kohlrak: That's adorable, but we haven't exactly gotten our hands on a definition, have we? I'd like to get one from GOG, but it seems they want to keep pushing the line, which means making a concrete definition is not in their interest.
elgonzo: Lol, what? There is no definition of DRM? Glad you provided then one, right? Are you already drunk in the morning?
kohlrak: That much is actualyl in the title. Acquisition of game content being gatekept by some form of management would have to be part of the defintion of DRM. Registration requirements would, therefore, be DRM.
elgonzo: Ah, you want to have your cake and eat it too? Allow me to take a page from your playbook.
To get any, and i mean any, game from GOG, i have to register a user account. By your (meaningless) definition then, every single game on the GOG store is at least partially DRMed, because access to those games is gatekept due to the requirement of registering a GOG account.
Do you want to be taken seriously?
Yes, i do. And, you are indeed technically correct. However, if you play close attention, the ability to play a copyrighted game is predicated upon having a licence to do so, which means that in practice you are wrong, because upon purchase of a licence, the DRM is removed (permanently as long as offline installers are present for all licenced content). Upon purchasing the license, barring illegal activity specified in the licence, your licence is irrevocable, and even when not, the expectation is there that only legal avenues are to be pursued to enforce said licence. Once i download an offline installer from GOG, the only way to separate me from my copy is to confiscate my backup mediums. I can delete all but the installer, and retain all data. Backups are possible. This is not the case for the registration derived content. In theory, you could "hack it in," but then we could be entering into territory that violates our licence, giving grounds to actually remove my backups. And do we know what content is even a simple flag in the game and what requires an extra download (other than some sort of confirmation key) be present, even if we did wish to go that route. If extra textures and such required download, doing so to regain access would be copyright violation.
Fundamentally, the DRM measures give companies the power to enforce licences that are separate to the ones actually agreed upon, which is one of the main reasons why it is opposed.
In the case where material is downloaded, it could be argued that it is not included in the game, and the purchase of licence is predicated on external registration. In that scenario, it would be hard to argue it's DRM. I'm aware that the No Man's Sky content does not function this way, but I don't know about the CP2077 content, so can't actually confrim if CP2077 has DRM content or not. Without a doubt, No Man's Sky does.