Posted October 26, 2015
I got Dungeon Siege for free (game design class in college), and I gave up after the second "town". I was playing a Nature mage, so one of the first things I looked for was a Combat mage to round the party out. The first town had no Combat mage available, and the second town was in ruins (and had no Combat mage available). At that point, I quit.
Also, the Dungeon Siege editor was horrendously buggy. It's the sort of software that, in order to truly learn how to use, you need to learn what is safe to do and what isn't. An experienced user will avoid the options that make the program crash, but a new user will not know that and will get extremely frustrated really quickly.
Also, this is one of those games where your movement relies on pathfinding (no way to control your character directly), and pathfinding doesn't just work for custom maps; you need to be careful when making your maps so that the pathfinding works correctly.
Also, the Dungeon Siege editor was horrendously buggy. It's the sort of software that, in order to truly learn how to use, you need to learn what is safe to do and what isn't. An experienced user will avoid the options that make the program crash, but a new user will not know that and will get extremely frustrated really quickly.
Also, this is one of those games where your movement relies on pathfinding (no way to control your character directly), and pathfinding doesn't just work for custom maps; you need to be careful when making your maps so that the pathfinding works correctly.