It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Pathfinder: Wrath of the Righteous updated to 2.0.3i
high rated
avatar
EverNightX: Pathfinder: Wrath of the Righteous updated to 2.0.3i
Found changelog on the game's forum page:


10/31/2022

Game Version 2.0.3i

Update 2.0.3i
Hello, pathfinders!

An update 2.0.3i is here!

Highlights:
Everyone should be able to enter the Temple of Stone Manuscripts now;
Invisible walls won’t hold back a true Azata in Midnight Fane anymore;
Music and sound will no longer stop playing when the game runs in the background;
Camellia can cast cleric and inquisitor spells again, so she’s even more helpful now!

If you are playing with mods, don’t forget to update them before loading your saves!
Beware of possible plot spoilers below!

-------------------------------------- Game Version 2.0.3i Patch Notes ------------------------------------------------------------------

Areas

- Navigation fixes for Alushinyrra Upper City (it was possible to walk through a wall);

- Fixed the bug in the Tower of Estrod, when only Faxon attacked the party, while the other demons and cultists just watched. Besides, Greybor didn't attack Kilas until the death of Faxon – fixed;

- Fixed the bug which allowed to pass through some walls in Drezen;

- Fixed the bug which allowed to walk through the walls in the Artisan's Tower;

- Fixed the invisible wall that appeared in Midnight Fane on the Azata path;

- Fixed the issue when the Archpriest of Nahyndri stopped possessing the undead in the Treasure of the Midnight Isles DLC;

- Fixed the issue which blocked the option to board the cursed ship in Alushinyrra port in the DLC;

- Fixed the issue with the party getting stuck at the entrance into the Temple of Stone Manuscripts.

Quests

- A Demon's Heresy quest was impossible to complete – fixed. “Find the Bell of Mercy clapper” objective will also update properly now, after you pick the clapper;

- A dialogue with Jaruunicka didn't trigger after defeating her, in some cases – fixed;

- The Feud of the Faithful quest sometimes didn't update properly if Ramien died too early – fixed, not in case of his death, the related to him objective will fail.

Turn-based mode

- The game could freeze during the turn transition sometimes – fixed.

Classes & Mechanics

- Blood kineticist's Wrack ability didn't match the description – fixed;

- Camellia couldn't cast cleric or inquisitor spells because of the alignment issue – fixed;

- Fixed the issue with Azata's Life-Bonding Friendship, which prevented it from working sometimes. Additionally, fixed the removal of teamwork feats when the allies stood farther than 50 ft from the Azata.

UI

- For the controller, the AoE abilities radius didn't disappear, even when the ability was no longer selected – fixed;

- For the controller when exiting photomode while in turn-based mode, the compass could appear – fixed;

- Inventory context menu could remain active when switching to another interface window – fixed;

- On the character creation screen, when selecting a god, the pointer to the currently selected god could start to twitch – fixed;

- The cursor wasn't able to interact with some UI elements, like door overtips etc.– fixed;

- The journal could open when using the touchpad on the PS controller in turn-based mode, and when creating a character – fixed;

- When playing The Treasure of the Midnight Isles DLC with a controller, restarting after the death of the party caused the defeat window to appear once more – fixed.

Audio

- Music and sound will no longer stop playing when the game runs in the background.

Visual

- Fixed a bug with the lighting in one of the Drezen houses;
- Fixed problems with some reflections and light (improved the lighting in Defender's Heart, for example).

Misс

- It was impossible to fire the mercenaries after retraining them – fixed.
high rated
These are just from gogdb.

Seemed to be a lot of changes yesterday (NOV01). I dont own any of these, so just a quick summary to alert those who own these to look further into what changed and see if its worth re-downloading:

Darwinia - 10000th Anniversary Edition

OpenTTD

Indoorlands

NORCO

Disco Elysium - The Final Cut

Atomicrops

Atomicrops: Reap What You Crow

Atomicrops: Deerly Beloved

Danger Forever

Against the Storm

Against the Storm Demo

Winkeltje: The Little Shop

RimWorld

RimWorld - Biotech

RimWorld - Ideology

RimWorld - Royalty

UBOAT
Post edited November 02, 2022 by MacCraigus
high rated
avatar
MacCraigus: *snip*
Thanks for the heads up. Looked them up and these are the relevant ones with installer changes:

Against the Storm Demo - no changelog.
Download changed: Installer, Against the Storm Demo, Windows, en
Version Pre-Alpha v0.18.13 ⇒ EarlyAccess0.36.12Demo, Size 431.0 MB ⇒ 2.0 GB

Atomicrops - no changelog.
Download changed: Installer, Atomicrops, Windows, en
Version 1.5.3f1 ⇒ 1.6.0f2, Size 385.9 MB ⇒ 396.4 MB

Disco Elysium - The Final Cut - no changelog.
Download changed: Installer, Disco Elysium - The Final Cut, Windows, en
Version 83c6f44c ⇒ b451f056, Size 9.5 GB ⇒ 9.4 GB
Download changed: Installer, Disco Elysium - The Final Cut, Mac, en
Version 83c6f44c ⇒ b451f056, Size 9.4 GB ⇒ 9.4 GB

Indoorlands - no changelog.
Download changed: Installer, Indoorlands, Windows, en
Version 1.1.2f1 ⇒ 1.1.3f1, Size 660.6 MB ⇒ 648.0 MB

NORCO - no changelog.
Download changed: Installer, NORCO, Windows, en
Version v1.4.0d ⇒ v1.4.1, Size 911.2 MB ⇒ 929.0 MB
Download changed: Installer, NORCO, Mac, en
Version v1.4.0d ⇒ v1.4.1, Size 909.1 MB ⇒ 909.1 MB

RimWorld - no changelog.
Download changed: Installer, RimWorld, Windows, en
Version 1.4.3525 rev901 ⇒ 1.4.3534 rev1288, Size 204.5 MB ⇒ 204.5 MB

Stellar Tactics - no changelog.
Download changed: Installer, Stellar Tactics, Windows, en
Version 0.626 ⇒ 0.627, Size 8.4 GB ⇒ 8.3 GB

Terror of Hemasaurus - no changelog.
Download changed: Installer, Terror of Hemasaurus, Windows, en
Version 1.0b ⇒ 1.1., Size 490.7 MB ⇒ 489.7 MB

The Planet Crafter - no changelog.
Download changed: Installer, The Planet Crafter, Windows, en
Version v0.6.006 ⇒ v0.6.008, Size 2.8 GB ⇒ 2.8 GB

Two Point Hospital - reverted back from 0.727 to 0.726, latest update broke the game.
Download changed: Installer, Two Point Hospital, Windows, en
Version 0.727 ⇒ 0.726, Size 4.3 GB ⇒ 4.4 GB

UBOAT - changelog below.
Download changed: Installer, UBOAT, Windows, en
Version 2022.1 Patch 11 ⇒ 2022.1 Patch 12, Size 18.4 GB ⇒ 18.6 GB

Winkeltje: The Little Shop - no changelog.
Download changed: Installer, Winkeltje: The Little Shop, Windows, en
Version 7505 ⇒ 7507, Size 182.5 MB ⇒ 178.3 MB

The rest are games or dlc added to GOG, or build changes, which are most likely just beta builds. All the other dlc listed changes version same as their main game.


UBOAT

Changelog from Steam:

Update 2022.1: Patch 12

Dear skippers,

There is a new patch available for 2022.1. It fixes some of the most common issues reported so far. Changelog:

Localisation:
- Portuguese localisation update by AlexShuma.
- Russian localistion update by Hard.

World simulation:
- Fix: Fixed an issue due to which ships could be loaded close to the player's u-boat, rather than beyond the sight range.
- Fix: Ships could spawn on land, if their group was moving close to the coast. This issue could also sometimes affect Royal Oak in Scapa Flow assignment.
- Fix: In rare case, warships could start to follow player for a very long time on the map, even though they didn't had the means to detect him anymore.

Ports:
- Fix: Disappearing objects in La Rochelle submarine pens with certain positions of camera.
- Aesthetical fixes to La Rochelle, La Spezia, Vigo, Bergen and Wilhelmshaven.

Crew:
- When officers end their schedule and free sailors, an attempt is now made to assign those sailors to other officers that continue to work.
- Torpedo maintenace is now twice as fatiguing to do.

User interface:
- Fix: Officer selection panel could appear on the screen after leaving manual mode of some devices, even though the officer wasn't selected.
- Fix: The sound effect played after selecting an officer was often also played when views were switched, which wasn't intended.
- Fix: Pressing escape wasn't closing campaign objective details screen.
- Fix: Radio messages encoded with foreign ciphers like Typex were appearing in their decoded form when they were opened using the radio manual mode view, despite that they weren't readable in the journal.

Graphics:
- Fix: Ship name wasn't readable on C3 merchant ships.
- Fix: Sailor could appear in lying position for some time when he was selected for an external mission.

Missions:
- Fix (regression of 2022.1 Patch 11): Tutorial #2 wasn't progressing after plotting a return route to the port at the end of the mission.

Technical:
- Important fixes and improvements to pathfinding on the map.

Yours,
DWS


Edit: added UBOAT changelog.
Post edited November 02, 2022 by (ø,ø)
avatar
MacCraigus: *snip*
avatar
(ø,ø): Thanks for the heads up. Looked them up and these are the relevant ones with installer changes:
Pure. Undiluted. Awesomeness.

Thanks (0,0). I felt rotten earlier (health) and you did what I couldnt. The contibutors in this thread, especially the regulars, deserve a pay rise <cough aneurysm cough> , especially with the ball being dropped recently by those who actually get paid.
Post edited November 02, 2022 by MacCraigus
high rated
Death Trash (In Development)
Death Trash Demo

Updated to 0.8.7.4 (Galaxy & Offline Installer)

Changelog posted by the developer in the game forum:
0.8.7.4

- fixed spawned minions of Titans potentially attacking the Titans
- fixed rare crash due to tutorial event handling
- fixed rare crash on using block ability around exploding enemies
- fixed crash on having a ticking grenade in player inventory
- co-op: fixed rare crash when exiting an area
- fixed tutorial about throwable items not getting marked as solved
- fixed drag and drop of grenade to NPC inventory not arming that grenade
- fixed quest tasks involving items showing different progress when visiting other worlds
- fixed inventory navigation prompts for controller not getting updated after changing button bindings
- minor asset, level design and text fixes
high rated
Pile Up! Box by Box

Updated to 1.0.26 (Galaxy & Offline Installer)

No changelog.
high rated
Alfred Hitchcock - Vertigo

Updated to Vertigo_2022093001_GOGX64 (Galaxy & Offline Installer)

No changelog.
high rated
Succubus

Updated to 1.10.16930a (Galaxy & Offline Installer)

Onoskelis DLC available now.

Latest changelogs from SteamDB:
Onoskelis DLC

Hello Martyrs!

Hot summer, the time for relaxation and rest is unfortunately over, but to cheer you up, we have something special for you - a brand new DLC containing the well-known and popular Onoskelis in two variants!

The cult demon has received not only a slight visual refresh but also new powers previously unavailable in our game - including powerful tools to freeze your enemies, as well as its own voiceover! In addition, as part of the expansion, you'll get brand new options in the Selfie mod and a fresh Looped Dream.
Of course, as part of the update, we are also making several improvements to the basic version of the game and previous add-ons.

Patch notes:

General Changes:

- Previously, if someone did not have access to the DLC Demons of the Past, they could not use the powers available in the add-on with the other armors - we have corrected this mistake;
- The fire-breathing skulls are no longer mute! Enter the game and listen to them grinding their stone teeth;
- We have improved the accuracy of the Spike Minigun power so that more projectiles hit your opponents;
- We got rid of the unnecessary subtitles from the Onoskelis seduction scene.... for your comfort, of course ( ͡° ͜ʖ ͡°);
- The visual aspects of costumes in the Superhero Armors DLC package have been improved;
- Hangmen just got a reality check. Now reacting to elements in the environment - you can give them a bit of a boost! ( ‾ʖ̫‾);
- Exiting Selfie mode will no longer disable HUD hiding in interactions;

Vydija's Cave:

- The censorship present in the comic got some love from us - we had to make sure that those using it felt safer :3;
- Looking inside our heroine's head in preview mode after selecting the 'Lady in Black' outfit will no longer be possible;
- The training arena has been expanded to include a statue of Satyr, so you will now be able to summon him!
- The sand present after choosing our new, wonderful summer decorations liked to overlap with the textures of Vydija and the creatures running around - we made sure it stayed on the ground, though;
- We hid an unsightly camera transition in the yoga sequence at the Viewpoint;
- The angelica from the Fractal Forest decoration set has gained some flesh and will no longer be stepped on;
- Generating a significant number of archer skeletons in the training arena after selecting the summer decoration will no longer result in the player being trapped. As it turned out, the corpses don't like palms very much, and we had to force them to cooperate( ✧≖ ͜ʖ≖);
- We realize that not everyone likes or understands the Polish language, so we have corrected the untranslated text in the personalization menu regarding the infamous Horns-28;

Mountain of Pleasure:

- We had to pin one of the tentacles levitating around; we didn't want it to get out of control;

The Great Kali:

- Something was missing in the animation of the uncensored medkit on the level, so we added some realism there... Golden Shower? Anyone? Yes, it is about the pee color (° ͜ʖ °);

Forest of Flesh:

- The collision of one of the stone ribs present at the exit of the optional tunnel has been corrected;
- By climbing onto one of the platforms, it was possible to bypass the chained gate and potentially get out of the level; this area was successfully sealed off from player access;
- If you were careless, you could have become blocked in the collision trap present at the toothed gate - well, we have taken care of that problem;

Infested City:

- The Kamikazes present in the level blew themselves up automatically when they approached the Cherubim's nests, we have raised the difficulty level slightly, and it is now up to the players to ensure that the enemy explodes in the right place;

Mountain of Meat:

- We have patched a collision hole, allowing players to access an inaccessible area in the arena with a statue;

Ice Island:

- There have been several changes and improvements to the positioning of some objects to make them look better as part of the background on the level;
- We have also adjusted the lighting level of the stone objects on the ice block stage so that it does not change as you approach the rocks;
- It is no longer possible to smash huge spiked barricades in the Harpy arena, which resulted in the spikes levitating in the air, leaving them impossible to destroy;

Nimrod's Palace:

- Vydija in the human form will no longer disappear during the cutscenes in Nimrod's Palace;
- It is no longer possible to look inside the walls when climbing the stairs before the battle with Baphomet;
- We have remapped collision stairs at the beginning of the level. Not only will it be easier for you to get to the top, but also you won't accidentally block yourself after jumping toward the fire-breathing skull;

Aaaaand... We will, of course, keep you updated on any changes. It's already early autumn, and therefore Halloween is coming. We are (as always) preparing some amazing surprises for you, so stay tuned!
Stay warm, and don't let the demons eat you up!
+++
Halloween Update

Welcoooome at this delightful autumn season!
Hallooooooween is just around the corner. All the monsters, vampires, undead, and demooons are about to wake up from their slumber. SOooo are we!

We are proud to announce that today you receive an update as well as a new DLC. .( •̀ ω •́ )✧ (DLC not released yet!)

Succubus: Halloween Nasty Outfits DLC Trailer

This time we worked on new things. Having new P A R T I C L E M A S T E R let us to make some changes around the hood. Oh yeah, it's on, baby. Maybe you'll be able to see them soon™, who knows?

DLC contains new armors:

- Tentacle Schoolgirl;
- almost named Teenage Tentacle Hentai Girl, lol
- Zombie Police
- Possessed Nun
- SS(ex) Nurse
- Soviet Corpse

sounds quite familiar, huh

Update, on the other hand, contains:

- loved and adored Halloween MainHub/Cave layout
- New decor to some levels with Full Moon (Spoooooky!)
- Pumpkins on enemy heads;
- 3 new, amazing bodypaints (my fav so far, I think)
- Hammeringo Pumpkerino - or as normies like to call it - Pumpkin Hammer
- bugfixing

The update is out now, while the DLC will come to haunt you tomorrow :) (DLC not released yet!)

Also, we are focused on new things coming to Succubus. Today's update and DLC are only the preludes of what is to come. Trust me, cuz it's coming BIG.

Boooooo! ༼ つ ╹ ╹ ༽つ へ… ^;-;^
(now you scream)
high rated
Kerbal Space Program

Updated to version 1.12.4.03187 for Windows and Linux.

No changelog.
high rated
Them and Us Bundle

Updated to 1.0.8 (Galaxy & Offline Installer)

Changelog from SteamDB:
Them and Us - Update 1.0.8

Hi guys,
We hope you had a great Halloween! Update 1.0.8 is now available.

1. You can now select Hard mode from the very beginning.
The special puzzles such as Ploutus Box are now available only on Professional mode.

2. We updated the start inventory to 4 available slots on Easy, Normal and Hard dificulties.

3. We fixed a small problem that we had in v1.0.7 update.

We hope you will like these changes. Thank you for all your support and feedbacks!
high rated
Arcade Paradise

Updated to 901 (Galaxy & Offline Installer)

Empathy, CyberDance EuroMix and Smoke 'em DLCs available now.
These DLCs are also available bundled in the Coin-Op Pack 1

Changelog from Discord: (Login required)
Arcade Fixes

- Air Hockey Fixed an issue with the UI not clearing properly when quitting, will now fully clear on exit.
- Championship darts ‘Defeat the AI in a game of Darts’ was auto-completing. Fixed.
- Bomb Dudes Fixed issue with exit door not spawning when all enemies killed.
- Bugai Game could get stuck in Game Over animation. Fixed.
- Hustler Improved ball physics and collision as well as fewer incorrect foul calls.
- Meteor Madness Visual effects when hitting asteroids have been improved for better clarity.
- Slime Pipes Level 19 had a leaky pipe - the pipe is now fixed and no longer leaky!
- Space Race ‘Trigger to accelerate’ could stop working in some circumstances - this should no longer occur.
- Toad and Turtle Removed impossible ‘Eat Flies’ Todo lists, this was a gameplay feature we removed ages ago because it wasn’t fun!
- Woodgal/Woodguy Fixed and occasional soft lock that would occur on exit.
- Woodgal’s Adventure Progress and collection of Stars, Shards and Power-ups are now saved when quitting the machine - save points are no effectively re-spawn points.
- Zombat 2 Increased turn and move speed when using the flamethrower and Increased turn, move speed and an extra clip of ammunition when using the minigun.

Activity Fixes

- Chewing Gum Picking The ‘Get 3 Fire Pulls’ Todo is much easier now and will trigger when you complete 3 of them with a fire pull as the final pull.
- Washing/Drying Fixed rare lock-up when placing washing in machine.
- Multiple crash fixes Including issues with Blockchain, Fruit Crush, Air Hockey, and Vostok 2093 (amongst others).
- Lock Up Fix Fix for rare lock-up when quitting the game.
- Multiple fixes to Rival Emails Including emails going missing, duplicate emails, emails never being sent, or attachments not being viewable. If you have duplicate emails pre-patch then these will not be removed, but progression should resume correctly.
- Multiple fixes to Todos and Goals With improved tracking and saving
- Multiple post-game fixes For issues after completing the story including the PC not being usable and not being able to purchase music.

UI Fixes

- Leaderboard UI Has been improved for very large scores.
- FoV slider Should work better and displays values more clearly.
- Video and Music players Sometimes had additional, distorted, text. Fixed.
- Fixed problem with Safe UI Displaying incorrect amounts, or overflowing when holding more than $10k
- Gallery program On the PC could malfunction. Fixed.

Upgrade Fixes

- Upgrades could disappear Or become deactivated, this has been fixed - if you still encounter errors, opening the upgrades menu should resolve any problems
- The Car Could occasionally disappear. Fixed.
- Disabling the Trash Bag This occasionally caused problems, should now be fixed.
- Upgrade prices Have been rebalanced, should now be slightly cheaper.
- Electrical Engineering Book This is now twice as effective!

Watch Fixes

- ‘Full Alerts’ Multiple of these were very annoying and have been toned down.
- ‘New Email’ alerts could trigger at the start of a day. Fixed.
- Gold Watch - does not beep anymore!

Misc Fixes

- Employee of the Month Floating Poster has now been fixed.
- PS5 version Can now import PS4 save data. You will find the button for this on the Options in the Front End of the game (this will overwrite any current Ps5 save progress
Post edited November 03, 2022 by Hustlefan
high rated
Sonority

Updated to 1.5.2 (Galaxy & Offline Installer)

Changelog from SteamDB:
Major Update: Sonority 1.5 is here

Sonority is easier to pick up than ever before...

Major improvements to Sonority!

Great news: Many improvements have found their way to Sonority!

Amongst them are such diverse elements as:

- an additional ultra-high-quality setting
- new tutorial-graphics and texts to facilitate the understanding of the gameplay-mechanics for novice users
- the gamepad-overlay auto-adjusts according to selected playmode and instrument
- lots of improvements to disk-size and general performance

Have fun playing!
high rated
Parkitect

Updated to 1.8l (Galaxy & Offline Installer)

Changelog from SteamDB:
1.8l Update

This months update contains the following changes:

- added tools to scenario editor for breaking rides, toggling vandalism and spawning trash
- multiplayer: fixed a potential desync
high rated
South of the Circle

Updated to 25 (Galaxy & Offline Installer)

Changelog from Steam:
New patch available!

Hi everyone!

A new patch is available on PCs and consoles. Changelog below:

- Adjusted picture preview in the Behind the Scenes menu
- Button Icons adjusted in several scenes
- Turkish font changed to support all special characters
- Fixed visibility of toys in Peter's bedroom scene
- Adjusted position of Sam's hands in Peter's study scene
- Fixed red light in the Train Cabin scene, so it is properly synched now
- Several animations were adjusted
- Additional minor bug fixes

Take care,
11 bit studios