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I'm thinking about buying both BG1 and 2, so I'm reading and downloading all the stuff I think I'll need.One of those things that probably will come handy are AI scripts. So far, this is what I've found.

For Baldur's Gate I:

* [url= http://www.citilink.com/~jch/bg/TW.html]JC's Baldur's Gate Teamwork AI Scripts v2.1[/url]
It seems pretty basic. There's scripts for both ranged and melee combat oriented characters and all it seems to do is to keep them at the appropriate range and use the most suited weapon. Also, they seem to automatically heal, assist or remove poison depending on context.


For Baldur's Gate II:

* eSeries v2
This seems to be more advanced than the previous one, with diffrerent scripts for almost every single class.

* gMinion v2
This one seems to only affect the summoned creatures, so I guess it could be installed along the scripts above without any conflict.

* Sequencer Memory v1.3
It stores spell sequencers for a couple in-game days, if I understood it correctly. Although I'm not sure if it could be installed as is or it's more like a modder resource.

So, questions:

1. Are those the best around? Or the only?
2. In fact, are AI scripts really useful to begin with? The consensus so far seems to be that "not quite" from what I've googled. But I guess I could use them occasionally, depending on the situation.
3. I'm also planning to install the Baldur's Gate Trilogy - WeiDU (following this instructions). Will I have to install the AI scripts before or after all those steps are done?
Post edited November 16, 2010 by esopose
There are 2 quite good scripts with Solaufein mod, http://weidu.org/main.html#install, which let their user automatically buff himself or the party.

I remember having more scripts, will post when i find them back.