Not in, but I have two games to suggest (outside of your list sadly):
Bastion A hack’n’slash with a strong emphasis on aesthetics and narration, quite short but easy to learn and open to multiple replays. Its soundtrack is quite a piece of true art too.
Shadowrun Returns A turn-based RPG in a cyberpunk setting, once again with a strong focus on narration and a relatively short time to play through (15~25h). This one too has a really good soundtrack.
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Oh, and I’ll try my luck at giving you a chance to like a 4X again:
Sid Meier’s Alpha Centauri While it uses the classic Civilization mechanics, this game has this "little something" than turns it into much more than it looks like. Its story (yes, there is a story) and universe are deeper than in a lot of RPG, its characters (yes, there is real characters too) are more believable and overall better written than in most adventure games and got better
voice acting than in a lot of so-called "AAA" games, its units design workshop (yes, you design your own units) is easier to use and with more possibilities than what most RTS propose (or fail to propose in most cases)…
This game is for me The Master Of All Games, The One That Makes All The Others Forgettable! My all time favourite game, the one I’ve spent the most hours in, the one I’ve been playing for as long as I’ve been playing video games (well, almost)… Even just hearing the music from the menu screen is enough to have me quit this universe and take a direct flight for Chiron, on orbit around Alpha Centauri.
There’s only one slight downside to this game, but it should be no problem for you: since I played Alpha Centauri for the first time, I’ve not been able to appreciate any other 4X game.
As Commissioner Pravin Lal himself (nearly) wrote in "A Social History of 4X":
« Once a man has changed the relationship between himself and 4X games, he cannot return to the blissful ignorance he left. Playing Alpha Centauri, of necessity, involves a change in perspective. »