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Proteus is a game that doesn't need to rush.
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XYCat: I don't know about diabled gamers but this game might be good for diablerized gamers

anyway diabled gamer sounds like a deviled egg :D
I'm glad someone mentioned this :)
I'd say point and click adventures. Better if they have built in hints so you don't have to find a walk-through for some obscure answer to a stupid puzzle.

Non-QTE or time sensitive based games; So turn based games are a good choice.

Games preferably that can be played with just one hand (mouse or keyboard).

Games that aren't too complex; By that i mean you don't have to fight with the UI to get to the one screen you need to get to to check/do something.

Games preferably with a color-blind option (in case that's an issue).

Non- Tablet/Android/iOS ports. (Ports tend to be lacking for PC, like huge menus, no tool-tips, too many windows deep to get to where you need to be for no reason, etc). They tend also to be very feature bare.

Allows programmable macros or something to help you. I'm reminded of Phantasy Star 4 with 5 macros you could program, one could be everyone attack, or each character doing different types of attacks that help you from having to click the A button 3 times per person and with 5 people (15 times) for 1 turn.

Games that don't require a separate instruction manual to play (so Pools of Radiance and others like it are out).

Games that are non-flash/Adobe Air. (They tend to run like ass at times, i wouldn't expect disabled gamers to have top end gaming rigs).
Post edited October 28, 2015 by rtcvb32
Granny's Garden.
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JudasIscariot: I believe that Sword of the Stars: The Pit can also be played one-handed as I remember playing that game with my left hand while drinking coffee with the other and since it's turn-based having to reach for a slightly out of the way key is not a problem :) You might have to reconfigure some keys for some abilities and targeting but once you're done, you're golden :)
Actually, you can pretty much play with just the mouse.
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JudasIscariot: I believe that Sword of the Stars: The Pit can also be played one-handed as I remember playing that game with my left hand while drinking coffee with the other and since it's turn-based having to reach for a slightly out of the way key is not a problem :) You might have to reconfigure some keys for some abilities and targeting but once you're done, you're golden :)
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Sachys: Actually, you can pretty much play with just the mouse.
That's a real PITA though :/ It's one of those rare games where it was far more comfortable to play with the keyboard since I could access all the necessary functions much more quickly than with a mouse :)
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Sachys: Actually, you can pretty much play with just the mouse.
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JudasIscariot: That's a real PITA though :/ It's one of those rare games where it was far more comfortable to play with the keyboard since I could access all the necessary functions much more quickly than with a mouse :)
Nah, I preferred the mouse really - spent more time thinking about what I was doing than just plunging onwards (and getting diseased or setting of door traps for example). Tried it with a controller too - was okay.

But then... I preferred Dark Souls with kb+m - so I'm just a weirdo really! :D
Now that someone mentions it, was the GOG wiki ever finished or ever planned to be? That seems to be in a stasis :P
This game, for blind people....

http://www.blindsidegame.com/
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wolfsrain: You could give a try to the Knights of the Old Republic and see if you can manage.
I downloaded it from GOG and I am managing so far, (even that swoop race to free the Jedi)

Thanks again Wolfsrain!
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Legless: Thank you very much for the list. I've got AoW 1,2 and ShadowMagic, but forgot to list them. I never heard of Knight of the Old Republic, so I'll look at that one :)
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Avogadro6: Kotor has real time combat with pause (like Baldur's Gate and NWN). Problem is, it has also some unskippable minigames (racing and FPS sessions) which are fairly hard, and that might be an issue.

I wouldn't recommend Mass Effect either, it has alot of time-limited hacking minigames (they are not mandatory, but they are very common) and combat itself requires good aim and fast reflexes.

With Dragon Age: Origins you should be fine though, I don't remember minigames and QTE in that one. :)
Thanks for that Avogadro6. This is the sort of thing that can make an otherwise enjoyable game unplayable, Fortunately for me, the swoop race is doable without dodging left and right, just accelerate from start to finish and bump into everything else. There is no need for quick reactions, dexterity or fast thinking.
For the combat, you can use pause any time by pressing the space bar, give three instructions to each team member. If you need to react to changes in the combat, just press space again and give new instructions, heal etc.
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1322: I may have read the thread too fast, but I didn't see Legend of Grimlock mentioned. I can't speak for LoG 2 (haven't played it) but if I recall, the developer added directional arrows that you can click with a mouse. This was done (by request) for a person who had a disabled (or missing - can't remember the details) hand.
Thanks, 1322.
Legend of Grimrock was impossible for me to complete after level 4. I had my wife do the high dexterity, fast thinking bits, which she didn't really enjoy, but it was easier than listening to me swear, LOL. I left a review to warn other disabled gamers at the time.
If you would like to play a decent (and not too long) RPG, then I would recommend the Eschalon series. IMO 2 was the best of the bunch, but none were bad.

All of them were 100% turn based. Meaning nothing happened in the world until you "took a turn" and yes, that even include simply moving your character. It's seamless though, and in fact IIRC Betrayal at Krondor was 100% turn based like this. But what it means is you have as much time as you want to do anything you want, including simple movement.

I don't recall at any time any need to "button mash" or time your buttons just right or anything. If you are sitting and staring at the screen, then you can rest assured nothing in the world is moving either. If you fire five arrows at an enemy and realize maybe another method would be better, you can stop, open up a book and read it, go online and find the best magic to use instead, come back two hours later and find that enemy (and your character) in the exact same spot you left them, waiting for your next instruction before either of them can move.

And IMO they're pretty darned good games too. Not classics like Betrayal at Krondor, but pretty darn good.
Post edited October 29, 2015 by OldFatGuy
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Legless: snip
Hi legless, I trust you understand why what you are asking is not strictly possible?

There are many different types of disability, from color blindness to severe lack of motor coordination. One single "Disabled friendly" category will likely open further demands and expectations and so it's very unlikely GOG will actively drive this.

I think the idea of having GoG mixes for particular types of games is excellent though, and I see others have posted suggestions which would seem to suit your particulars.


Here's an idea. How about we open a thread and create these GoG mixes together?

We can start with your particular example - a GoG mix for games which are 100% turn based with no action / reflex / dexterity elements whasoever. Or for games that can be played one handed.

The thread could be so that folks post their suggestions on games that match the requisites.

What you think?
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Legless: Please create a category for gamers that have diabilities. I play turn-based RPG's for that reason. Recently I downloaded Albion, which on first sight appeared to fit this category perfectly. However, this game becomes unplayable quite late in, as it has some pointless dexteriy and coordination test which prevent me from progressing any further. Are disabled people too insignificant fot the gaming industry? If you at GOG could create a list of games that don't require high degrees of dexterity to complete and any other limiting factors, such as this. I for one would be very grateful.
If other disabled gamers are reading this, please comment on what features of games are preventing you from completing games, which by their description, should be playable for you.
Would point and click adventure games be too strenuous? Assuming they are not pixel hunts.