Posted February 28, 2023
In the latest version and version 8193.32, the grass practically disappears when zoomed out a bit. It renders behind the PC, but most of the grass in front of the PC is gone. (It looks horrible.) In version 8193.28, this does not happen.
The only thing I could find is from the beamdog website in regard to version 8193.15:
"Grass is now rendered sorted by distance, fixing transparency issues and making it look denser and more natural.
[...]
Grass rendering also has been heavily optimized and should no longer pose a performance consideration, even in scenes with lots of it."
As it looks fine with 8193.28, I don't this is the cause of the grass distance.
Also changed the grass distance setting and it does nothing at all.
Am I the only one having this issue?
My basic specs:
Windows 11 Home
Geforce RTX 3700Ti
Intel i7-12700KF
The only thing I could find is from the beamdog website in regard to version 8193.15:
"Grass is now rendered sorted by distance, fixing transparency issues and making it look denser and more natural.
[...]
Grass rendering also has been heavily optimized and should no longer pose a performance consideration, even in scenes with lots of it."
As it looks fine with 8193.28, I don't this is the cause of the grass distance.
Also changed the grass distance setting and it does nothing at all.
Am I the only one having this issue?
My basic specs:
Windows 11 Home
Geforce RTX 3700Ti
Intel i7-12700KF
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