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Hey all Denuvo was just removed from Dying Light 2. There's nothing holding it back from a GOG release now. The first one has done awesome here so hopefully we'll see the second one here soon. It's a ridiculously fantastic game, I've only gotten to play for about 2 hours but it was enough to convince me its worth it! I've been holding off for a GOG release.

Pretty excited, really hope it comes here soon, company seems to like GOG so maybe we'll get lucky again!

Source: SteamDB Entry
Post edited February 01, 2023 by Starkrun
high rated
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Starkrun: Hey all Denuvo was just removed from Dying Light 2. There's nothing holding it back from a GOG release now. The first one has done awesome here so hopefully we'll see the second one here soon.
Given the first game is here, there's a strong possibility the publisher may well bring the second one here too. However removal of Denuvo simply means Dying Light 2 Steam / Epic versions now have only 1x layer of DRM instead of 2x, ie, it still isn't DRM-Free anywhere.

Edit: Likewise removing Denuvo from Steam isn't necessary to bring it to GOG. Eg, Deus Ex Mankind Divided, Lords of the Fallen, Mad Max and Yesterday Origins Steam versions all still have Denuvo even today despite also being on GOG. There have also been games that had Denuvo removed that have come here (Dishonored 2 & Prey) whilst others have not (Doom 2016 and Wolfenstein Youngblood) even when they all had exactly the same publisher.
Post edited February 02, 2023 by AB2012
Maybe the fact the dev is Polish helps? Otherwise, to add to what AB2012 said, plenty of games on Steam only use Steam DRM but aren't here.

edit: funny how GOG seemingly used to have an easier time getting big-name games than they currently do. but maybe I'm misremembering
Post edited February 02, 2023 by tfishell
Yeah, I think a stronger indication of it coming here is that the first one is here. It's still not DRM Free and plenty of DRM Free games on other storefronts aren't here, like Death Stranding.
Last I checked, they never allowed the redemption of docket codes for the GOG version.
I think DL2 probably will come here because it seems those devs like to throw GOG a bone once their games become somewhat old, given that they are both based in Poland.

However, DL2 coming to GOG is not necessarily a win for GOG customers.

There are questions like: will it have Crossplay or will it not? DL1 did not have Crossplay on GOG for many years, which made the multiplayer be virtually non-functional for many years until they eventually added Crossplay.

And also DL1 was packaged on GOG in a misleading way that made it sound like it was the "definitive edition" that was being released on GOG during its initial GOG release...only for the devs to later pull a scammy tactic wherein they released the real definitive edition, and left the original purchasers on GOG shafted with no simple upgrade path to that version.

Should either of those things recur with a GOG version of DL2, then it would make the value of that game become much more dubious.
Post edited February 02, 2023 by Ancient-Red-Dragon
NICE! I've been wanting to play that game so bad but I refuse to support games with Denuvo (unless I wasn't aware of it before purchasing it, which is the ONLY time I'll do it). May wait a little while to see if they drop it here, though, because I would definitely prefer to have it on GOG... a little bit annoying, since I have the first game on Steam, but I plan to grab it on GOG someday too.
Even if people keep saying that Denuvo is DRM, it's just a protection mechanism.
As someone else has stated already, we have DRM free games on GOG with Denuvo in them.

Back then I made the mistake to buy DL on Steam first, this time I didn't repeat it :)
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Skyl1ne9: Yeah, I think a stronger indication of it coming here is that the first one is here. It's still not DRM Free and plenty of DRM Free games on other storefronts aren't here, like Death Stranding.
Death Stranding ... difficult topic. While you can play it offline, you miss some of the game experience if you do.
Only when playing it online you will find packages that other players dopped which you can pick up and deliver, you can accept tasks from other players or leave packages and equipment for them. They build stuff which you can use as they can use yours. Also you share the workload when rebuilding roads or the zipline network. Doing all that alone is a LOT of work and collecting resources.
So even if it's possible to play it offline, I preferred to play it online. The savegames are not interchangeable, so you have to decide which of the two it shall be.
They could have implemented that on GOG as well using Galaxy for online playing, but you know how our people here like to complain about everything that requires an authentification, so I am not all that sad that it didn't make it here.
Post edited February 02, 2023 by neumi5694
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tfishell: edit: funny how GOG seemingly used to have an easier time getting big-name games than they currently do. but maybe I'm misremembering
I'm not sure I remember such times, but in any case Epic has changed the whole business, so if for some games GOG used to be the second platform after Steam, now it can be third after both Steam and Epic.
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neumi5694: Even if people keep saying that Denuvo is DRM, it's just a protection mechanism.
As someone else has stated already, we have DRM free games on GOG with Denuvo in them.
Yes... but mostly no.

Despite some peoples loving to call everything they don't like DRM, anti-tampering and DRM are two different things and yes technically it would be possible to have a game with an anti-tampering mechanism that would be 100% DRM-free. You could have discussion about the long term viability as serious anti-tampering tend to use very specific CPU mechanisms making then weak to architectural changes, we saw it recently with multiple Denuvo games stopping working when Intel did some changes on their latest generation of CPUs.

That being said Denuvo IS a DRM, why ? because Denuvo is not just an passive anti-tampering it actively requires an online activation to work, online activation using a token based on your very specific hardware, this online activation is often limited both in duration and number or concurrent activation.

I am talking about the "anti-tampering" part of Denuvo, there is also the "anti-cheat" part which is a different product and for this one I don't know if it requires online activation or not.
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neumi5694: Death Stranding ... difficult topic. While you can play it offline, you miss some of the game experience if you do.
I think peoples often over exaggerate the online component of DS, it's similar to playing Elden Ring or any Souls Games offline, yes you might not have the "full" experience, but you will still be able to experience 99.99% of the game even if you don't have a stupidly placed ladder by another player or don't get 100 like for your Zip line going nowhere.

Rebuilding all the roads is a time/resource sink, but it's also totally useless in the game, unless you are an obsessed completionist, with a couple of exception it is a lost faster to go in a straight line with your anti-grav thingy than uses road and Zip line are only really useful in the mountain section.
I played this like couple week back, good fun.
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neumi5694: Even if people keep saying that Denuvo is DRM, it's just a protection mechanism. As someone else has stated already, we have DRM free games on GOG with Denuvo in them.
Totally incorrect and definitely not what I wrote. I said games that still have Denuvo in the Steam version are also available on GOG DRM-Free (minus the Denuvo). Meaning it's not a requirement to have to remove Denuvo from Steam first before creating a DRM-Free GOG version (without Denuvo). GOG versions of formerly Denuvo'd games like Prey, etc, here have no Denuvo in them. It's very easy to check. And there are no "DRM-Free Denuvo'" games in general anywhere. As for "it's not DRM, it's anti-tamper", you've been educated about this before, so please stop spreading 8 years out of date misinformation:-

"Denuvo is anti-tamper not DRM" is years out of date marketing BS. It was originally based on the fact Denuvo v1 did nothing more than obfuscation of code in the .exe. However on today's Denuvo v5 and up, the way it works today is to additionally store a "token" locally containing the licensing data and it needs go online periodically to re-license (said to be once per fortnite) and potentially more often with hardware changes, ie, is works exactly like a combination of Steam CEG + SecuROM PA (which are obvious DRM as are similar VMProtect and Arxan technologies) on top of the 'anti-tamper' stuff.

"While everything that might invalidate the token stored on the storage drive is not fully known, this happens frequently enough for the anti-tamper protection to be described as requiring a periodic online connection every fortnight or so. The lack of transparency on storefronts regarding this process from Denuvo Anti-Tamper is a hindrance for potential purchasers, as it means people might not be aware of its presence and periodic online requirement before purchasing a game that, after purchase, the purchaser may find unplayable when an online connection is unavailable."

https://www.pcgamingwiki.com/wiki/Denuvo
Post edited February 02, 2023 by AB2012
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AB2012: Totally incorrect and definitely not what I wrote. I said games that still have Denuvo in the Steam version are also available on GOG DRM-Free (minus the Denuvo).
Point taken. My bad. And yes, I know the wiki pages. What is true, is that without copy protection or DRM, Denuvo has is pointless. As long as I don't see there that Denuvo itsefv checks licences, it does not fit the definition of rights management. Once it does, I take back everything.
Post edited February 02, 2023 by neumi5694