skeletonbow: 99.9% of games priced greater than $2.99 are overpriced. ;o)
MaximumBunny: I'm cheap, but even I'm not that cheap. Maybe the devs would like to buy themselves a large pizza and not just a personal microwavable one? ;>
Naw, it's not being cheap per se. It depends on the value proposition a given game offers to a potential specific customer more than anything. If someone has 10 games and they are hungry for a new game because they're bored of those ones and they have $100 of money they are ok with spending on games then if they find a game that is $50 and they think they'll get $50 of value out of it for their money and they're eager to play it right away, it's worth it. I plan on buying The Witcher 3 probably just prior to release like that for example.
But when you have 297 games on GOG.com of which a multitude of them are actually 2-5 or more games in one plus all of their expansion packs, 216 games registered on Steam plus expansion packs, 150 games on CD/DVD or so plus expansion packs, 70 or so unredeemed game codes some of which you do plan on redeeming eventually, dozens of games on Shinyloot, Desura, other downloaded games, open source games, and more or less owning 80 years worth (guestimate) of existing game play value potential if you never buy another game again for the rest of your life there has to be some motivating reason to open the wallet again tomorrow to buy yet another game. :)
For me, that motivation is either the price being so low that either my interest in the game or my lack of self control compels me to buy it (anywhere from $0.99 to $2.99 sweet spot for most games depending on the game), or I have to want to play it either right away or sometime soonish before it is likely to go on sale in a month or 3 etc., or I have to want it so bad (The Witcher 3) that I can't poop. ;)
Also, if they're willing to offer a game for a certain price, no matter how low it is then they've decided that they are completely happy with that amount of profit in exchange for the product too and both buyer and seller are happy they got what they wanted.
Plus, I run out of bacon often and it is $2.99 or so a pound on sale and the gaming industry has to compete with that too. They're at a severe disadvantage there I'm afraid even when the new DirectX and OpenGL come out. It's bacon! No contest!
:)