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Seriously. Dead spiders? Faery Tales Adventure had the best dead spiders. I just passed a dead spider on my way home, and it was so totally the Faery Tale Adventure dead spider I felt plunged into a cave twenty years ago. It was the best game to prepare me for an encounter with a dead spider.

So, if you people like dead spiders, i mean dead spiders that truly look like dead spiders, play Faery Tales.

Also if you like north sea waves, play Aces of the Deep.

And if you like sarcastic banter with underlying romantism and evolving relationships involving drama and honest bittersweetness, then play Sands of Time.

And if you like chilling melancholically on the balcony, Blade Runner does it best.

But if you want Aliens that feel like the movies and not the comics, only AvP does it right.

But if you seek the die hard brutality of a shotgun in the guts, then Persian Gulf Inferno did it best.

And no other game did the spy conspiracy investigation and unraveling as well as Covert Action.

Which isn't surprising, as no game did historical piracy as accurately as Sid Meier's original Pirates.

What else ?

Arx Fatalis did the best hey look you are doing magic.

Penumbra did the best haha fuck you we're in control of what you see.

Also Sands of Time has the best form of you're dead retry y/n.

And by the way, Temple of Elemental Evil has the best rpg interface.

And while XIII did cartoonish cell-shading best (take that, borderlands), and had the best snipe impacts (that that, sniper series),

Fallout 1 and 2 had the best weapon impacts in general.

And of course Far Cry 2 had the best healing effects.

Whereas Subwar2050 did the only truly convincing underwater dogfights ever. Other underwater "flight sims" fail so much at giving a visual and kinetic sense of depth and pressure.

Also i would say that the Geneforge series did the player dilemma and serious moral conundrums best.

But what i mean is that, in order for me to really like a game, it has to do one element real good. A lot of games do.
If you want the sounds of how it really sounds ina forge, go to the Forge of the Gods in Plansescape: Torment. Man, did they get the sounds of that forge right. Source: I worked in a forge once.
Game that did hack and slash, gore and splatter best, is Blade of Darkness.

Game that did Immersion and Role Playing at its finest best, is Vampire the Masquerade Bloodlines.

Game that did stealth best, is Thief 1/2.

Game that did "ahead of its time" and "unknown gem" best, is Cybermage: Darklight Awakening.
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Telika: And if you like chilling melancholically on the balcony, Blade Runner does it best.
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Fairfox: ? i want to understand
https://www.youtube.com/watch?v=cGC9mV39BfI
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Telika: Also Sands of Time has the best form of you're dead retry y/n.
Wario Land 3 has the best form of you aren't dead; as in, you can't die in that game.
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Games that have the best atmosphere; Metro 2033 and Sunless Sea. Such great art/environment design in Metro 2033, and Sunless Sea has such eerie music and utterly fascinating writing that blends so well with exploring the darkness of the underzea.
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Telika: Also Sands of Time has the best form of you're dead retry y/n.
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dtgreene: Wario Land 3 has the best form of you aren't dead; as in, you can't die in that game.
YEAH, that was such a cool design choice! Not dying but changing forms when certain enemies or environmental hazards hit you and using those forms to progress through the level or reach hidden areas, but it was also often a bad thing and could throw you back into another area, like during boss fights.

Hit by a fireball? Congrats! You're Fire Wario and can now break through fire bricks! Flattened by a large boulder or enemy? Congrats, you are now Flat Wario and can inch through small crevices! Poked by a boss's pointer snout thing? Congrats! You are now Inflated Wario and if you don't deflate at the right moment you will be sent back outside and have to try the boss fight over again!

Such a great game! I loved playing it when I was a kid. And the music during the end credits. SO GOOD!
Post edited June 12, 2018 by Krimzon14
Games that did talking friendly spiders: Exile/Avernum.

SaGa game that did level ups the best: SaGa 3. :P It was also the only one with actual level ups. (As I understand.)

Game that did player summonable skeletal armies the best: Diablo II.
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Darvond: Games that did talking friendly spiders: Exile/Avernum.

SaGa game that did level ups the best: SaGa 3. :P It was also the only one with actual level ups. (As I understand.)

Game that did player summonable skeletal armies the best: Diablo II.
EDIT

I misread that
Post edited June 12, 2018 by tinyE
If you like sexual innuendos involving male genital organs and guns/weapons, Shadows of the Dmned had the best ones.
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Darvond: SaGa game that did level ups the best: SaGa 3. :P It was also the only one with actual level ups. (As I understand.)
The DS remake changed that, and you instead get stat growth based off your actions.

Incidentally, one unique thing about SaGa 3 DS, that differs from every other SaGa, is that your stats can improve during the middle of a fight; no need to wait for the battle to be won to claim your stat boosts.

(The ability to change forms with meat or or parts is still in, though the mechanics of many of the races are different.)

Game that did game mechanics bugs the best: SaGa 1. The various bugs in the game's battle system gives the game an interesting character and ensures that raising stats isn't without its drawbacks. (Every non-HP stat has at least one negative effect.)
Making someone vomit and then cutting off their head so that vomit shoots out of their neck all while urinating on them. Nobody has ever done that better than Postal 2.