Posted April 16, 2014
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Niggles
MOMOSaysMAHAYO;)
Registered: Apr 2009
From Australia
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iphgix
Necromancer
Registered: Apr 2012
From United States
Posted April 16, 2014
high rated
I am holding out for rock simulator or the aptly titled potential energy that never kinetisizes simulator.
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Bad Hair Day
Find me in STEAM OT
Registered: Dec 2012
From Other
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Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom
Posted April 16, 2014
![avatar](/upload/avatars/2009/05/198cd8d7a15dfdda87dfd35cb7612a379f776b4c_t.jpg)
![avatar](/upload/avatars/2013/12/0368c9531c6b0a01dc13e65e3aa69a4872fe07a0_t.jpg)
![avatar](/upload/avatars/2010/12/57b1b86aa738ce6c9429069224bd75be802dc8bc_t.jpg)
Let's just move this discussion to the older thread, shall we?
And sorry for starting a new one, didn't know there already was a thread.
![avatar](/upload/avatars/2013/12/0368c9531c6b0a01dc13e65e3aa69a4872fe07a0_t.jpg)
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F4LL0UT
Get Showgunners!
Registered: Jun 2011
From Poland
Posted April 16, 2014
![avatar](/upload/avatars/2011/08/ed63fca78183e4a2579d36cc48dea1dc977a2f35_t.jpg)
Sadly the only example I can think of right now is an old mod for Operation Flashpoint which imitated Stalker (long before Stalker's release). I don't recall the title, all I remember is that on the main menu the title music from Cold Case could be heard. Anyway, the German developer apparently recorded all the voice overs himself, on the intro there was some *really* off acting and the first NPC you meet speaks with an awful Russian accent but to make it funnier, the developer's impression of some Eastern European dude was inconsistent, the voice and accent would randomly skip around from line to line. I was laughing my butt off.
Edit: Dang, I think I found it. Apparently it was called Conspiracies and can be found here, should also work with ARMA: Cold War Assault. Also someone seems to keep making sequels to the mod for the newer ARMA games, presumably the same guy. Voice acting is English in the newer ones but still not much better. The version I played was older than this one, though, so this version might be less goofy than the experience I had.
Oh damn, I DO remember another example. Chaos Wars which seems to be kinda infamous for the awful English voice acting. Sadly this particular scene isn't nearly as "good" as some others I've heard. But damn, it's a game I *would* play solely for the sake of hearing awful voice acting in all its glory.
I recall actually reading somewhere that the guy in charge of the localization asked his own family members to do the voices rather than hiring actual actors. IIRC a bunch of people in the English version's credits share the same family name.
Post edited April 16, 2014 by F4LL0UT
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Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom
Posted April 16, 2014
![avatar](/upload/avatars/2011/08/ed63fca78183e4a2579d36cc48dea1dc977a2f35_t.jpg)
![avatar](/upload/avatars/2013/12/0368c9531c6b0a01dc13e65e3aa69a4872fe07a0_t.jpg)
Sadly the only example I can think of right now is an old mod for Operation Flashpoint which imitated Stalker (long before Stalker's release). I don't recall the title, all I remember is that on the main menu the title music from Cold Case could be heard. Anyway, the German developer apparently recorded all the voice overs himself, on the intro there was some *really* off acting and the first NPC you meet speaks with an awful Russian accent but to make it funnier, the developer's impression of some Eastern European dude was inconsistent, the voice and accent would randomly skip around from line to line. I was laughing my butt off.
Oh damn, I DO remember another example. Chaos Wars which seems to be kinda infamous for the awful English voice acting. Sadly this particular scene isn't nearly as "good" as some others I've heard. But damn, it's a game I *would* play solely for the sake of hearing awful voice acting in all its glory.
I recall actually reading somewhere that the guy in charge of the localization asked his own family members to do the voices rather than hiring actual actors. IIRC a bunch of people in the English version's credits share the same family name.
Could defiantly do with a minimap, especially for the submarine sections, though!
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jepsen1977
Nemo
Registered: Mar 2009
From Denmark
Posted April 16, 2014
Rogue Warrior is a FPS that is so bad it becomes funny. Mickey Rourke throws F-bombs and other swear-words left, right and center and the actual combat is hilariously bad with a super gory and cheesy kill cam. It was a full priced game and yet you will finish it in 2-3 hours.
Get it in the next Steam sale and then play it drunk.
Get it in the next Steam sale and then play it drunk.
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F4LL0UT
Get Showgunners!
Registered: Jun 2011
From Poland
Posted April 16, 2014
![avatar](/upload/avatars/2013/06/da634c63d91ec5d39543c3d22aa4a57f860ac109_t.jpg)
Okay, damn, metascore of 29. Seems that game is indeed beyond all hope. Also now I see why I drew a connection to the Punisher game. Rogue Warrior's cover art seems clearly inspired by some of the Punisher artworks. Drop the beard, add a big white skull, and it looks like a genuine Punisher game. :P
Edit: Also WTF?! It's a FIRST person shooter? NONE of the material I've seen for the game before or after its release showed a first person perspective, now I watched a gameplay video for the first time, and indeed - it's a first person game. What the hell? o_o
Post edited April 16, 2014 by F4LL0UT
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Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom
Posted April 16, 2014
![avatar](/upload/avatars/2013/06/da634c63d91ec5d39543c3d22aa4a57f860ac109_t.jpg)
![avatar](/upload/avatars/2013/12/0368c9531c6b0a01dc13e65e3aa69a4872fe07a0_t.jpg)
Okay, damn, metascore of 29. Seems that game is indeed beyond all hope. Also now I see why I drew a connection to the Punisher game. Rogue Warrior's cover art seems clearly inspired by some of the Punisher artworks. Drop the beard, add a big white skull, and it looks like a genuine Punisher game. :P
Edit: Also WTF?! It's a FIRST person shooter? NONE of the material I've seen for the game before or after its release showed a first person perspective, now I watched a gameplay video for the first time, and indeed - it's a first person game. What the hell? o_o
Trooper:
http://www.gog.com/game/rogue_trooper
Warrior:
http://store.steampowered.com/app/22310/
Saying that Warrior DOES look more Punishery and WAS also by Rebellion! What a co-incidence!
Post edited April 16, 2014 by Fever_Discordia
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Novotnus
Gray Zombie Cat
Registered: Dec 2009
From Poland
Posted April 16, 2014
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F4LL0UT
Get Showgunners!
Registered: Jun 2011
From Poland
Posted April 16, 2014
Not sure what you're exactly getting at. o_O Anyway, never had any trouble telling those two apart, I really mean Warrior. Just look at all the footage and the trailer of Rogue Warrior on Steam and tell me that you'd expect an FPS rather than a TPS. I mean, now I'm aware that the game does use a third person perspective for certain situations (like shooting from cover) but still, apparently it's mainly an FPS.
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adambiser
fascimania.com
Registered: Dec 2009
From United States
Posted April 16, 2014
Arthur's Quest had at least one moment where it was so bad it was fun.
I remember a large cavernous room where walking across an unseen line caused goblins to start running at you from an opening on the far side. However, when you went back over this line, they'd turn around and run back no matter how close they were to you and even if you attacked them.
I thought it was funny to see them spin around as I went from one side of this line to the other. Then I'd let them get right in front of me, attack them, and step backward over the line to watch them run back.
Ah, here's the area. Though the player doesn't really demonstrate what I'm talking about.
I remember a large cavernous room where walking across an unseen line caused goblins to start running at you from an opening on the far side. However, when you went back over this line, they'd turn around and run back no matter how close they were to you and even if you attacked them.
I thought it was funny to see them spin around as I went from one side of this line to the other. Then I'd let them get right in front of me, attack them, and step backward over the line to watch them run back.
Ah, here's the area. Though the player doesn't really demonstrate what I'm talking about.
Post edited April 16, 2014 by adambiser