Posted November 07, 2022
I have very little hope that anyone remembers this game, but I am going crazy trying to remember it.
This would have been around the late 2000's or early 2010's. It was an early access game that I think I supported on a platform like kickstarter. It was an isometric dungeon crawler. It was all very simple geometry, maybe voxel based, and had a sort of tilt-shifted aesthetic to it. You would go from room to room, everything was randomized, and I think it was co-op? I also remember a tavern that you would always start at before going into a door (maybe a trapdoor in the floor?) to begin the dungeon.
I haven't played this game in probably a decade or thought about it since, but it has been stuck in my brain for the past week and I cannot remember what it is. I've already tried logging into kickstarter but there is nothing there, and I don't even know if it was on kickstarter. Hell, the game might have become abondonedware as I don't even know if it came out. It's a long shot but maybe someone here knows or remembers the game I am talking about?
This would have been around the late 2000's or early 2010's. It was an early access game that I think I supported on a platform like kickstarter. It was an isometric dungeon crawler. It was all very simple geometry, maybe voxel based, and had a sort of tilt-shifted aesthetic to it. You would go from room to room, everything was randomized, and I think it was co-op? I also remember a tavern that you would always start at before going into a door (maybe a trapdoor in the floor?) to begin the dungeon.
I haven't played this game in probably a decade or thought about it since, but it has been stuck in my brain for the past week and I cannot remember what it is. I've already tried logging into kickstarter but there is nothing there, and I don't even know if it was on kickstarter. Hell, the game might have become abondonedware as I don't even know if it came out. It's a long shot but maybe someone here knows or remembers the game I am talking about?
No posts in this topic were marked as the solution yet. If you can help, add your reply