Posted August 09, 2018
You are CONSTANTLY overestimating my interest in the details of Elder Scrolls lore :P.
But I can say with 800% certainty that Bethesda devs did not intentionally put explicit parallels between Elder Scrolls races and real world racial groups (beyond the very superficial stuff like Nords are vikings and they don't mind the cold), such as "Khajit are jews and they are secularly religious and greedy".
They're not crazy, and there isn't really any "satire" there to see.
But more on topic, I would very much like to hear some concrete examples of well implemented lore (not plot or story) in games.
Mentioned so far are the books in Morrowind (which I never read)
Also mentioned is the compendium in Mass Effect (which I almost never opened :D)
But the discussion with kohlrak reminded me of the one time lore works is when it isn't functioning as lore, it's part of the story: stuff like interactions with Azura and the other Daedric princes.
But I can say with 800% certainty that Bethesda devs did not intentionally put explicit parallels between Elder Scrolls races and real world racial groups (beyond the very superficial stuff like Nords are vikings and they don't mind the cold), such as "Khajit are jews and they are secularly religious and greedy".
They're not crazy, and there isn't really any "satire" there to see.
But more on topic, I would very much like to hear some concrete examples of well implemented lore (not plot or story) in games.
Mentioned so far are the books in Morrowind (which I never read)
Also mentioned is the compendium in Mass Effect (which I almost never opened :D)
But the discussion with kohlrak reminded me of the one time lore works is when it isn't functioning as lore, it's part of the story: stuff like interactions with Azura and the other Daedric princes.