Posted January 09, 2023
That's what I think. lol :P
In some videos I've posted the content creators point out why Hidetaka Miyazaki made Elden Ring harder than previous souls games - which led, unfortunately, to an unbalanced experience for Solo and NoSummon players except if you follow "what works better agaisnt X enemy or Y boss". I'm not saying you can't play using your own builds, you can, but allegedly you will have a hard time.
With the purpose to make the game more challenging because of how the new summon works, Miyazaki made bosses and enemies have higher HP pools all across the world. To add to that, they focused on varied pool of enemy movements and all kinds of almost unpredictable and hard to dodge enemy attacks in the likes of Dark Souls 3.
(More on the topic on how developers lost their track on Souls combat and made it a 'dodge feast': https://www.youtube.com/watch?v=Np5PdpsfINA)
Like people said on such videos I posted (because I like truth and these videos shows the truth through data) if you are to follow the 'meta' and 'guides' on how to play, yes okay, you will know "what you're doing".
(SPOILER warning, as always)
But for people that like to play their games blind, they *might* have a terrible unbalanced and confused experience because of how the enemies are placed around the world and how their leveling works.
Which is completely different from past Souls games, in which you could explore the world and discover things through world understanding and map memorization - perfect for blind playthroughs and the sense of discovery and build experimentation. Im not saying you can't have this on Elden Ring - yes you can, and theres plenty of room for build experimentation since the game has many new items, magicks, and so on, but because of how everything in it works - it is harder, much harder, simply because of the absurd ammount of content the game has, except if you follow a guide to know "what works".
By that I mean that 'solo / no summon / no guide' players will have a hard time understanding what to do.
They will have fun nonetheless.
pippin15: Elden Ring isn't hard. In fact, it's arguably easier than many parts of Souls games. You just have to keep track on what you're doing.
I completely, but respectfully, disagree. Based on facts. Elden is hard, in fact, harder than previous souls games, and deliberately so. In some videos I've posted the content creators point out why Hidetaka Miyazaki made Elden Ring harder than previous souls games - which led, unfortunately, to an unbalanced experience for Solo and NoSummon players except if you follow "what works better agaisnt X enemy or Y boss". I'm not saying you can't play using your own builds, you can, but allegedly you will have a hard time.
With the purpose to make the game more challenging because of how the new summon works, Miyazaki made bosses and enemies have higher HP pools all across the world. To add to that, they focused on varied pool of enemy movements and all kinds of almost unpredictable and hard to dodge enemy attacks in the likes of Dark Souls 3.
(More on the topic on how developers lost their track on Souls combat and made it a 'dodge feast': https://www.youtube.com/watch?v=Np5PdpsfINA)
Like people said on such videos I posted (because I like truth and these videos shows the truth through data) if you are to follow the 'meta' and 'guides' on how to play, yes okay, you will know "what you're doing".
.Keys: https://www.youtube.com/watch?v=B34PBHYmcnQ
https://www.youtube.com/watch?v=nEyjdc-DIb8
https://www.youtube.com/watch?v=8dlt7THiE08
https://www.youtube.com/watch?v=UfwXf7AisAs
https://www.youtube.com/watch?v=5oVM1KkSDO8
https://www.youtube.com/watch?v=CdDIOV8EglQ
(Plenty of data for analysis :P) https://www.youtube.com/watch?v=nEyjdc-DIb8
https://www.youtube.com/watch?v=8dlt7THiE08
https://www.youtube.com/watch?v=UfwXf7AisAs
https://www.youtube.com/watch?v=5oVM1KkSDO8
https://www.youtube.com/watch?v=CdDIOV8EglQ
(SPOILER warning, as always)
But for people that like to play their games blind, they *might* have a terrible unbalanced and confused experience because of how the enemies are placed around the world and how their leveling works.
Which is completely different from past Souls games, in which you could explore the world and discover things through world understanding and map memorization - perfect for blind playthroughs and the sense of discovery and build experimentation. Im not saying you can't have this on Elden Ring - yes you can, and theres plenty of room for build experimentation since the game has many new items, magicks, and so on, but because of how everything in it works - it is harder, much harder, simply because of the absurd ammount of content the game has, except if you follow a guide to know "what works".
By that I mean that 'solo / no summon / no guide' players will have a hard time understanding what to do.
They will have fun nonetheless.
Post edited January 09, 2023 by .Keys