Posted February 28, 2014
cmdr_flashheart: I had no idea, how does that work? I am getting the sense that you need to log into the game with GOG account details.
toxicTom: I think I wrote that bit misleading. The are games on GOG that use accounts, but the accounts are with the developer and act like public highscore lists. But it could work this way:
A game could offer the option to log into the GOG account. GOG would provide some kind of service for that (like a REST service). They would also define some data structure that decribes what information games can push into the account data and how it must be formatted (XML schema, JSON). GOG would provide some method to display this information should people wish.
So you start the game and decide if you want to log in or play offline.
You play the game online and it says "Oh noes, you beat that level under 1 minute". Data is published.
You go to your GOG account and choose if this kind of information should be visible tthe public or not.
GOG is the 2nd largest digital store after Steam. Why should developers that are here not support it? If GOG ever goes out of business, you just play offline. If Steam goes out of business on the other hand...
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