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Ancestors Legacy is now available DRM-free. Get it 50% off until March 22nd, 2pm UTC.

Ancestors Legacy is a squad-based real time strategy with a strong focus on tactics. Inspired by medieval European history, it brings to life four different nations and their conflicts, usually solved by war.
It finally made it!
Yeah, finally it's here, with crossplay and full Galaxy support, at least the wait served to give us a complete product!
am i missing something? i didnt see any actual gameplay in the trailer
While it's nice to see the game here and especially with the crossplay and stuff, the long wait has drained my interest in the game a lot and many other games has come out in meantime so i guess this means a wait until it's 75% off unfortunately, still it looks like a fun game in moderation.
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mintee: am i missing something? i didnt see any actual gameplay in the trailer
example

https://www.youtube.com/watch?v=vOlLRKe41ns
I had my doubts about this game & I'm glad they were not justified.
This actually does not seem that bad. Wishlisted.
Not my type of game, but credit to the devs for finally bringing the game here, and with full Galaxy support to boot.
This has been sat on my wishlist for a while, so maybe it'll scratch the strategy gaming itch I've got at the moment.
Full support is nice, 50% discount is nice, now I wonder what they've done about the pre-order bonus considering what happened with pre-orders here. Perhaps I should do some digging.

EDIT:

It's official! Ancestors Legacy will be released on May 22nd, 2018! We're now offering you the chance to pre-purchase the game for a discounted price. You will also receive two cool digital gifts completely for free - the official soundtrack composed by Adam Skorupa and Wierzynkiewicz, and also the official artbook.
All of which seems fine as far as pre-order incentives go, but where is the option to get those for free on GOG?
That's $13 USD of content (GOG non-sale price for those items) on top of the 10% discount.
Which totals about $16.50 USD for the pre-order offered in the quote above. Current 50% discount gives about $17.50 off - $21.60 for the special edition - so that's an actual savings of $1 off the price of the base game, or $5.10 off the price of the special edition.

~0.43 USD per month of delay seems a bit drab for the nearly year delay post relese.

Why not at least tie giving those pre-order goodies out free to the discount period and make them an upgrade later if you must, but for the poor communication and months late release after taking pre-orders on GOG it seems like now that it's finally here, that's the least the Devs could do.

Offering a clear - and current - explination of why it took so long for them to release here, and there plans for support on this platform would be good too. And while I feel like I shouldn't have to ssay this, the statement should be made here not on some other platform, or made on their main website and linked here, either one.

But to be fair, I shouldn't lay this all on the Devs. Where is 1C Entertainment in all of this?
Aren't things like pricing, release info, and communications about same, all part of why publishers earn a piece of the action? Why haven't we heard anything from 1C about the delay, or the price point they've chosen to release at here? Or do they think lowing the base price from $44.99 to $43.19 and then giving a sale discount of 0.43 USD per month of delay is really something that speaks for itself?

Second EDIT
Here's a link, I found it very much worth reading: https://www.gog.com/forum/ancestors_legacy/official_apologies_from_destructive_creations/page1

Everyone needs to make their own decisions of course, but for me - based on my current level of understanding regarding the tech involved et al - this post makes a lot of sense and while I'm surprised to be saying it only a couple of days after my intital EDIT here, I am persuaded and for my part will be picking up a copy on GOG before the sale ends. I'm leaving the above post and EDIT as is for the sake of transperency. And I still wonder what 1C has to say regarding their part in all of this, but the Devs are doing right by us at this point IMO.
Post edited March 18, 2019 by RoseLegion
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mintee: am i missing something? i didnt see any actual gameplay in the trailer
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i_hope_you_rot: example

https://www.youtube.com/watch?v=vOlLRKe41ns
Looks like Company of Heroes in the Middle Age.
So this game is good then?
I was moderately hyped about this, as I love the time period and setting and it's been too long since I picked a new RTS, but the massive delay for the DRM-free release made me lose interest. I will reconsider now that the team did deliver and release the game on GOG.

Is single-player scenario/campaign only or does it include some kind of skirmish/random map mode? The store page and their own website only cite "battles" for multiplayer mode, and single-player campaigns.

Edit: according to the wiki, there is skirmish mode for both single and multiplayer, but it's apparently pre-made maps.
Post edited March 15, 2019 by ConsulCaesar
I wish somebody who played this in its current state would comment on it. I'm not really sure if I should get this or not.

In Free Beta the game was basically without any city/base building just click on premade place and build building. As much as I could see this isnt really a RTS. More of a RTT game.
Post edited March 15, 2019 by Matruchus