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CarChris: OK OK, you are right! What I mostly was meaning, was the comparison between this behavior (this way of playing games, or A game), with what I’ve read from others saying “I have thousands of games and I can’t play them all in this lifetime”! Well, how are you going to play them all, if you spend so much time playing just each!!
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eric5h5: That's easy: become immortal. Why do I have to think of everything around here?
Now that you've said that, a group of paladins and clerics are going to show up at your house to spoil the fun, check for undead, and fix any immortality. They don't care if your only aspirations are to sit around playing games.
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idbeholdME: Tomb Raider Remasters recent patch removed a couple "risque" pictures
Can you be a little more specific? You can also send me a PM if you don't want to write it here.

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OldFatGuy: Have a great weekend!!!
You too buddy!
Post edited April 26, 2024 by kultpcgames
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idbeholdME: Tomb Raider Remasters recent patch removed a couple "risque" pictures
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kultpcgames: Can you be a little more specific? You can also send me a PM if you don't want to write it here.
Here you go:
https://www.gog.com/forum/general/release_tomb_raider_iiii_remastered_starring_lara_croft_47b21/post202

EDIT:
Seems the posters will be returning in the next update:
https://support.aspyr.com/hc/en-us/articles/26244383712269-Tomb-Raider-I-III-Remastered-Patch-2-Posters
Post edited April 27, 2024 by idbeholdME
Oh come on... I hope there will be a mod available.

Thx for the information!
GOG doesn't have "forced updates?" So then, if I want to buy an uncensored version of the game "Chuchel" on GOG today, can I actually do that?

Oh wait, no, I can't right? Because GOG only offers the censored version, in other words, a "forced update."

As for Fallout 4: that is using a different version number on GOG than the Steam version number does, right?

If so, then the GOG version is no doubt massively disadvantaged due to massive mod incompatibility, just like is also so with the second-class citizen GOG version of Skyrim.

And Skyrim also has patch downgrade mods for the Steam version, so that you can downgrade to any version of Skyrim, from any point in time (but GOG doesn't). I expect Fallout 4 probably has those same mods too, for the Steam version of FO4, that is.

But not for the GOG version, right?

How about Mafia 1: I'd like to be able to buy the 1.0 patch version from GOG, without any music having been butchered out of it, and also without the "skip race" button having been removed from the abysmal racing level (as has been done to versions after 1.0). But I can't get any of that on GOG, right? What happened to the principle of "no forced updates" on GOG? All of that stuff are more examples of forced updates.

How about Divinity: Original Sin 1: I'd like to be able to download a non-bugged version of that game which also isn't packed with tons of files for language patches featuring languages that I do not speak and will literally never use at any point life; in other words, I'd like to download an offline installer version of that game that existed before the CN update of 2017. But GOG won't let me do that, right? So again I ask: what happened to the "no forced updates" principle?

So, clearly the picture of "no forced updates" on GOG isn't actually anywhere near so rosey & utopia-like as the OP is making it sound.
Post edited April 26, 2024 by Ancient-Red-Dragon
One positive experience about a game is rosey & utopia-like. I can't even. Incredible.
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Ancient-Red-Dragon: So, clearly the picture of "no forced updates" on GOG isn't actually anywhere near so rosey & utopia-like as the OP is making it sound.
GOG allows rolling back to previous versions, although that feature is Galaxy exclusive at the moment. See the attached screenshot of Serious Sam 4 for example. Still, it's not perfect, because there are cutoff points. I can rollback SS 4 as far back as version 1.05 from 3 years ago, but anything past that? Lost to history. Not really sure how GOG decides how many rollback versions it offers for a game. I thought it was 2 until recently, but maybe they increased it to 5? Optimally, it would be every single one of course.

Being able to do it outside of Galaxy would be nice too, but that might not be feasible. Maintaining full installers for every single version would multiply the server space requirements to a ridiculous degree.

Otherwise, it's just sadly the nature of digital distribution. But if you buy a game on release on GOG and get the installer - it will forever be a version of the game available to you. Even if a random publisher goes nuts and starts butchering a game, you will not be affected. But anyone who only buys the game after the fact, yeah, they're out of luck.

Still, GOG is by far the best case scenario out of the current options. Although I'm not saying there isn't room for improvement.
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versions.png (36 Kb)
Post edited April 26, 2024 by idbeholdME
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OldFatGuy: I've got a conservative estimate of 6,000 hours in, and a realistic one of 7,000 hours, and have not reached that goal. But the ride has been fun.
Holy shit! *salutes* That's... well, that's... impressive.

The only games that broke the 1,000 hour mark for me seem to be multiplayer games. Guess I have too many single-player games to keep me from investing that much time into just one game. *shrug*
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timppu: Many people always jerk off with the same hand or have sex only with their wife, with no regrets. Sometimes they do both at the same time!
Kinky!
Post edited April 26, 2024 by P-E-S
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Catventurer: Now that you've said that, a group of paladins and clerics are going to show up at your house to spoil the fun, check for undead, and fix any immortality. They don't care if your only aspirations are to sit around playing games.
I mean, there was going to be a bit of "enslaving humanity", but that's just so I can play my games in peace.
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Ancient-Red-Dragon: So, clearly the picture of "no forced updates" on GOG isn't actually anywhere near so rosey & utopia-like as the OP is making it sound.
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idbeholdME: GOG allows rolling back to previous versions, although that feature is Galaxy exclusive at the moment. See the attached screenshot of Serious Sam 4 for example. Still, it's not perfect, because there are cutoff points. I can rollback SS 4 as far back as version 1.05 from 3 years ago, but anything past that? Lost to history. Not really sure how GOG decides how many rollback versions it offers for a game. I thought it was 2 until recently, but maybe they increased it to 5? Optimally, it would be every single one of course.

Being able to do it outside of Galaxy would be nice too, but that might not be feasible. Maintaining full installers for every single version would multiply the server space requirements to a ridiculous degree.

Otherwise, it's just sadly the nature of digital distribution. But if you buy a game on release on GOG and get the installer - it will forever be a version of the game available to you. Even if a random publisher goes nuts and starts butchering a game, you will not be affected. But anyone who only buys the game after the fact, yeah, they're out of luck.

Still, GOG is by far the best case scenario out of the current options. Although I'm not saying there isn't room for improvement.
I still find it very annoying that we basically have to resort to piracy when we want to experience older patches, if we didn't have them downloaded. It's such a pain in the ass.
Post edited April 27, 2024 by Knightspace
I am new around here. But this wave of enthuiasm is great to see. Personnaly I prefer GOG above the rest of similar services because of the no-DRM policy: I want to possess a game that I paid for.

It seems too hard to understand for some people.. Steam people, for example.
Post edited April 27, 2024 by NaughtyFrog_
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Knightspace: I still find it very annoying that we basically have to resort to piracy when we want to experience older patches, if we didn't have them downloaded. It's such a pain in the ass.
It absolutely is, especially when a game gets updated often, with hotfixes and the like. Then the 5 version rollback Galaxy offers is woefully insufficient.

On the other hand, if you bought and own the game in question, there is really no reason in having moral qualms about hunting down a specific version through other means. But yeah, it's a pain, especially because even when pirating, you can only reliably find the somewhat recent versions.

Same goes for remasters which kill/don't include the original. Recently had to go hunting for the non-remastered versions of Asterix & Obelix XXL 1 and 2. In the vast majority of places, you can only find the remastered versions. Took a while, but was ultimately successful and the originals are now backed up in my collection of games.
Post edited April 27, 2024 by idbeholdME
I feel like I have to add that I just did a little rough math, and it looks like playing something for 6000 hours would take me a little over 8 years. And we're talking about playing that one game and nothing else.

Turns out I didn't quite realise what we're really taking about when writing my previous post. This isn't just "some real gamer shit". This is hardcore, weapon's grade, real gamer shit.
Post edited April 27, 2024 by Breja
Wow! great story and a happy ending. Not beign forced to update should be an user right but nowdays seems a feature. A GOG featurel. Thank god you have a gog copy too. So many hours expent on that run!

Well, thanks for sharing that cool life experience.
Post edited April 27, 2024 by nicohvc
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Breja: I feel like I have to add that I just did a little rough math, and it looks like playing something for 6000 hours would take me a little over 8 years. And we're talking about playing that one game and nothing else.

Turns out I didn't quite realise what we're really taking about when writing my previous post. This isn't just "some real gamer shit". This is hardcore, weapon's grade, real gamer shit.
Well, it's a little over 8 years that I've had the game. Purchased Dec 7, 2016 (screenshot Capture). At first, I played casually, because usually I wait until a game is fully patched before purchase, but I got it and played around some. It was when the patch came out that added survival that I got this insane idea and my hardcore journey began (can't recall when that patch came out, but prior I really played casually and after it was a big part of my life).

It was Dec 2019 when I reviewed the game (screenshot Capture2) and I had over 3,000 hours then. And it wasn't long after that, in fact my memory insists it was around X-Mas that I learned something about my F4 experience for those entire 3,000 hours. I was getting serious FPS lags, like everywhere, even in "empty" places. And I always just assumed it was my laptop not being beefy enough. But around that time, I lost internet access for an entire afternoon and evening. So I had to play that day in offline mode.

What a difference. To this day, no one has been able to give me an explanation why, but that day I played and what a difference. I still had some FPS lags, but they were where you'd expect them, where lots of people got them, like in Diamond City or on top of the Corvega Plant. The next day, my internet returned... and so did the awful FPS drops.

So, from that point until just last year when I got this new laptop up and running, I played Fallout 4 exclusively in offline mode. And for whatever reason, Steam doesn't calculate those hours. So, despite playing it about the same rate all those years from 2019 to 2023 about the same as I did before, my "official" hours in game was still just 3,000. I feel almost certain that I played AT LEAST as many hours in offline mode those years as i did those first years. So a conservative estimate would be twice 3,000, or 6,000. I have, since getting this laptop running and playing again in online mode, added another, I dunno 500 or so hours. So, yeah, I really believe 6,000 is a conservative estimate, probably 7,000 is a realistic one (I don't think it's really crazy like 9 or 10 thousand though)

But what a ride. It makes the gaming experience COMPLETELY different. Example: You've got 130 hours in, you come across some legendary bad ass that is a real threat, but playing the "normal" way, you just do your best, knowing if you do die, you can just reload.

TOTALLY different when you know you must restart. You will use anything and everything in your inventory to try and stay alive. Running away becomes an actual, necessary strategy at times. When you've got a hundred or more hours into a game, trust me, the adrenaline rush is REAL. You are in a fight that you really are putting everything you've got into it. It just seems more... I dunno, real. Or something.

When I started this insane idea I didn't realize just what a project this would be. In hindsight, I really wish I would've kept track of the number of games I've died, the methods I died (some have been hilarious, although they don't seem hilarious at the time). Instead, the only notes I kept and still have were my notes regarding "records" I would break, based entirely on level attained. I used level instead of quest progression because I will often role play different characters different ways, so level is at least a reasonable tracking of how long I've had in individual games before dying.

I remember the first time I broke 20 without dying (which took a while lol) I literally celebrated with a drink or two. The first time I made it to level 50 without dying, I remember thinking... okay, I might just have this, I'm turning into a tank... WRONG. lol

According to my notes, this game I'm on now is the 7th time I've made it to level 70. Funnily enough, of the prior 6 only made to 80 twice, as my two highest levels before dying are level 88 and level 84. I remember the 88 one well, because I really, really thought "Okay, I know I've got this, I am a tank." Nope. I ran into a group of bad ass robots that killed my ass so fast I didn't react fast enough to drink some Nuka Cola Quantums, Refreshing Beverages, and every piece of health replacement foods and drink. And I'm not making that up, when you're facing restarts... I have literally taken everything in my inventory to try and stay alive. More than once.

For me, it's just a really really awesome way to play. And after I have a "big one" and die, I'll pick up another game for awhile to get it out of my system. In 2022 I remember completing a game of Two Worlds and another game of Morrowind. In 2023 I played two full games of Gothic 1 and one complete game of Gothic 2. But, I always come back to this. It's sort of like now a question of whether I'll ever actually do it before I die or not. But honestly, even if I don't, this insane ride has been the most fun I've ever had with a computer game.
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