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Don't bet on Atomic Heart. It has political controversies and negative implications that will likely have management stay away from it permanently. Due to forum policies i won't go into details and only say it's not worth it.
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honglath: Don't bet on Atomic Heart. It has political controversies and negative implications that will likely have management stay away from it permanently. Due to forum policies i won't go into details and only say it's not worth it.
A quick google search shows articles alleging that it's linked to pro-Russian entities.

The timing is bad/suspect, but you can't censor a game based on its Soviet setting. It is not glorifying present atrocities afaik.

GOG accepted "Organs Please". They don't care about politics or sensibility.
Thanks all!
@Ancient-Red-Dragon What would be great ...a GOG version of Monster Hunter... with Lan and totally playable solo/offline.
I think a long time ago GOG was removing DRM from games to sell here.
I have a totally playable offline Armello DRM free edition on GOG...I would love to see Torchlight 3 offline here.
That kind of thing ^^

I mean all those always online games totally dead...what a waste!
Rebirth them as offline games!
And those dead bodies should not cost so much to GOG...maybe less costly than those new games delayed here for whatever reason.

And...that would give GOG some exclusiveness.
Post edited March 04, 2023 by Reglisse
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Reglisse: We need "Atomic Heart" without Denuvo on GOG!

I saw the announce for Atlas Fallen...I was like...Yipeee!
A good looking game!
No pixel,no extra-large big boobs hentai!
Then...I saw the release date...Steam May 16 and GOG September 2023...

We also need games like Nioh or Monster Hunter...very tired to come here every day to see only Pixel Games or Hentai...and I own some of them...no judging here...
If GOG cannot release "modern" games the same day as Steam,can we get the old ones at least?
Nioh is from 2017...do we need to wait until 2033?

And games like Dragon Age II and Dragon Age Inquisition...please remove the DRM and give them to us.
And so much more old games looking better than what we get every week here.
Please ^^
We get plenty of modern games. What you're talking about are AAA/big-budget/"premium" games and publishers almost never want to give us those because they don't want them DRM-free and GOG is very small so the revenue is not worthwhile for them.
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Reglisse: If GOG cannot release "modern" games the same day as Steam,can we get the old ones at least?
"Old modern" is a funny term ;) though I think I get what you're saying.
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Reglisse: We also need games like Nioh or Monster Hunter
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Ancient-Red-Dragon: In regards to games like Monster Hunter, if it is going to have Galaxy-only multiplayer, then it would not even be worth releasing on GOG, which is GOG's second-biggest problem IMO: most of the multiplayer-based games that are released on GOG either have multiplayer removed from them, or they have Galaxy-only multiplayer instead of having Crossplay with all other platforms like they should have, and like they could have if the devs bothered to do the work to make that happen.

They literally might as well not even be here. And if GOG follows through with their plan to release Dawn of War here with Galaxy-only multiplayer, then that will be another major DOA flop which is a classic example of everything I just said.
With all due respect, you sometimes post like your opinion is THE only valid one and that's just not true. Even if GOG gets no multiplayer, there are people who would still buy the game(s) for single-player and the revenue would very likely be worthwhile for GOG because these are still mainstream "big-deal" games.

Would Cross-play be great? Sure. But don't act like GOG getting even just the single-player of a Monster Hunter game would not make a lot of people here happy and likely make GOG a decent amount of money. For example, Monster Hunter World has sold 10-20 million copies on Steam, and a GOG version selling just, let's say, 2% of that would be a big deal for them. (might not be worthwhile for Capcom though)

Dying Light Enhanced Edition - yeah for a long time the game had Galaxy-only multiplayer (and GOG should edit the top review to reflect that it now has Cross-play), but there are still 25 pages of reviews (not all "verified owners" admittedly), so I think it was still financially worthwhile for GOG get DL here. (not financially worthwhile for Techland probably)

Dawn of War a flop? I'd love for it to have Cross-play, and preferably LAN, and not having those would be disappointing, but it could still sell well for GOG.

As long as GOG states what the multiplayer situation is on the game page, it's better to have more options for purchase than fewer (other than titles that virtually no one would buy).
Post edited March 04, 2023 by tfishell
The problem with modern games (not "new" games, but "modern") is, that they usually have some kind of internet functionality which requires authentification.
So the devs either have to rely on Galaxy or another and that means "BUT THIS IS DRM!!! GOG IS DOOMED!" or they rip out that functionality which measn we get crippled version. In any case there are GOGlers complaining.
GOG is not doomed, as I would bet that GOG's core customer base cares more about single-player than multiplayer.

Developers always have the option of making platform-agnostic multiplayer. Games used to be that way. Hopefully they will be again in the future.
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amok: Can i ask what looks awful about Atomic Hearts? I think it looks interesting (I intend toget it at some point), and so far it has got OK reviews from both players and critiques
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lupineshadow: Why do you think it looks interesting?
It has a good setting, i like the graphics, the videos I have seen of people playing it seems like the mechanics are OK, the combat I have seen seems to be OK, the story is interessting, I like the character designs, and the little I have seen of the level designs are OK.

your turn
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lupineshadow: Why do you think it looks interesting?
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amok: It has a good setting, i like the graphics, the videos I have seen of people playing it seems like the mechanics are OK, the combat I have seen seems to be OK, the story is interessting, I like the character designs, and the little I have seen of the level designs are OK.

your turn
So the game is not boring or repetitive as most negative reviews say it is?
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amok: It has a good setting, i like the graphics, the videos I have seen of people playing it seems like the mechanics are OK, the combat I have seen seems to be OK, the story is interessting, I like the character designs, and the little I have seen of the level designs are OK.

your turn
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lupineshadow: So the game is not boring or repetitive as most negative reviews say it is?
I have not played it yet, so I can not say. the most positive reviews do not say so.
According to some testers it's a good shooter in an annoying and empty open world. Enemies respawn (get repaired) almost immediatly and you can bypass almost everything by just running through.
GoG needs crypto/NFT, its no brainer. Whole service from forums to the games.
Post edited March 05, 2023 by CyberBobber
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CyberBobber: GoG needs crypto/NFT, its no brainer. Whole service from forums to the games.
No.
Yes, we need more games with high color graphics and Super VGA resolution! It all sounds so modern and exciting.
Post edited March 05, 2023 by WinterSnowfall
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WinterSnowfall: Yes, we need more games with high color graphics and Super VGA resolution! It all sounds so modern and exciting.
thats an idea! about time, can we delete all crypto and NFT while doing it?
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tfishell: We get plenty of modern games. What you're talking about are AAA/big-budget/"premium" games and publishers almost never want to give us those because they don't want them DRM-free and GOG is very small so the revenue is not worthwhile for them.
The gaming-community, such as everything else, is driven by "trust" of the community. Steam was in many terms ahead of GoG and so they had the biggest amount of "trust earned" from the community and especially from devs who love DRM as Steam is a DRM-model, with one or even several DRMs (third party). So, there is 2 main supporter at the 2 end playing a huge role here: Customers and Devs... both are enjoying it in many terms.

However, GoG was the first with a new way of marketing, getting ride of unwished DRM methods, and the love for the "Good old game", so there is a high focus on something kinda lacking on Steam. Aswell a "free to use" launcher (some goodies involved yes, but it is free to use). In the beginning this new "marketing" was not very well supported by either the community nor devs, because gamers was satisfied with one single way and one single platform. However, over time GoG was able to earn a high respect, not only gamers... industry aswell. Nowadays GoG is the second largest marketplace for PC games, this is simply a fact. To GoG it is not very rewarding because they are demanding for a lot using a DRM free way. Especially big studios could "care less" because their image is allowing them to get "ride" of their game at almost any spot and always for special conditions. More might simply means more choice and better offers to them, so they can be picky.

However... the DRM itself is a big issue but not the biggest... maybe one of 2 big issues, simply not the only big issue. Another big issue is "there is simply not enough revenue" for supporting a rather difficult platform demanding for a lot of custom approach (because of no DRM of course). So they may think "OK, we may consider GoG because of customer demand, but it will not be our premium... just an option and to make new customers happy".

Finally i think, GoG, as "the second force" and with a unique valuable approach giving some new legitimations and valuable competition, was never that strong such as of today; so the future actually looks bright. Remember, it all got to do with trust and acceptance, from gamers and industry aswell... and nowadays GoG is at a spot able to seriously take part for some serious matters, even for "premium-developers".

Epic Game Store on the other hand is a third option no one truly needs because apart from "many free games" there is not really any additional value to the customers... to be honest. It is a third force simply unable to provide a special value, except the cheap way of "here you have another free game" which is somewhat just stupid... sorry. However, i do respect Epic Games for their surely awesome game-engine (UE5) and nowadays even GoG is now closely connected to Epic Games to some extend. However, i still hope GoG will stay unique and largely independent from any other "force" in this industry, so they can stay the way they are and how the community want it to be: Authenticity and trust is critical.

However, there is no clear evidence what actually counts or matters as "premium game"; it can be games made with any size and any budget able to become "premium" and some very big budget games was actually pretty bad games to a huge amount of customers... so big budget doesnt automatically mean "premium".

AAA on the other hand is just a fairy-tale, trying to provide a certain number of a budget, although in many terms we do not even know the exact budget of a game, so there is a lot of guessing here. It should not be able to "rate a game" and mainly become a matter of "investors" who are seeking big numbers. To the customers, the meaning should be low or not truly relevant at all.

Still, fact is, many "big budget games" are usually either not released on GoG or released very late on GoG. Because those publisher either got in mind "not truly worth it dealing with, we get enough of revenue with the exclusive Steam offer" or maybe even Epic Games providing a almost free way selling their games. So they may feel not much use dealing with custom builds without DRM. Time may slowly change i assume, it all depends on the customers not blindly accepting any "bad conditions" on Steam, for example Denuvo-DRM (unfortunately still with high acceptance) or other limitations and hassles. If they do... because of the "new hype"; DRM is playing a big role at the launch-sales aswell... because it will generate a huge revenue to them; all what counts.

At least in the past... i got the feeling, nowadays the gamers are acting more picky when it comes to "bad conditions" because nowadays they know "there is a second force possibly able to provide a even better version", so the "big companys" may consider a release more than ever before.

Stil, there is now many "big budget" games on GoG, at the current time, and it will surely increase even more. I do not think the situation is bad but there is always room for improvement, this is certain.

Fact is we got 3 true PC marketplaces and 3 true console-marketplaces... and GoG is nowadays at the second spot (in its category) thanks to the customers and increased trust from the industry aswell; there is much of room for new hope and new improvements. Actually, at the time GoG was starting, i never would have guessed they are able to grow that strong by selling "Good old games" and DRM-free. The idea was somehow "out of this world", simply almost unable to become realistic.... but they truly succeeded doing so; this is something always to be considered: It is a difficult way but a own and unique way... and of course in need of steady support from everyone else.
Post edited March 06, 2023 by Xeshra