PlanetSide

PlanetSide (2003)

by Rogue Planet Games, Sony Online Entertainment, Daybreak Game Company
Genres:Role-playing (RPG), Shooter
Themes:Action, Science fiction, Stealth
Game modes:Massively Multiplayer Online (MMO)
Story:PlanetSide chronicles the efforts of three factions as they fight for territorial control over ten different continents on the planet Auraxis. Players take on the role of individual soldiers fighting for one of the three factions within the game, and can specialize in various fields such as combat vehicle crewman, infantry, invisible infiltrator or a variety of combat support roles such as combat medic or combat engineer. The game is played primarily in a first person perspective, with the option of third-person. Unlike most shooting games, in which small-scale matches take place in essentially an instanced map, PlanetSide battles can involve hundreds of players in a single fight. PlanetSide battles concern control over territory and strategic points, and can cause repercussions to all three factions. To date, PlanetSide remains one of the few MMOFPS games ever created. A sequel, PlanetSide 2, was released in November, 2012. On January 24, 2014 Sony Online Entertainment announced that the game was going to be free-to-play in April 2014. The game was officially launched as free to play on April 29, after several delays. On July 1st 2016, at 4:00pm PT, Planetside servers went offline permanently.Show more
user avatarAdded by @Lagazh
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Stories about this game (2)
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user avatar@thirdfuluser avatar@thirdful
April 12, 2025
Planetside 1 was such a great time killer that didn't force you farm for 12 hours a day to be useful to the team. A pure and real FPS MMO. Hundreds fighting each other. Planetside 2 was a bit of a disappointment and the only reason 1 was dying was because it was $14.99/mo to play with all the features. GoG might be able to talk with Sony to bring the game back, hosted on GoG servers.
Back in 2003, I thought this was the future of FPS games. Hundreds of players shooting, vehicles spawning everywhere with players working together to get across the map. The developers did an excellent job at making the war feel like it was taking place across an entire planet. It was a wonderful experience that I will never forget.
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