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Playing BG2 EE, no mods. Have run a couple other characters by Jan dialogue with Jan and Trax triggers as normal, only I didn't want Jan in those parties. Now that I have a charname that wants Jan to join, something's wrong. Trax won't trigger unless I talk to Jan first and ask to view his wares. Jan starts talking about his special ammo, then Trax shows up but he just stands there and won't respond if I try to talk to him. If I talk to Jan again, it just spawns in another unresponsive Trax. Tried reloading previous saves, same problem. Tried restarting game program, same problem. Seriously nerdraging over here.
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TJHoenecke: Playing BG2 EE, no mods. Have run a couple other characters by Jan dialogue with Jan and Trax triggers as normal, only I didn't want Jan in those parties. Now that I have a charname that wants Jan to join, something's wrong. Trax won't trigger unless I talk to Jan first and ask to view his wares. Jan starts talking about his special ammo, then Trax shows up but he just stands there and won't respond if I try to talk to him. If I talk to Jan again, it just spawns in another unresponsive Trax. Tried reloading previous saves, same problem. Tried restarting game program, same problem. Seriously nerdraging over here.
If you've found a bug. you need to contact Beamdog not GOG.
Trax is only spawned if you talk to Jan first, so that part is working as it should. But after that, I don't see why there could be a problem. There should be a cutscene at the same time Trax is spawned; these two commands are in the same piece of code, so you shouldn't be able to do anything, much less "trying to talk to him". Then in this cutscene he will initiate dialog.

Make sure your main character is not silenced or shapeshifted or anything, because Trax only initiates dialog with main character.
Post edited August 20, 2019 by amazingchestahead