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So far I've found In chapter 1:

A trapdoor that's locked.

A box that's locked in the commandant's room.

A box that's locked in the guy's room who rewards you for killing spiders and nekkers nests.

A house in the swamp surrounded by bandits.

How do I get into these? They all require keys iirc.
This question / problem has been solved by Theocratimage
Certain locked doors and chests remain locked until you complete certain quest phases (such as Bernard's box). Others, like the bandit house, require a key; these are generally found through completing quests that are logically but not immediately related to the object in question.

Basically, if you find something that is locked, you're simply not supposed to have access to it yet.