Posted March 13, 2017
![avatar](http://images.gog.com/6618f81a356f12f08d92945706feb787ddd1a6f82f897dc59abbda0e2635be96_avm.jpg)
I assumed the game would be pretty much exactly like Allied Assault I replayed recently. And it's not. One of the major changes is how healing is handled. There are no health packs. instead, you need to call for you squad medic to come and help you. It got me killed quite a few times early on, as I went charging in guns blazing, expecting to find some health packs in my way. There were none, and my medic was not always able to get to me in time. Or willing to, the team AI is somewhat wonky.
Anyway, now that I realised the team medic is not just there to help me when I'm dying, but pretty much my only way of healing at all, I'm playing smarter, keeping close to my squad and it's going much better. I guess it's a little more realistic, but feels strange after Allied Assault, really changes entirely the game dynamic.