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Just beat Dragon Quest 9 again.

Forgot to change my main character back to a Priest for the final boss, so no Multiheal; I ended up relying on Life Bracers and a Cheiron's Bow for healing.

There's still the postgame, of course.
THRONE AND LIBERTY on gfn-vpn lmao
Playing Dino Crisis and F.E.A.R 1.
I made a vow never to play Daggerfall again because I just hated the bugs, the awful controls, and awful big dungeons (even though I was playing earlier the DaggerfallSetup version which was supposed to fix lots of things)... yet here I am, restarted the game from the very beginning with the Unity version (1.1.1).

I just happened to get some Daggerfall Unity reviews and tutorials for beginners in my Youtube feed, and they convinced me to give the game another chance.

Damn it is so much smoother and more fun to play with the Unity version. Controls are great, I really like how the enemies now act more believably (not just running straight at you) etc.

And the optional tutorial in the beginning really explained well the important things, how you should start playing the game.

I guess this is not the 100% genuine Daggerfall experience, but in my mind it is clearly the best Daggerfall experience, the way it should be played.

I first considered retrying a more recent version of the DaggerfallSetup version, but one of those Youtube videos explained that even it still has some serious bugs and you may have to use cheats to get over them, like that the game would put some quest item outside the game map (in a dungeon) which is not reachable by normal means, and you'd have to use some cheat to get those quest items. No thanks, if the Unity version can be played and completed without such oddities.
Post edited 7 hours ago by timppu