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F4LL0UT: Your argumentation assumes that a game being released on GOG is up to a single party's will but that's often simply not the case.
If you would've bothered to read my initial post: https://www.gog.com/forum/general/why_isnt_project_igi_on_gog/post24 you would've seen, that I addressed that issue.
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BreOl72: So, the wishlist is meaningless in the end.
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neumi5694: [...] as you pointed out, we have games with 50000+ votes and others with 2.
Me being part of "anyone" also do not give the answer you mentioned. And I also do not vote for all games on the community wishlist, just for those I wouls want to play.
And therefore the 'meaningless' conclusion is wrong.
Depends on your personal definition of "meaningless".

To me, the wishlist is meaningless, if a game can have 0 votes on the wishlist and get released (or not), while another game can have 56.000 votes on the wishlist, and get released (or not).

And as already mentioned: it's even worthless as an indicator for which games "we" would like to see released here.

GOG could as well simply ask: "hey guys, which games would you like to see released here?"

Because "our" collective answer to that question would be: "yes!"
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BreOl72: Depends on your personal definition of "meaningless".

To me, the wishlist is meaningless, if a game can have 0 votes on the wishlist and get released (or not), while another game can have 56.000 votes on the wishlist, and get released (or not).

And as already mentioned: it's even worthless as an indicator for which games "we" would like to see released here.

GOG could as well simply ask: "hey guys, which games would you like to see released here?"

Because "our" collective answer to that question would be: "yes!"
So you mean one certain meaning and not any meaning, ok.

Just because you don't see GOG employees trying to get the publishers to release here, it does not mean it does not happen. There is no direct visible effect of the wishlist, that much is true. We know however, that they look into it (and if only to mark a wish as fullfilled). And one could assume that if they look into it, they are also trying to get things done.

But well, feel free not to use the wishlist, no one forces you to.

btw, I don't think a wish list entry with zero votes is possible.
Post edited November 20, 2022 by neumi5694
Do we really want all games here?
I don't, so I seriously doubt most other folk do either.
Honestly it would be a complete mess here, be as bad or worse than Steam and Itch.io. We truly need curation here, and even though it currently may not be perfect, it certainly makes the GOG store more tolerable than most others.

As for any game that only gets a few votes, well GOG are hardly likely to bother approaching the owners, so certainly not meaningless in that regard. The opposite with games that have lots of votes, where GOG likely petition owners of those regularly or slowly try to solve the licensing issues. And it would be a tad unrealistic to expect GOG employees to know the ins and outs of every game, to find the time to do so, so it is very likely votes help focus what they may look into, so quite meaningful are the Community Wishlists in that regard too.

But once again, we as customers cannot know all the factors involved. It doesn't make sense on the face of it, for GOG to provide a game here that no-one or very few are interested in. If it appears they have, then there must be some factor(s) we don't know about, as GOG would hardly be bothered with games they are unlikely to make some profit from.
Post edited November 21, 2022 by Timboli
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BreOl72: If you would've bothered to read my initial post: https://www.gog.com/forum/general/why_isnt_project_igi_on_gog/post24 you would've seen, that I addressed that issue.
Then you should have known better than to suggest that the wishlist does not incite publishers to release games on GOG specifically using games as examples where the wishlist is destined to not do any good.

Funnily I actually agree with your earlier assessment that the wishlist is bound to only play a marginal role (at best) at this point and personally I believe that it's mostly a leftover from the early days of GOG when they didn't yet have anything more concrete to use in their negotiations. And I imagine that once in a while GOG themselves have used it to prioritize their efforts but mostly in the early days when there were still many options.

But it does irk me that you're making unfounded claims by being dishonest about the data. It might very well be a coincidence but the data (let's say the top 100 "ever" wishes) rather suggests that the wishlist actually works and it most definitely doesn't suggest that the wishlist doesn't work, with a buttload of the top wishes having been fulfilled and the unfulfilled ones being dominated by cases where a) we know or it's at least quite likely that there are licensing issues or b) the game has a deep integration with the owner's own API, in some cases after recent remasters.