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Time4Tea: You wouldn't lose games you've purchased, but I think you would lose something: you might lose the ability/opportunity to buy further games DRM-free in future. You would likely lose purchasing options.
I would simply do what I did before GOG (and keep doing even now): buy DRM-free games elsewhere ;)

I already can’t buy the vast majority of games because of the DRM they are polluted with, so that would not be a huge change.
It would be a pity if GOG dies because they are the only company right now that actually lets you have offline copies of your game. You don't have to access your games behind a service, you can just install them any time you want, just like back before Steam showed up and popularized this Games as a Service nonsense.

Also, GOG doesn't ask for your address and billing information if you use wallet credit, which is something Steam does that I find bothersome.
Post edited August 08, 2024 by CthuluIsSpy
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tfishell: If gog die, wil u crie?
Indeed, friend.

It would be a hard blow if gog were to go :p

gog gets roughly 90% of my yearly gaming monnies so, yes, that would have a dramatic impact on my gaming life.

I think gog is mostly limping along just fine. Naturally "limping along just fine" doesn't grant gog any latitude for changes and improvements in which concerns the infrastructure. I know this frustrates a lot of folks but frankly i don't care if gog for all eternity remains a buggy, quirky, low-fi venue, it's enough for me to see drm-free games coming in every week even when they're titles of no particular interest to me. Pretty webpages, nice forums, cool libraries et al were not that which made me gravitate towards gog after all and when it comes to that which made me gravitate towards gog, a lifetime ago, gog has long surpassed even my most optimistic expectations.

Things are rough. While outside these walls the outlook on gog still seems to be favorable i think that the drm-free buzz and even a slight "militancy" that could be felt outside these walls a while back has died down for the most part and the world has now gone back to not giving a shit. I think Galaxy also didn't do gog any favors in that regard, it seems to have somewhat diluted the drm-free distinction in people's minds.

I guess we'll see.
I've said this before

GOG biggest problems are COMMUNICATION and TIMING, and fixing both of them would make a huge difference to GOG's bottom line.

Its not the smaller user base that is hurting GOG the most, but rather if it looks like a desired game isn't coming to GOG, most of its user base will buy elsewhere. Yes there are people like me that will wait, or not buy on Steam, and there are double dippers, but the vast majority will simply buy one copy elsewhere.

Which is why I say COMMUNICATION and TIMING is what is killing GOG.

Communication isn't just GOG not saying GameX is coming, but pubs and Devs also not being willing or able to say GameX is coming to GOG. GOG needs to streamline its curation process so it can say sooner that a game will definitely be coming to GOG. The also need to incentivise companies to include GOG in their marketing.

Timing is the release window. We get games days, weeks, months or years after Steam. Even for games where a GOG release is assured, there are plenty of times we don't get a concurrent release with Steam. But this whole situation is made worse with poor communication. If it was made 100% clear GameX is coming to GOG, but it will be a little later than Steam, I'm sure more people wait for the GOG release. Its the uncertainty that is making GOG user buy on Steam.
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UnashamedWeeb: If GOG dies, there's no hope for DRM-free anymore. So yes, I do care if it dies. I really don't want to go back to Steam.

Obligatory mention its downfall is absolutely attributable to poor upper management decisions that continues to plague the company.

PC market keeps growing single digits every year, but GOG fails to capture it because Steam beats it in every way. Mostly due to game selection, timely updates, and features.
It's more the game developers and publishers fault than GOG, because they just don't want their games to be DRM free. GOG is a store for them to squeeze every last buck out of, after that the game was on other stores for at least a year or more, and then it got cracked and is on torrents.
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Timboli: A small part of me would crie or cry.

GOG after all, set a new regime and something that is dear to my heart - DRM-Free.
That regime, even after all this time, is still against the standard practice for selling games and beyond.

So GOG opened up a new frontier, and it seems to me that they are still struggling with, despite having grown enormously and successfully dealt with some challenges.

I have a few issues with GOG, no doubt tied to issues of finance and compromise etc on their part, but at the same time I have a lot of respect for them, and what must be around 16 years of existence now, is not to be sneezed at.

So I would indeed be very sad to see them go.

On the other hand, I believe in being a realist, and ultimately I suspect DRM-Free in any big way is doomed.

The important thing for me, is that I have downloaded all my purchases from GOG, and in many cases the updates to many of the games.

Keeping up with updates can be a real challenge, and maybe another aspect to cry over if GOG closed shop too soon.

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I have suspected for a long while now, that GOG often operate on the smell of an oily rag. There seems to be lots of evidence that suggest that when combined.

But then a store that grows too big too quick, can often show similar symptoms.

Long Live GOG!

ADVICE - Download your games from GOG (and updates), while you can. Try to stay on top of it all. Because you just never know.

INTERESTING TO PONDER - If Steam were forced to close shop, which is very unlikely, the backlash on the Gaming Community would be huge, and so others would have to step in. I seriously doubt that would be the case with the GOG store. But perhaps some decent DEVs/PUBs would hand out Steam Key vouchers or similar for Epic store.
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Lord_Kane: Sadly I have to be selective what I download or keep from gog, I cant invest in all the storage to keep my entire library on hand but I managed to store of few beloved titles I own here away at least.
Buy external HDD, it shouldn't be that expensive since it's HDD and is enough to store offline installers. Just don't try to play games from that HDD, especially new ones.
Post edited August 08, 2024 by Extreme96PL
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Extreme96PL: It's more the game developers and publishers fault than GOG, because they just don't want their games to be DRM free.
It’s GOG’s job to convince developers/publishers to release DRM-free builds of their games. If they can’t convince them, they are failing at their job.
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Extreme96PL: It's more the game developers and publishers fault than GOG, because they just don't want their games to be DRM free.
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vv221: It’s GOG’s job to convince developers/publishers to release DRM-free builds of their games. If they can’t convince them, they are failing at their job.
It's hard to convince someone who is 100% against it from the start and maybe decide to release the game DRM-free on GOG when the game has already been cracked so they have nothing to lose.
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Extreme96PL: Buy external HDD, it shouldn't be that expensive since it's HDD and is enough to store offline installers. Just don't try to play games from that HDD, especially new ones.
Yeah that's what I do. I have an external HDD for storage purposes and I keep my offline installer library there.
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Extreme96PL: (…)
Well, if it were easy we would do it ourselves, instead of paying GOG to do it ;)
(I actually did that a couple times with indie devs, with some success)
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Extreme96PL: (…)
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vv221: Well, if it were easy we would do it ourselves, instead of paying GOG to do it ;)
(I actually did that a couple times with indie devs, with some success)
Good job. Now try to convince Ubisoft, EA, Activision, PlayStation or Capcom to do the same with their newest games, and maybe older ones too, but not those that are over 10 years old.

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Extreme96PL: Buy external HDD, it shouldn't be that expensive since it's HDD and is enough to store offline installers. Just don't try to play games from that HDD, especially new ones.
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CthuluIsSpy: Yeah that's what I do. I have an external HDD for storage purposes and I keep my offline installer library there.
Likewise, I actually have two external HDD with the same backup in case one fails for some reason. I hope GOG updates the offline installer for The Witcher 3, because every language installer except English is still version 1.31, not the latest.
Post edited August 08, 2024 by Extreme96PL
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UnashamedWeeb: If GOG dies, there's no hope for DRM-free anymore. So yes, I do care if it dies. I really don't want to go back to Steam.

Obligatory mention its downfall is absolutely attributable to poor upper management decisions that continues to plague the company.

PC market keeps growing single digits every year, but GOG fails to capture it because Steam beats it in every way. Mostly due to game selection, timely updates, and features.
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Extreme96PL: It's more the game developers and publishers fault than GOG, because they just don't want their games to be DRM free. GOG is a store for them to squeeze every last buck out of, after that the game was on other stores for at least a year or more, and then it got cracked and is on torrents.
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Lord_Kane: Sadly I have to be selective what I download or keep from gog, I cant invest in all the storage to keep my entire library on hand but I managed to store of few beloved titles I own here away at least.
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Extreme96PL: Buy external HDD, it shouldn't be that expensive since it's HDD and is enough to store offline installers. Just don't try to play games from that HDD, especially new ones.
I do have a 1TB external SSD that I got as a gift but I use that for work now and external HDDs are stupidly expensive where I live in fact most tech is. but I cant go into that without going into politics so I will leave it at that and add that I dont make alot of money to begin with as I have to support my ailing mother and none of my other siblings or family want to so its up to me alone but thanks for the suggestion I will see if I can at some point in the future.
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Extreme96PL: Now try to convince Ubisoft, EA, Activision, PlayStation or Capcom to do the same with their newest games, and maybe older ones too, but not those that are over 10 years old.
Thanks for the suggestion, but no. Because:
1. I don’t care about these games;
2. I see no reason why I should do GOG’s job pro bono.
Kinda regret making this post, I was in an especially-bad mood :p not exactly a morale booster
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tfishell: Kinda regret making this post, I was in an especially-bad mood :p not exactly a morale booster
It did seem strange to see something like this coming from you...
I'm pretty sure we talked ad nauseum of how GOG can get back on its feet for positive solutions. I actually don't know why OP brings up the topic that often, actually.

1. CDP upper management needs to take a risk and invest on GOG. Without this, we're in purgatory.

2. Using this money, they should be sending bizdev people out to all game expos all over the world and get people excited about releasing their games on the platform and even hand them contacts to bypass curation altogether. We have to remember their partners is GOG's literal lifeline. Either all these devs are feigning ignorance about how GOG works or they have zero idea what it's like to release here.

3. Also, they should be auto-depositing cheques rather than having their own moneymaking partners manually invoice them using GOG's sales data.

4. They need to revise the curation system or abandon it altogether. There are quite a few universally panned games on here that clearly don't belong here. So the gates have already been breached so let's just get rid of the curation system and welcome all games that come here as long as they're 100% DRM-free.

5. They need to update the store functionality: search, tags, 18+ game filters, reviews, comments, forums, server uptime/speeds, etc.

6. They need to refocus on offline installers. Galaxy was a mistake. Ever since they've invested in it, revenues have been way up, but net profit margins have been way down with market share being non-significant. Just call it a 10 year old mistake (besides 1.2) and cut further losses.

7. They need to immediately stop development on Galaxy. Every day, there's always someone asking for help on Galaxy. They're a small PC store providing support for customers who might not even be shopping at GOG. Or if they're still going to, poach that guy who makes PlayNite full-time for Galaxy development. That guy actually knows how to make a client with very limited resources.

8. They need to consider decentralizing how everything is done just like Valve/Steam for efficiency. Let devpubs handle their own store pages and prices while GOG staff moderates these pages. GOG actually has a lot of staff for the revenue they take in, which doesn't make sense and doesn't have a tangible effect on their bottom line that I can think of unlike bizdev, marketing, and support.

9. They need to start expanding into other countries with emerging video game markets that Steam currently isn't serving right now. We've discussed before how SEA is a good one.

10. CDPR needs to up their frequency of projects that also publish on GOG to ensure steady cashflow.