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What the heck is it with Cyberpunk updates and GoG. All day it claims my install of Cyberpunk is corrupt and needs to be reinstalled.

This happened with update 2.0, and 2.1 on GoG.

If you reinstall the game the same error happens when trying to update to the latest version.

Fix it CDPR!!!
I agree! I just updated my Cyberpunk 2077 Phantom Liberty installation with 2.11. Now the game claims, I don't own the expansion. Can't play my 78h save game. So now I have to reinstall the whole game 2.1 because I will NOT download all the files again. I am SICK of it. This happens with every update since 2.0. WHY?!?!
I was able to solve the issue.
GoG didn't like my ATT DNS server. I used Google DNS servers and the update started right away.

It would have been helpful if CDPR had the error indicate a network issue of some kind, rather than claim my local game copy was corrupt.
Cyberpunk constantly disappears from my installed library. It's there an runs, but gog doesn't give a S**t and won't update it. Keep having to delete it and redownload the f**k ton that is Cyberpunk again. PITA.
This is a sure fire way to lose future customers. They need to iron out all the issues they have with Galaxy, immediately.
I am holding off on attempting to run the update patch that is available as an Offline Installer because I suspect that it's for the wrong game build. You see, I always use offline installers and the previous patch was named "patch_cyberpunk_2077_2.02_(68508)_to_Build_4984974Change_6525662_0_(56123).exe" indicating that it was FOR game build 68508 and it upgrades the game to build 56123.

When I look at the file name for the brand new game update patch, it is named "patch_cyberpunk_2077_2.1_(69474)_to_2.11_(70813).exe" which would theoretically indicate that this update patch is actually meant for game build 69474 and not build 56123 (which is the build I currently have).

This is not the first time I've seen this happen and incidentally, more often than not, my attempts at patch-updating this game most often result in a broken game and a FULL game download and fresh install. Last patch worked (the first one I mentioned), but that's probably because it WAS for the correct game build though.

@GOG will you PLEASE organize your Offline Installer file names? Maybe it would help prevent incorrect game patches from being uploaded. I really do not appreciate the fact that I basically must re-install this huge game EVERY time the game needs to be updated. That is not healthy behavior for a SSD.

*What's up with this word spacing, I can't fix it.
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Post edited February 04, 2024 by KirkH420
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KirkH420: @GOG will you PLEASE organize your Offline Installer file names? Maybe it would help prevent incorrect game patches from being uploaded. I really do not appreciate the fact that I basically must re-install this huge game EVERY time the game needs to be updated. That is not healthy behavior for a SSD.
I've long since given up on trying to patch ANY GoG game using the offline patches.
Their naming in almost all of the games are messed up like this. But Dying Light is way worse in this regard than Cyberpunk 2077 - Cyberpunk 2077 at least tells you which game version you are already on.

So I'm downloading the entire game over again whenever there is a patch that I want to install. However, to save myself some hassle, I'm skipping most of the sub-patches (like 1.6 to 1.63). Also, every new patch breaks every mod I use, every damn time.

If you got a dedicated SSD for your games, like you should, there is no problem. Unless you bought some cheap-ass WD Green or Kingston A400, it can easily handle a game install now and then.
You got something good, like a Samsung EVO 2 TB, with 1200 TBW endurance, roughly speaking you can install a 250 GB game every single day for 13 years before it dies. If you install a 250 GB game every week, it will last you 92 years.

So don't worry about it. :)
Post edited February 04, 2024 by PaladinNO
My game crashes everytime when i want to load a savegame since 2.11. Any other players here with the same issue?