WinterSnowfall: Not to mention that they literally shot electrons at your retina. I'm surprised nobody's mentioned that... I remember seeing the aurora borealis with my eyes closed after a long gaming session on a CRT. Those things are really not good for your eyes, I'm glad the technology is pretty much obsolete by now.
BrianSim: Technically, CRT's were a type of linear particle accelerator. Aimed at your face. Hmmm.... :-/
They are quite dangerous to sit directly behind, too, as when office workers sat in a circle round a group of desks with a cluster of PCs backed together. I'm sure it would be possible to emulate the CRT display to compensate for whatever (flux ?) people feel has been lost in the transition to flat screens.
I've got an original disc for (PS1)
Tombraider that I might one day replay. (I'm sure any game saves will have been degaussed by that time, though, so I'll have to restart from scratch, without their benefit.)
My old (2007) laptop (with 32bit Win7 upgrade) still has a bunch of games on it that includes at least two that won't play on my new laptop:
Rome: Total War and
Septerra Core. I miss
Rome, since it was a pretty good mix of tactical and civ-like strategy.
I have almost surpassed my save games (that weren't transferred) for my
Shadowrun games and
FTL (every version upgrade of this game seems to have advanced the difficulty by a geometric order of magnitude; I beat the game very early, then again when I had to re-install it with the added content, and now I have yet to beat it again on this, my third installation).
I suppose it might be fun to revisit Loderunner on an Apple //e, too, if I ever get the chance. (Green monochrome CRT screens FTW!)