Posted August 26, 2015
When downloading games via Galaxy, it seems that it downloads the uncompressed files of every games, meaning that the download sizes are much bigger than if you downloaded the manual installer.
For example last night I downloaded Pillars of Eternity on Galaxy, and the entire download size was 20 GB! While if I downloaded the installer it would only be 3.9 GB for the main game and 2.3 GB for the expansion.
Will Galaxy ever use compression for downloads like how Steam does? Is it something they plan to add?
What makes it even worse is that many games on Galaxy when they get a patch redownload the entire game. For example right now I got an update for Kyn which was 8 GB in total.
Please do something about this GOG, it is so incredibly wasteful.
For example last night I downloaded Pillars of Eternity on Galaxy, and the entire download size was 20 GB! While if I downloaded the installer it would only be 3.9 GB for the main game and 2.3 GB for the expansion.
Will Galaxy ever use compression for downloads like how Steam does? Is it something they plan to add?
What makes it even worse is that many games on Galaxy when they get a patch redownload the entire game. For example right now I got an update for Kyn which was 8 GB in total.
Please do something about this GOG, it is so incredibly wasteful.
Post edited August 26, 2015 by Crosmando