Think again jsidhu.
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"Swen Vincke: [...] you'll be able to play it in single player and in multiplayer, like the original ones, but then in our way and much more evolved than it was back then."
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"Interviewer: Since it's so inspired and based on tabletop Dungeons & Dragons, is that influencing the way you're approaching multiplayer? Is it going to be like you're sitting down with a dungeon master? Or is it going to be a set number of party people?
Swen Vincke: It's a video game, so you want your video games to react rapidly to what you're doing and you want it to be presented to you in a visual way. A dungeon master appeals a lot to your imagination, so here we have to show things. In that sense, it will be different.
When it comes to multiplayer, you can expect us to make sure just as you have in a traditional tabletop session, each person is they're own hero. We're together as a party, but we each have our own story and we each define parts of what's going to happen in this adventure and maybe some conflicting. That should be very present."
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Source:
https://www.gamespot.com/articles/baldurs-gate-3-aims-to-do-what-no-other-rpg-has/1100-6467440/
Too early in the production to tell how it will be, but it's happening
--edit--
Gah, I just saw that "is they're own hero" blunder. Do they even have editors in that site?