Posted October 11, 2011
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xyem
Old-ish User
Registered: Sep 2010
From United Kingdom
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my name is catte
i touch your foods
Registered: Mar 2010
From United Kingdom
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xyem
Old-ish User
Registered: Sep 2010
From United Kingdom
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my name is catte
i touch your foods
Registered: Mar 2010
From United Kingdom
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JoeSapphire
Consultant Liar
Registered: Jun 2011
From United Kingdom
Posted October 11, 2011
I have introduced a deadline, not because of your current contributions (I'm happy with all of you!), but because I'm going to try and control the length of this game with continuous deadlines all the way through.
They'll mostly be longer than a week though, I'm trying to avoid a dishearteningly lenghty first day.
Xyem, I must apologies for my ambiguity; the capitalisation was an attempt to draw other players' attentions to the rule, and not to emulate an angry tone.
They'll mostly be longer than a week though, I'm trying to avoid a dishearteningly lenghty first day.
Xyem, I must apologies for my ambiguity; the capitalisation was an attempt to draw other players' attentions to the rule, and not to emulate an angry tone.
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littlerabbit
*nibble nibble*
Registered: Oct 2011
From United Kingdom
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xyem
Old-ish User
Registered: Sep 2010
From United Kingdom
Posted October 11, 2011
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Isn't controlling the length of day, despite plenty of positive activity, really unfair on town?
I can understand if there is no/little activity but a deadline during any other situation is just being anti-town by cutting the discussion short :/
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my name is catte
i touch your foods
Registered: Mar 2010
From United Kingdom
Posted October 11, 2011
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Isn't controlling the length of day, despite plenty of positive activity, really unfair on town?
I can understand if there is no/little activity but a deadline during any other situation is just being anti-town by cutting the discussion short :/
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Vitek
Master of Karate and friendship for everyone
Registered: Apr 2009
From British Indian Ocean Territory
Posted October 11, 2011
Hmmm, on the first day I think deadline is really bit "cruel" right now. In Game 5 the deadline was mostly good think but on first day it hurted town as there was not enough time and decision was made in haste.
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TwilightBard
Luteless Bard
Registered: Sep 2008
From United States
Posted October 11, 2011
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The closest I am to pointing anything more then jovial 'HA! This is both entertaining and silly' are the two nolynch votes. These are bad ideas as the town should NEVER give up it's chance to get a mafia member eliminated. Hell, I think the only time when it's viable play is during the Mislynch and Lose stage, and that's not always going to happen either.
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xyem
Old-ish User
Registered: Sep 2010
From United Kingdom
Posted October 11, 2011
On the flip side, mafia would never give up the chance to try to coax town to hit one of their own with a mislynch when the odds of mislynch is higher...
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my name is catte
i touch your foods
Registered: Mar 2010
From United Kingdom
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bazilisek
gone
Registered: Oct 2009
From Czech Republic
Posted October 11, 2011
I admit I did suggest introducing deadlines for all days to Joe, but I also told him that after the experience with M5, I would suggest as the shortest acceptable deadline (number_of_living_players + 2) days. This really is a bit too short, in my opinion.
And I'll unvote Muttly13 and vote xyem for his far too obvious attempt to wave his towniness in our collective faces.
And I'll unvote Muttly13 and vote xyem for his far too obvious attempt to wave his towniness in our collective faces.
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my name is catte
i touch your foods
Registered: Mar 2010
From United Kingdom
Posted October 11, 2011
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And I'll unvote Muttly13 and vote xyem for his far too obvious attempt to wave his towniness in our collective faces.
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xyem
Old-ish User
Registered: Sep 2010
From United Kingdom