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Reznov64: Saw Sims 1 & 2 on Steam just now, no idea if its worth a buy, I keep reading conflicting messages/reviews from multiple users saying it has Denuvo and some saying it doesn't and some say it requires use of the EA App and some say it doesn't. Considering Steam is the site where people tag Stardew Valley with "psychological horror" I can't trust any of them.
The biggest issue for me is rather that EA did only the minimum work in terms of getting the games working. And not updating things like resolution and UI size for newer systems. This would be something for GOG's preservation program, presupposed that EA is willing to release it on GOG.
https://www.youtube.com/watch?v=ZUDt4BoMg-s

looks like crappy releases
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LegoDnD: I nabbed the complete Sims 3 for $60, but that was on a nice steep sale.
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ClassicGamer592: If you include all Sims 3 store content it costs $74926 dollars...
As someone who has them [they're actually DRM-free], it actually cost far, far less than that.
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mqstout: As someone who has them [they're actually DRM-free], it actually cost far, far less than that.
I think they mean rather, [including Sims Store content].
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mqstout: As someone who has them [they're actually DRM-free], it actually cost far, far less than that.
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dnovraD: I think they mean rather, [including Sims Store content].
So do I.
I'm very disappointed these weren't released here. Especially The Sims 1, I was really hoping to have it in my GOG collection at some point. /:
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dnovraD: I think they mean rather, [including Sims Store content].
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mqstout: So do I.
How much did it cost?
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imoen246: I'm very disappointed these weren't released here. Especially The Sims 1, I was really hoping to have it in my GOG collection at some point. /:
EA loves their DRM. I knew this was not coming here since we don't even have on GOG Dragon Age II and Inquisition.
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mqstout: So do I.
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ClassicGamer592: How much did it cost?
$1257.41. (Just the Sims 3 Store items; not the discs themselves.)

And time checking daily for the sale items and the "give me a random discount" thing fairly often. And buying larger bundles/etc.

But mind you this was over a period of 6 years. And I won't deny that it is a lot. Just that the hyperbole up there was mor than a magnitude off.
Post edited February 07, 2025 by mqstout
It's a shame Sims 1 & 2 has arrived in the state it has as, for many its there first experience with the game,but the lack luster way they thew it together with all sorts of technical problems they "fixed some where ignored only with EA could we have a subreddit do a better job patching at the game and making sure it runs on moderen systems game
*sarcasm on* Wow, EA screwed up yet another release. We're all shocked, aren't we? *sarcasm off*

I'm someone who could reasonably have been expected to buy this release if it were here on GOG and if it hadn't been mismanaged as much as it apparently has. I still occasionally play Sims 2 myself; I purchased nearly every expansion they released for it except one or two that introduced serious bugs that as far as I know were never fixed. Now, granted, my ancient gaming system can't handle the newer titles in the series, but even if it could, I have seen too many articles and reviews by dedicated fans of the series saying that Sims 3 and 4 are inferior to 2. I'm not sure I would play a newer version even if I could.

Seriously, though, I lost all respect for EA as a publisher many years ago, and they've done nothing to earn it back since. They just keep digging themselves a bigger hole. They have ruined so many once-great game studios. Just three examples that personally meant a lot to me were Origin (for the Wing Commander series) BioWare (for the Dragon Age series) and Maxis (for most Sim-something titles, but especially the SimCity series)

I honestly am not certain what the last EA-published game I bought was. I haven't bought anything in the SimCity series since the expansion for SimCity 4 back in 2003 because of the mess EA made of the franchise in every subsequent release. And even SC4 wasn't all that great until Maxis finally released a patch fixing some of the HUGE bugs us fans were complaining about from launch day. Two of the biggest they never even acknowledged were real bugs at the time, but they were mysteriously fixed with that patch. Anyone who was part of the SC4 community back in the day might remember the Stage 8 Bug that kept the largest skyscrapers in the game from appearing in anyone's city, even after people had cities of MILLIONS of sims. Then there was the Houston Tileset Bug, which prevented most buildings from one of the game's three original building styles from ever appearing in-game.

I don't recall exactly what happened to get Origin shut down sometime after Wing Commander Prophecy, but that was an iconic series that is effectively dead except for places like GOG. EA bought the studio and they're gone, ergo it's EA's fault.

As for BioWare, EA has been destroying that studio piece by piece, and the release of Dragon Age Veilguard further underscores what is to me the biggest problem: EA's obsessive focus on online interaction above all else so they can keep mining money out of players for years. EA's CEO Andrew Wilson recently implied that Veilguard's launch is a failure, and that the problem was the lack of live-service components. Never mind the fact that none of the less-than-stellar reviews of the game cited that as a reason for not giving it 10 out of 10. No, they complained about things like writing, companion quality, and disregard for the series legacy. And what a world Mr. Wilson must live in where 1.5 million players in the first quarter counts as a failure.

Screw EA. They've screwed over gamers for years, and until they change their ways I have little reason to return to them.
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tfishell: The devs don't want the hassle of a third, low market share (compared to Steam) store maybe? I dunno, though I don't consider it "small-time" either. It sucks but what can ya do, GOG must have tried to bring it, at least once the game got big.
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dnovraD: Skill issue: GOG.

Itch.io isn't exactly a technologically advanced website. You get things in .zip files, and users aren't notified automatically of updates unless they follow the developer. This leaves me wondering just how much worse GOG is (especially in terms of reputation) in terms of handling the dev side of things. Are their negotiation skills that Stygian? We're talking about being friendly to a pair of brothers and a small publisher. I can't imagine it'd be hard to go, "Hello, we're GOG, primarily about DRM free gaming, and was wondering if you'd be delighted to publish the game on GOG. We have [features], and will automate the invoice of billing."
Bumping basically just to say "I don't know". ¯\_(ツ)_/¯ I was just theorizing. With over 5,000 votes, I really can't imagine GOG hasn't at least tried / contacted or tried to contact them. https://www.gog.com/dreamlist/game/dwarf-fortress (I assume not, but) something to do with Eastern Europe culture somehow?
Post edited 5 days ago by tfishell