It's ok bro I've got this!
jefequeso: Question: how replayable is SS1? I've never beaten it (although currently I'm trying to remedy that), but I would be very sad if it ended up losing all its magic on a second playthrough.
Right, System Shock. Basically, what they did was designing a space station complete with Engineering, hydroponics, crew quarters, bridge, security, and threw some secrets. When they've done that, they have created 'safe zones' that would have likely been created by resisting crew - barricaded sections of the station, rewired doors etc., and ways in which SHODAN fought against them - locked down sections of the base, cameras, CPU nodes, reprogrammed ressurection stations (yes, there are ressurection stations in the game that turn you into cyborg when you die - or revive you if you manage to turn them back. At many levels, it's difficult to even get to them.)
Now, given the story difficulty you pick, you're more restricted in your movement in favour of story, that's more detailed by increasing the difficulty setting. However, even at second biggest setting (the max only adds time limit,) you've still got a lot of ways to reach many areas, plenty of secrets to find - some of which provide ANOTHER path into sealed areas - and generally, it's very rewarding to explore and you can bet that you will miss something on your first and second playtrough. So yes, the game is quite replayable. And since it's not even THAT long, I have finished it 4 or 5 times in relatively short time frame.