paladin181: Some haven't been good, some have been intriguing or funny.
Well, that's what happens when you think of interesting ideas. Some are good, some not so much, and some sound good at first, but don't work well when actually implemented and tested.
By the way, one of the strangest cases with multiple likes comes up in Magic of Scheherezade. It is in this game, and no others that I am aware of, that a sequence of events like this can happen:
* Player gets into a random turn-based battle. (Note that not all battles in this game are turn-based, which is in itself rather unusual.)
* Enemies use a combination spell (which is unusual for a game from its era), and it's an instant death.
* The spell instantly kills the main character (say, for example, by turning him into a rocket; yes, there's a spell that does that).
* The next screen is blank, except for showing the character's icon, the letter x, and the number 2, indicating that the player only has 2 lives left. (This in and of itself isn't strange; games like Super Mario Bros, and Zelda 2 did precisely this, but they didn't have turn based combat.)
* The game continues from right before the battle, and the player then goes to the next screen without the battle triggering again.