Posted June 11, 2018
Seriously. Dead spiders? Faery Tales Adventure had the best dead spiders. I just passed a dead spider on my way home, and it was so totally the Faery Tale Adventure dead spider I felt plunged into a cave twenty years ago. It was the best game to prepare me for an encounter with a dead spider.
So, if you people like dead spiders, i mean dead spiders that truly look like dead spiders, play Faery Tales.
Also if you like north sea waves, play Aces of the Deep.
And if you like sarcastic banter with underlying romantism and evolving relationships involving drama and honest bittersweetness, then play Sands of Time.
And if you like chilling melancholically on the balcony, Blade Runner does it best.
But if you want Aliens that feel like the movies and not the comics, only AvP does it right.
But if you seek the die hard brutality of a shotgun in the guts, then Persian Gulf Inferno did it best.
And no other game did the spy conspiracy investigation and unraveling as well as Covert Action.
Which isn't surprising, as no game did historical piracy as accurately as Sid Meier's original Pirates.
What else ?
Arx Fatalis did the best hey look you are doing magic.
Penumbra did the best haha fuck you we're in control of what you see.
Also Sands of Time has the best form of you're dead retry y/n.
And by the way, Temple of Elemental Evil has the best rpg interface.
And while XIII did cartoonish cell-shading best (take that, borderlands), and had the best snipe impacts (that that, sniper series),
Fallout 1 and 2 had the best weapon impacts in general.
And of course Far Cry 2 had the best healing effects.
Whereas Subwar2050 did the only truly convincing underwater dogfights ever. Other underwater "flight sims" fail so much at giving a visual and kinetic sense of depth and pressure.
Also i would say that the Geneforge series did the player dilemma and serious moral conundrums best.
But what i mean is that, in order for me to really like a game, it has to do one element real good. A lot of games do.
So, if you people like dead spiders, i mean dead spiders that truly look like dead spiders, play Faery Tales.
Also if you like north sea waves, play Aces of the Deep.
And if you like sarcastic banter with underlying romantism and evolving relationships involving drama and honest bittersweetness, then play Sands of Time.
And if you like chilling melancholically on the balcony, Blade Runner does it best.
But if you want Aliens that feel like the movies and not the comics, only AvP does it right.
But if you seek the die hard brutality of a shotgun in the guts, then Persian Gulf Inferno did it best.
And no other game did the spy conspiracy investigation and unraveling as well as Covert Action.
Which isn't surprising, as no game did historical piracy as accurately as Sid Meier's original Pirates.
What else ?
Arx Fatalis did the best hey look you are doing magic.
Penumbra did the best haha fuck you we're in control of what you see.
Also Sands of Time has the best form of you're dead retry y/n.
And by the way, Temple of Elemental Evil has the best rpg interface.
And while XIII did cartoonish cell-shading best (take that, borderlands), and had the best snipe impacts (that that, sniper series),
Fallout 1 and 2 had the best weapon impacts in general.
And of course Far Cry 2 had the best healing effects.
Whereas Subwar2050 did the only truly convincing underwater dogfights ever. Other underwater "flight sims" fail so much at giving a visual and kinetic sense of depth and pressure.
Also i would say that the Geneforge series did the player dilemma and serious moral conundrums best.
But what i mean is that, in order for me to really like a game, it has to do one element real good. A lot of games do.