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Can anyone comment on whether this game requires Galaxy to run?
https://www.gog.com/en/game/starsand

The most helpful comment in the reviews below states that it does.

"You're in the unique position to confirm or disconfirm that suspicion."
high rated
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ZADETTE: Can anyone comment on whether this game requires Galaxy to run?
https://www.gog.com/en/game/starsand

The most helpful comment in the reviews below states that it does.

"You're in the unique position to confirm or disconfirm that suspicion."
It seems like it does require Galaxy. First I thought that was an Early Access problem, but the review from cocconutwireless is from the release version and still states that the offline version isn't usable.

There seems to be a workaround:
https://www.gog.com/forum/starsand/here_is_a_fix_for_the_offline_installer_version/page1

But in the state that GOG offers the game, it doesn't seem to be DRM-free. Probably it's accidental DRM that the dev doesn't bother to fix. But still it makes the offline version unusable without fixing it (just as some DRM can be 'fixed' by cracking)

Can someone alert me, when the issue is fixed by the devs or GOG?
Post edited December 19, 2024 by Lifthrasil
The game does not require Galaxy.
My computer game is offline permanent.
Just follow the UltraComboTv instructions in the link provided by Lifthrasil.
high rated
SkyDrift Infinity

One plane and some plane skins are locked to playing online multiplayer matches.

While the online multiplayer works without GOG Galaxy and no online accounts, it doesn't have a option for LAN or direct IP and it will say "Can't join game right now, please try again later." if you're offline or if you blocked the developer servers connecting to the internet in your firewall if you try to play online multiplayer.
Attachments:
ingame.jpg (252 Kb)
host.jpg (182 Kb)
Post edited March 02, 2025 by ClassicGamer592
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ClassicGamer592: SkyDrift Infinity
Meh, more multiplayer gated stuff. Developers, if multiplayer were fun and desired, people would just play it without forcing it through sticks like this. (It's not a carrot, but a stick.)

Have you emailed the developer your concern?
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Lifthrasil: It seems like it does require Galaxy. First I thought that was an Early Access problem, but the review from cocconutwireless is from the release version and still states that the offline version isn't usable.

There seems to be a workaround:
https://www.gog.com/forum/starsand/here_is_a_fix_for_the_offline_installer_version/page1

But in the state that GOG offers the game, it doesn't seem to be DRM-free. Probably it's accidental DRM that the dev doesn't bother to fix. But still it makes the offline version unusable without fixing it (just as some DRM can be 'fixed' by cracking)

Can someone alert me, when the issue is fixed by the devs or GOG?
I just stumbled across your posts and have installed v.1.0.9 right now on an offline PC (W10) without GOG-Galaxy.

I can confirm that without the intervention described by UltraComboTV, the start menu is not displayed correctly.

However, if you create the folder structure, the game works as described (wait 10 seconds).
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Lifthrasil: It seems like it does require Galaxy. First I thought that was an Early Access problem, but the review from cocconutwireless is from the release version and still states that the offline version isn't usable.

There seems to be a workaround:
https://www.gog.com/forum/starsand/here_is_a_fix_for_the_offline_installer_version/page1

But in the state that GOG offers the game, it doesn't seem to be DRM-free. Probably it's accidental DRM that the dev doesn't bother to fix. But still it makes the offline version unusable without fixing it (just as some DRM can be 'fixed' by cracking)

Can someone alert me, when the issue is fixed by the devs or GOG?
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kultpcgames: I just stumbled across your posts and have installed v.1.0.9 right now on an offline PC (W10) without GOG-Galaxy.

I can confirm that without the intervention described by UltraComboTV, the start menu is not displayed correctly.

However, if you create the folder structure, the game works as described (wait 10 seconds).
Thank you for the confirmation!
Does this only concern the multiplayer part? Or is there single-player content, that is only available if you are online or have Galaxy running?
Post edited March 03, 2025 by Lifthrasil
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mqstout: Have you emailed the developer your concern?
I don't think emailing the developer will do anything since it's a 2021 remaster of a 2011 game and never got a update. (it's still at version 1.0)

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Lifthrasil: Does this only concern the multiplayer part? Or is there single-player content, that is only available if you are online or have Galaxy running?
The locked plane and the locked plane skins is part of the singleplayer content so it can be played in singleplayer but you need to play online multiplayer matches to unlock it.

You can play the online multiplayer mode without Galaxy running and no online accounts but it will say "Can't join game" if you blocked the developer servers in your firewall or if you're offline when you try to play the online multiplayer mode. So it still depends on the developer servers and if that server shuts down... you cannot unlock the plane and the skins because it's locked to the multiplayer mode even though the plane and the skins can be played in singleplayer.

I tested the game online multiplayer mode on 2 computers, 1 Windows PC with Galaxy installed and 1 Linux PC with no Galaxy installed.
Post edited March 03, 2025 by ClassicGamer592
OK, Thanks for the explanation.
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Bodgeit: Don't be so sure about Thief 3 GOG version,I have it installed & found this in my registry the other day while I was doing a clean up of old entries from other games.

Was going to contact support once I finish the game if I can't delete it from the registry without the SecuROM removal tool.
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AB2012: Those are just passive text error messages that can be (but aren't) called by the DRM that's no longer there. The disc version originally had SecuROM 5, however if you install the official editor the original SecuROM'd .exe gets overwritten with an v1.1 executable with no DRM. "Sneaky Upgrade" does the same thing. GOG has pre-patched their version in the same way. Game runs fine with Process Monitor (the thing that triggers FEAR) running. The only registry entries actually required by the game are:-

[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Ion Storm\Thief - Deadly Shadows]
"path"="C:\\Games\\Thief 3"
"ION_ROOT"="C:\\Games\\Thief 3"
"SaveGamePath"="C:\\Games\\Thief 3\\SAVES"

Everything else like the \SecuROM sub-keys are extraneous leftovers. If you zipped the game folder up, unzipped it on another PC and added above entries (correcting for location), it should work fine. In fact I don't even have the \SecuROM and \Locale keys on mine. Try backing those keys up and deleting \SecuROM and the game should run fine. It's just another example of how the registry is absolutely plagued with clutter.
Knowing that F.E.A.R. is now being entered into the GOG Preservation Program, did they actually do anything about those SecuROM remnants? Judging from the changelog alone, I would say no, but since I'm on Linux, I'm not the most typical user to verify this matter.
Post edited 2 days ago by PinkertonZ
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PinkertonZ: Knowing that F.E.A.R. is now being entered into the GOG Preservation Program, did they actually do anything about those SecuROM remnants?
Apparently not.