Posted December 23, 2020
![Ajax1983](https://images.gog.com/6d4da77bf433e9dcdb5b1514bd4a9fceee3cdcbe95b121bab0bb15d4a3e01a46_forum_avatar.jpg)
Ajax1983
New User
Registered: Oct 2015
From Australia
![wayke](https://images.gog.com/fb46ba439a1e04c5de3e8bcfde50542c985711cc61126afc10268d7c30ae9a21_forum_avatar.jpg)
wayke
New User
Registered: Oct 2014
From Australia
Posted December 23, 2020
Legendary System Reset have not come across anything yet that can resist it. You know that scanning the Pyscho makes it easier find out what makes them drop some are weak to melee and near invulnerable to Bullets, But why would an RPG have elements that require thought right cause this is only a action game.
Post edited December 23, 2020 by wayke
![Wompoo](https://images.gog.com/67ec2f3bd8d73b975a8e8d8905da5211ccdf1ee4505f0a8e32df1a355df3652f_forum_avatar.jpg)
Wompoo
New User
Registered: Jan 2011
From Australia
Posted December 23, 2020
There are a number of builds from Netrunner to solo that turn enemies into mince meat on Very Hard difficulty. Its not bad design at all... if you're having issues on normal or hard, it maybe your approach to the game. The game has the same type of RPG progression as most in the genre, with mini maxing always bringing the best result. Even a well balanced character with at least one dominate combat ability can face roll this game.
![Archonsod](https://images.gog.com/584ea25ecebe4f2d0da32df72690f4ad8e3a7adc5d459ff5347415b497fe0976_forum_avatar.jpg)
Archonsod
New User
Registered: Jan 2009
From United Kingdom
Posted December 23, 2020
![avatar](http://images.gog.com/dc04bc12a18055a2cac55cc49badcfc43ab106c5802c71213ed1b693eb5d15b3_avm.jpg)
Plus, even the psycho's in exoskeletons can be one-shot via the arm launcher and tranq ammo.
![wayke](https://images.gog.com/fb46ba439a1e04c5de3e8bcfde50542c985711cc61126afc10268d7c30ae9a21_forum_avatar.jpg)
wayke
New User
Registered: Oct 2014
From Australia
Posted December 23, 2020
![avatar](http://images.gog.com/67ec2f3bd8d73b975a8e8d8905da5211ccdf1ee4505f0a8e32df1a355df3652f_avm.jpg)
Post edited December 23, 2020 by wayke
![Bourinos02](https://images.gog.com/39f88b7915e872d5123f9d16e3393f4eb99c6ed2cd2fcd7accf0254ea095000c_forum_avatar.jpg)
Bourinos02
New User
Registered: Nov 2020
From France
![decourcy22](https://images.gog.com/f01054ec191dfa2faebcca8b4f7ab1631fe308b8ac669ee70d92f4efe8b8cd45_forum_avatar.jpg)
decourcy22
New User
Registered: Apr 2014
From United States
Posted December 23, 2020
Really? You might play the game before you go on a forum and lie about it.
![J Lo](https://images.gog.com/fcb4ea51fdeea0e879af19975551dfe1f6e56822a4992025fa3dd57624aabfb4_forum_avatar.jpg)
J Lo
Playing Ninjabread Man on the Nintendo Wii
Registered: Jul 2013
From Canada
Posted December 23, 2020
![avatar](http://images.gog.com/fa3094c08a0c3f07019d653131f0217c9e663fc73f62952aefc4803755730b32_avm.jpg)
I attribute these encounters to the armor/protections/cyberware this person using.
Also, how many bullets can you take utilizing all your goodies to assist your plan?
Unless I am several to many levels below the person i'm engaging, I can take on 3 or 4 shooters at a time as a bullet sponge, then throw in the 1-3 melee thugs on top of it. Physical and cyber gear make the difference.
![avatar](http://images.gog.com/e2c951de580d9fa526ef7d9d444dd50b5cab5a8b594ddf486bf88f8e7f6badd6_avm.jpg)
Normal enemies are easy if they are at your level or slightly higher.
![PieMonster](https://images.gog.com/3fa968e09b5ebbd2716c9b28b47c49aef9e5700e7e725d272c8345f64efe2eea_forum_avatar.jpg)
PieMonster
New User
Registered: Dec 2010
From United States
Posted December 23, 2020
I noticed this too - enemies were bullet sponges at the beginning but after upgrading my character a bit, they seem to go down a lot easier with headshots. The beginning of the game was difficult because I tried to go full "Rambo" and kept getting killed in firefights.
![Jentuncegs](https://images.gog.com/8fd8ebce55d2afc7d53f2457a2d0ce65b437b3b451a395ba7ff6c7f4f7b48a1d_forum_avatar.jpg)
Jentuncegs
New User
Registered: Jun 2015
From Other
Posted December 23, 2020
Hmmm. Playing on 'Normal' on PC with mouse'n'keyboard, I am complaining that enemies are bullet magnets. Scan your enemies and play on their weakspots.
![midrand](https://images.gog.com/e2c951de580d9fa526ef7d9d444dd50b5cab5a8b594ddf486bf88f8e7f6badd6_forum_avatar.jpg)
midrand
Earthling
Registered: Sep 2014
From United Kingdom
Posted December 23, 2020
![avatar](http://images.gog.com/e2c951de580d9fa526ef7d9d444dd50b5cab5a8b594ddf486bf88f8e7f6badd6_avm.jpg)
Normal enemies are easy if they are at your level or slightly higher.
![avatar](http://images.gog.com/8606b7355007b335240e96d2befe6bc790786dd4dbead0ea77b2ca8f1d0ae87a_avm.jpg)
![Bourinos02](https://images.gog.com/39f88b7915e872d5123f9d16e3393f4eb99c6ed2cd2fcd7accf0254ea095000c_forum_avatar.jpg)
Bourinos02
New User
Registered: Nov 2020
From France
Posted December 27, 2020
![avatar](http://images.gog.com/39f88b7915e872d5123f9d16e3393f4eb99c6ed2cd2fcd7accf0254ea095000c_avm.jpg)
![avatar](http://images.gog.com/3fa968e09b5ebbd2716c9b28b47c49aef9e5700e7e725d272c8345f64efe2eea_avm.jpg)
It's a bit like the first mission you do when you get in night city is the only one with destructible environment in the entire game. It really feels like they really released the game halfway trough and abandoned most of what was in the promotional materials...