently allowing online-only games (in addition to old "favorite" GWENT, which also doesn't belong on a DRM-free store due to its online-dependent design).

I don't know why anyone who cares about games would want a store, a developer, a publisher to get bigger than absolutely necessary to maintain operations. The quality always goes downhill.

It's like having a local steakhouse and thinking it's a failure because McDonald's has more in profit. Though, McDonald's is better than any DRM store, lol.
I don't want GoG to become a Steam Like

I was quite happy with Epic as an additional competitor to Steam, until they built DRM direct into the client.

We need an alternative to Steam, not services that act exactly like Steam.
avatar
WolfEisberg: GOGs revenue hasn't increased with the increase of over all PC Gaming revenue. Fir nearly a decade GOG has only seen 34 to 45 million USD in sales each year, and with the exception of releases of Witcher 3 and Cyberpunk 2077 where gog got more.

I suspect in 2025, even 2035, gog will still be at 35 to 45 million per year except for when cd project red releases a game.

Sadly Steam has too much of a stranglehold on PC gaming.
I suspect GOG really got their initial foothold in the market via exclusive old games on new machines, combined with their DRM-free principle coming about in the era of when DRM was still a pain for PC gamers. Now that even old games come to Steam (sometimes even the GOG version of a game, and I imagine some people will just wait for the GOG version to come to Steam) and most gamers consider Steam acceptable "DRM" (whether one considers Steam DRM itself or not, I'm not interested in arguing with anyone over it), the average gamer doesn't have a reason to shop here and split their library, unless they can't get the game on Steam. (Plus Galaxy never really took off.)

GOG dropping DRM-free would be more trouble than it's worth, but imo GOG's nicheness is something to keep in mind when there are complaints about the lack of "exciting" big-name mainstream releases; granted those complaints are pretty rare. (We've gotten some since late summer-ish but the first 6 months were devoid.)
Post edited November 01, 2022 by tfishell
Does it "fail" to become a Steam alike?

have no interest to dig other aspects or talk on for long, I'll say one thing only, my opinion: GOG's "curation" certainly became like Steam by quality. I started to see some, let's say, "questionable quality content" in terms of "how well done" on its own (not its "ethicallity"). It used to be more strict in the past. The infamous slip-up with Hitman GOTY was an example of no more as good quality control as should be.
Post edited November 01, 2022 by One-Questioner