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cmdr_flashheart: My only regret is picking on flub, why did I do that?
Wait, we need a reason to pick on flubbucket now?! Dang. :)
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cmdr_flashheart: My only regret is picking on flub, why did I do that?
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Krypsyn: Wait, we need a reason to pick on flubbucket now?! Dang. :)
I know, he's got those ruby cheeks which make him so pickable.
Woohoo! Good show, dolce et decorum est! But for regum... or... nevermind

I like the after action report too.
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Krypsyn: It was because you were the first to really try to get us out of RVS, and your rationale against me is that my rapid fire silly votes were attempting to get a lynch started on someone. Your reasoning didn't add up for me (not saying it was bad, just I didn't grok it), and folks that make arguments that seem weak to me tend to get lynch priority.
I was about to pick you for lynch on ixamyakxim behalf but then I went through the thread and saw how you reacted to
cmd_flashheart list containing Rob and I kenw you ahve to be town.
That led me to suspect ixamyakxim but tehre was something in his reaction that I don't remember now and that made him mostly confirmed too.
Good game everyone!

This setup seems to be pretty hard to do without following the break strat, since it's difficult to actually scumhunt (with no night kill there's really little pace unless someone screws up royally). Granted I didn't read too much into the game this time, so who knows.
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JMich: Ok, that was... interesting.
Not sure if it's a setup I'd like to repeat though, too little argumentation/debate for my liking, I had to go argue in non-mafia threads.
I'd be interested in playing again if we all agreed not to use ridiculous and game ruining strategies.

What I mean is that it made the game boring.
Like I commented earlier, one of the things to do is bread crumbing to let the other guards know you are a guard.

It does take a considerable amount of subtle-pants in order to get the message across without alerting the assassin to the clues and actual identity of the king.
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SirPrimalform: I'd be interested in playing again if we all agreed not to use ridiculous and game ruining strategies.
Either we go all in, or not at all. The half in, half out thing is about the most pro-assassin strategy there is. By not committing either way, guards essentially give the assassin an easy excuse to hide but also feed information to the assassin through discourse. Since this game has proven to me (again) that trying to get anyone to follow a strategy in a Mafia-type game is a bigger waste of time than attempting to herd cats, I am forced to agree with you, SirPrimalform. ;)
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JMich: Ok, that was... interesting.
Not sure if it's a setup I'd like to repeat though, too little argumentation/debate for my liking, I had to go argue in non-mafia threads.
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SirPrimalform: I'd be interested in playing again if we all agreed not to use ridiculous and game ruining strategies.

What I mean is that it made the game boring.
The wiki itself says that the optimal town strategy is to not discuss stuff, but to go down the list of potential assassins till you exhaust it.
Optimal strategy is obvious
That's always optimal strategy.
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Vitek: That's always optimal strategy.
You are a sensible leader.
My subordinates used to say the same thing.
You know, the funny thing about the bread-crumbing is I caught the Easy reference, but at the time took it as a not-so-subtle hint to see if others were willing to vote out Robbeasy, as opposed to the contrary. I blame it on insomnia...

The real problem with the optimum strategy is we might as well let random.org determine the winner rather than playing the game...

It kinda defeats the reason for playing the game.
Post edited May 17, 2014 by RWarehall
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cmdr_flashheart: The wiki itself says that the optimal town strategy is to not discuss stuff, but to go down the list of potential assassins till you exhaust it.
I never said it wasn't the best thing to do in terms of winning. What I said was that it ruins the fun of the game.
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Krypsyn: Either we go all in, or not at all. The half in, half out thing is about the most pro-assassin strategy there is. By not committing either way, guards essentially give the assassin an easy excuse to hide but also feed information to the assassin through discourse. Since this game has proven to me (again) that trying to get anyone to follow a strategy in a Mafia-type game is a bigger waste of time than attempting to herd cats, I am forced to agree with you, SirPrimalform. ;)
Mmm. That strategy should only be used if everyone agrees to it, because:

1. It's the only way it works, and
2. Perhaps not everyone is a fan of it.
Post edited May 18, 2014 by SirPrimalform