It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Anyone remember this one? 3rd person Hack\Slash adventure, gory as all hell. It was made by Codemasters, which we have on board here, so I hope it shows up in the future. My original cd that I had of it has been lost to the sands of time :(
avatar
PredakingCrush: Anyone remember this one? 3rd person Hack\Slash adventure, gory as all hell. It was made by Codemasters, which we have on board here, so I hope it shows up in the future. My original cd that I had of it has been lost to the sands of time :(

If I remember correctly it was actually made by a Spanish developer. I don't know if it was published by Codemasters, but while I enjoyed it, I didn't feel like it was anything that special. I actually own it since it came with a magazine I bought, but I barely touched it.
Post edited September 25, 2009 by honorbuddy
It was created by Rebel Act Studios, I believe this is the only game they have ever made and I don't think they are about anymore. It was published by Codemasters though so there is hope for it.
I really liked the game myself I never got that far on it because I remember getting stuck against some hard ass skeleton in a tomb and was completely unable to beat him. I still have my discs about but if It came on GOG I would definatly pick it up again just for ease of use that GOG provides.
Severance : Blade of Darkness ? Hell yeah ! that was a quite awesome game at the time it was released ! Some could consider it as a "grand father" of Dark Messiah of Might and Magic, i think.
I still have th game, it still works perfectly, but that would be nice to be able to find it here!
Have it. Picked it up along with System Shock 2 for like $3 each years and years ago. I still haven't beaten it...I got to the very end, like the last 2 or 3 levels, and then got distracted.
My save files are still sitting around. GOD I want to beat it, but I've forgotten how to not suck at it.
avatar
Ralackk: It was created by Rebel Act Studios, I believe this is the only game they have ever made and I don't think they are about anymore. It was published by Codemasters though so there is hope for it.
I really liked the game myself I never got that far on it because I remember getting stuck against some hard ass skeleton in a tomb and was completely unable to beat him. I still have my discs about but if It came on GOG I would definatly pick it up again just for ease of use that GOG provides.

I remember that damn skeleton. It was a boss skeleton, I think it was a different color than the other regular enemy skeletons. I agree with you, that sucker was a whore and half to kill. I beat him eventually, but it took me lots of reloads, lol. The game only got harder and harder from that point on as well. I didn't know that the company that made it doesn't exist anymore or that Codemasters was only the publisher. Heres to hoping that Codemasters owns the rights to it though, maybe it will show up here someday. Hey, a man can dream right? :)
Great fan of the game here. Severance - Blade of Darkness (as it is known in Europe) is a very nice, and very underestimated gaming experience with a great combat system (cut monsters' arms, use them to hit foes or "shot" them as bullets etcetera) and a very good atmosphere. The music is especially suggestive, hence I'm still playing it nowadays (it runs wonderfully on XP except for the introduction video).
The levels and atmosphere of that game were awesome. Helped by being one of the first games with "real" lighting and shadows.
the combat was pretty cool too. I actually preferred it to Die By The Sword.
I remember reading about both severance and dbts in the same magazine, a long time ago. They both sounded awesome. But then they both got delayed (a lot) and dbts's controls didn't quite live up to billing, and severance's features got cut back... but in the end i thought severance came out on top.
My main criticism of BoD was that it wasn't as "intricate" as DBTS' combat. I was hoping for a more elaborate combat system though, so it wasn't the right game for me. But for what it aimed to do well in, it did well enough, so kudos for that.